Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Non-uniform use of renegade bones
Non-uniform use of renegade bones [message #370004] Mon, 02 February 2009 02:33 Go to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
I was hoping to make a non-advantage modification that removes heads (places them inside their bodies) of all male renegade characters, but in the end, due to several glitches of head placement, I gave up.

At first it worked fine for Havoc and the GDI soldiers
index.php?t=getfile&id=9303&private=0index.php?t=getfile&id=9302&private=0

But when I came across Gunner, I became a little worried - it seemed his piercings became infected.
index.php?t=getfile&id=9301&private=0

Hoping this was the only muck-up I was going to encounter, I walked out into the field of Skirmish, only to find that Nod soldiers were having a fantasy.
index.php?t=getfile&id=9305&private=0

Mobius on the other-hand, went the complete opposite directions of Nod.
index.php?t=getfile&id=9304&private=0

Why do the characters all react differently to the movement of certain bones? Is it fixable?


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Non-uniform use of renegade bones [message #370007 is a reply to message #370004] Mon, 02 February 2009 03:06 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma: 0
General (5 Stars)
It's because they all use different base skeletons, so your changes are amplified by the difference in the bones positions in the alternative base skeletons.

Or something like that anyway.


http://steamsignature.com/card/1/76561197975867233.png
Re: Non-uniform use of renegade bones [message #370013 is a reply to message #370004] Mon, 02 February 2009 03:58 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
So Gunner's is stretched taller in his actual model and Mobius' had his shrunk before their vertices were attached to the bones?

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Non-uniform use of renegade bones [message #370019 is a reply to message #370004] Mon, 02 February 2009 04:39 Go to previous message
u6795 is currently offline  u6795
Messages: 1261
Registered: March 2006
Location: Maryland
Karma: 0
General (1 Star)
The idea of a headless soldier mod completely terrifies me.

Just thought I'd let you know.


yeah
Previous Topic: Computer Science
Next Topic: Disabling EMAILS
Goto Forum:
  


Current Time: Mon Dec 02 03:58:40 MST 2024

Total time taken to generate the page: 0.00722 seconds