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[Script] Hooks.dll [message #369904] Sun, 01 February 2009 10:09 Go to previous message
jnz is currently offline  jnz
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Registered: July 2006
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General (3 Stars)
Please follow instalation instructions carefuly.

I've created a simple dll that contains some of the hooks that I've used.

Simply create 2 new files in your project and add the following code.

"Hooks.h"
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"Hooks.cpp"
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Make sure you call
Load_Hooks();





Make sure you load the file attached into the server before you call Load_Hooks.
If you use SSGM, just load it as a plugin in the 01 slot.


Here is a sample SSGM plugin "plugin.cpp" file that uses this:

Toggle Spoiler




Some of the hook functions allow you to return a bool. For example, the chat hook. If you return 0 you BLOCK the message. With the chat hook, you can also change the message.

bool Chat_Hook(int PlayerID, int Type, WideStringClass &Message, int Target)
{
	Message.Format("Hello world!"); //now everyone will always say "Hello world!"
	return 1;
}








All of these hooks are compatable with RR, scripts and BIATCH as far as I know. If not, give me a shout.


Updated download.
  • Attachment: Hooks.dll
    (Size: 80.00KB, Downloaded 217 times)

[Updated on: Tue, 03 February 2009 00:31]

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