[WIP] Texture Replacement Mod [message #369685] |
Sat, 31 January 2009 09:05 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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I'm currently working on a mod which will replace most, if not all, map textures in renegade. I am replacing the old textures with more realistic ones, though I can't use their actual High Res version since renegade doesn't support it. Still I think it's looking pretty good and it gives you a whole new impression.
For screenshots, click >>>HERE<<<
Password is: revamped
Please tell me if you like it
[Updated on: Sat, 31 January 2009 09:18] Report message to a moderator
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Re: [WIP] Texture Replacement Mod [message #369692 is a reply to message #369685] |
Sat, 31 January 2009 09:25 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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I'll release them to the public when it's done. Still having a hard time finding some replacement textures for a few things like the Tiberium and what you see on the Walls screenshot (Egyptian things)
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Re: [WIP] Texture Replacement Mod [message #369927 is a reply to message #369759] |
Sun, 01 February 2009 11:45 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Nice, I like the idea of seeing ren with some new and fresh textures.
and if you use 1024x1024 textures you can already see it as "high" res, since ren uses textures that are even 128x128
Moding can be real Fun...
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