Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Server list fix?
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Re: Server list fix? [message #368050 is a reply to message #368046] |
Tue, 20 January 2009 06:48   |
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RTsa
Messages: 484 Registered: January 2005 Location: Finland
Karma: 0
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Commander |
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Ghostshaw wrote on Tue, 20 January 2009 15:34 | Err it is already sorted by players in the server (if you have scripts 3.x, else its sorted on name). It just doesn't count GSA players and such (and no we can't possibly fix that).
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Ah, ok. I must have an older version then.
Come to think of it, I haven't updated my scripts in a long time..
edit: Okay, nice, works like it should now.
[Updated on: Tue, 20 January 2009 06:52] Report message to a moderator
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Re: Server list fix? [message #368290 is a reply to message #368046] |
Wed, 21 January 2009 15:32   |
pvtschlag
Messages: 122 Registered: April 2004
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Ghostshaw wrote on Tue, 20 January 2009 08:34 | It just doesn't count GSA players and such (and no we can't possibly fix that).
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If I remember correctly the FDS already stores the current players within the channel topic that is set. So if you simply made the client get the number of players from the topic instead of XWIS then it would fix it.
And if I am wrong about it already being in the topic, then it still wouldn't be too hard to add it to it.
Only downside is servers could then lie about there player count. Which might make it not worth doing.
Would be best if XWIS would fix it on their end.
-Lee
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Re: Server list fix? [message #368303 is a reply to message #368290] |
Wed, 21 January 2009 17:27   |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
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Commander |
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pvtschlag wrote on Wed, 21 January 2009 16:32 |
Ghostshaw wrote on Tue, 20 January 2009 08:34 | It just doesn't count GSA players and such (and no we can't possibly fix that).
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If I remember correctly the FDS already stores the current players within the channel topic that is set. So if you simply made the client get the number of players from the topic instead of XWIS then it would fix it.
And if I am wrong about it already being in the topic, then it still wouldn't be too hard to add it to it.
Only downside is servers could then lie about there player count. Which might make it not worth doing.
Would be best if XWIS would fix it on their end.
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To get the correct player count you need to join the channel first. The Xwis server listing(topics) displays only Xwis connected clients, then on channel join the full list of players and the count (even player IPs lawl ) gets sent. That's why when you "join" the game, before actually loading/connecting to it you can actually see the full list of player names.
n00bstories Server Administrator
[Updated on: Wed, 21 January 2009 17:27] Report message to a moderator
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Re: Server list fix? [message #368304 is a reply to message #368042] |
Wed, 21 January 2009 17:42   |
pvtschlag
Messages: 122 Registered: April 2004
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The FDS sets the channel topic which is used for game info such as title and map, all you would have to do is have the FDS set the current players in this topic(if it isn't already there, i think it may be) and then instruct the game client to retrieve the current players from the topic instead of the current way it gets it.
-Lee
[Updated on: Wed, 21 January 2009 17:42] Report message to a moderator
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