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Re: w3dviwer error [message #367886 is a reply to message #367860] |
Mon, 19 January 2009 01:54 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Some W3D files in the always.dat use an older version of the W3D file format and cannot be opened in W3D viewer, or so I recall someone telling me a while back. From what I recall of that conversation the engine itself (and therefore presumably LevelEdit) can still load them, but the viewer cannot.
Don't take this as gospel though, this is just a partially remembered conversation from over a year ago
[Updated on: Mon, 19 January 2009 01:56] Report message to a moderator
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Re: w3dviwer error [message #367967 is a reply to message #367860] |
Mon, 19 January 2009 12:56 |
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Slave
Messages: 607 Registered: December 2006
Karma: 0
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Colonel |
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Had the same issue with Arctic. You can load the model, but once a certain mesh gets into view, the error shows up. It works fine ingame though.
What you could try is somehow going through the list of meshes, to see wich one fubars up.
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