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Re: [HUD] New HUD [Update2 read first Post] [message #367396 is a reply to message #364542] |
Thu, 15 January 2009 09:30 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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with 40 FPS and him being the only player in the server, I dont think increasing the res is a good idea.
I know Ive seen the top and bottom together on this hud, someone should be able to help or send their hud.ini.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Re: [HUD] New HUD [Update2 read first Post] [message #367438 is a reply to message #367427] |
Thu, 15 January 2009 15:29 |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Commander |
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marcin205 wrote on Thu, 15 January 2009 14:58 |
radar is too small
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So then edit the hud.ini file and use only the health/shield code? It really isn't difficult to copy paste and delete a few lines.
n00bstories Server Administrator
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Re: [HUD] New HUD [Update2 read first Post] [message #367448 is a reply to message #364542] |
Thu, 15 January 2009 17:44 |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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only bug i've found that appears to be caused by the HUD is when i quit ren, it comes up with a "not responding" type msg. i just hit close program, not really a problem but just something that happens.
I'd like to kno how to make the overhead view a little bigger tho so i can view more of the map.
The road I cruise is a bitch now, baby.
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Re: [HUD] New HUD [Update2 read first Post] [message #369544 is a reply to message #369514] |
Fri, 30 January 2009 07:57 |
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rrutk
Messages: 617 Registered: June 2007
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Colonel |
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I've a problem using this nice HUD with this shaders.dll :
Installed it on 2 computers. Works, until I leave the game. If I click "Yes" while Renegade is asking "Quit to desktop?", the game crashes and the PC hangs up and is stoned. Only resets helps then.
Same result on 2 computers.
Resolution is 1280x1024 / 1400x1080.
I tried the modified shaders.dll posted here in this thread, but then the little map-overheads dont show up?!?! But then the game didnt crash.
So, its a problem with the shaders.dll...anyone knows a fix that works???
[Updated on: Fri, 30 January 2009 08:18] Report message to a moderator
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Re: [HUD] New HUD [Update2 read first Post] [message #369697 is a reply to message #364542] |
Sat, 31 January 2009 09:52 |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
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Commander |
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Soo far all i can seem to find in my own testing and debugging is errors upon memory cleanup on a few commands. I've even commented out those commands just for testing and the problem still seems to arise in some other part of the shaders.dll / renegade / bhs. The debugging on the error is all in ASM so that is not quite to my level yet, but the parts that i did comment out which were throwing off errors were safe_delete in saberhawks hud item classes as well as my own classes. Even with all that commented out the error still persisted, somewhere there is a line trying to cleanup some memory and the memory isn't accessible.
n00bstories Server Administrator
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