Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C Hourglass Amsterdam's Red Light District Progress
C&C Hourglass Amsterdam's Red Light District Progress [message #366514] Thu, 08 January 2009 13:10 Go to previous message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
Karma:
General (1 Star)

C&C Hourglass Tunnels. What should it look like!?[ 81 votes ]
1. Cave 7 / 9%
2. Tiberium 25 / 31%
3. Jungle 9 / 11%
4. Castle/Horror 5 / 6%
5. Strip Club 35 / 43%

Progress

To Do List :
- Add models to the bar
- Give the ceiling a texture
- Both exit ways need texture and some model add-ons
- Add flags to the main tunnel
- Add a GDI Logo to the GDI entrance
- Add a cashmachine to one of the walls
- Replace the Havoc character at the NOD entrance for a NOD character.
- Add a dead hotwire with alot of blood on the wall in the
- Lady's restroom
- Animate a hotwire and a sakura model so she looks like a stripper
- Animate the barman
- Animate the DJ
- Lightmap the whole place!

I am making screenshots how it would look after lightmapping, and I am posting censored pics.





Update number 6 is here Wink

Added 2 restrooms 1 for men 1 for woman.
I have added glass to the doors so you can see through it.
I have added some toilets and sinks to it.

Looks like havoc had a little to much beer Big Ups



Poll Part
-----------------------------------------------------------

Yo everyone, I am going to create new tunnels for the map Hourglass since the original looks like shit.

I know this supposed to be in the MOD forum but I can't make a poll there.

You will see some options to vote for, I'll show what I mean with each option. Of course suggestions are welcome!

Cave : Everything will be dirt, rock and some grass, with some water dripping off the ceiling in little lakes. It will be pretty dark, but with some lanterns on the wall there will be some more lighting.

Tiberium : Just like in my Tiberium Refinery I released recently, some glass in the walls with behind it some animated tiberium fields, plants and trees. Also some smoke will be added. The lighting in the tunnel will be bright green.

Jungle : Alot of green grass, dirt and water. Think of the maps in Farcry. I will be adding some bush and trees. I would also add a little river with a waterfall above it.

Castle/Horror : You will be walking on a red carpet, with dark brick around you. On the wall you will find alot of paintings of dark creatures and some animated torches to light up the place.
If its going to be this idea then I will make it a little more creepy, with some spiders walking on the wall and some kind of a graveyard within the tunnel.

Strip Club : These 2 words say enough, indeed the tunnels can also be transformed to some kind of strip club. With animated chicks dancing on the pole, and some bars in the corners.

RESULT

http://i236.photobucket.com/albums/ff5/Di3HardNL/poll.png


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL

[Updated on: Fri, 23 January 2009 01:47]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Question...
Next Topic: damage ratios
Goto Forum:
  


Current Time: Sun Dec 22 20:39:05 MST 2024

Total time taken to generate the page: 0.01410 seconds