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Re: [Release] New HUD [Update2 read first Post] [message #365987 is a reply to message #364542] Sun, 04 January 2009 17:09 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Awesome! You rock Thumbs Up
Re: [Release] New HUD [Update2 read first Post] [message #365992 is a reply to message #364542] Sun, 04 January 2009 19:39 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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I love it! Thanks deathlink and saberhawk.

one problem, It doesnt work with RG :/

Are (mapname).ini going to be accepted by RG or are these going to be accepted by the new 4.0 scripts with anti-cheat?

basicly will I ever be able to play online with this hud?


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: [Release] New HUD [Update2 read first Post] [message #365996 is a reply to message #364542] Sun, 04 January 2009 21:09 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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WTF is RG.

Bückstabü!
Re: [Release] New HUD [Update2 read first Post] [message #365998 is a reply to message #364542] Sun, 04 January 2009 21:12 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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RenGuard. The anti-cheat that many servers don't allow you to play without.
Re: [Release] New HUD [Update2 read first Post] [message #366021 is a reply to message #365998] Mon, 05 January 2009 04:12 Go to previous messageGo to next message
MacKinsey is currently offline  MacKinsey
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R315r4z0r wrote on Sun, 04 January 2009 22:12

RenGuard. The anti-cheat that many servers don't allow you to play without.

But many servers think you cheat, if you run Renguard and a specific Version of Scripts.dll

RENGUARD IS OUTDATED, there is no need to use it anymore.
Re: [Release] New HUD [Update2 read first Post] [message #366059 is a reply to message #366021] Mon, 05 January 2009 13:49 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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MacKinsey wrote on Mon, 05 January 2009 13:12

R315r4z0r wrote on Sun, 04 January 2009 22:12

RenGuard. The anti-cheat that many servers don't allow you to play without.

But many servers think you cheat, if you run Renguard and a specific Version of Scripts.dll

RENGUARD IS OUTDATED, there is no need to use it anymore.

too bad, if a noob is angry that you kill him he starts shouting FORCERG HIM! Listen
Re: [Release] New HUD [Update2 read first Post] [message #366117 is a reply to message #365992] Mon, 05 January 2009 23:46 Go to previous messageGo to next message
saberhawk
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Titan1x77 wrote on Sun, 04 January 2009 20:39

I love it! Thanks deathlink and saberhawk.

one problem, It doesnt work with RG :/

Are (mapname).ini going to be accepted by RG or are these going to be accepted by the new 4.0 scripts with anti-cheat?

basicly will I ever be able to play online with this hud?


Does the hud.ini by itself work with RG?
Re: [Release] New HUD [Update2 read first Post] [message #366119 is a reply to message #366021] Tue, 06 January 2009 00:53 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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MacKinsey wrote on Mon, 05 January 2009 12:12

R315r4z0r wrote on Sun, 04 January 2009 22:12

RenGuard. The anti-cheat that many servers don't allow you to play without.

But many servers think you cheat, if you run Renguard and a specific Version of Scripts.dll

RENGUARD IS OUTDATED, there is no need to use it anymore.


still people think they can use the ''old'' cheats, every week people are getting banned for using the most obvious cheats/hacks


Re: [Release] New HUD [Update2 read first Post] [message #366173 is a reply to message #364542] Tue, 06 January 2009 12:13 Go to previous messageGo to next message
DL60 is currently offline  DL60
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I have to say it again:

Discuss this elsewhere please. Make a discussion thread @ general discussion but not here.
Re: [Release] New HUD [Update2 read first Post] [message #366175 is a reply to message #366173] Tue, 06 January 2009 12:24 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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DeathLink6.0 wrote on Tue, 06 January 2009 13:13

I have to say it again:

Discuss this elsewhere please. Make a discussion thread @ general discussion but not here.

http://www.renegadeforums.com/index.php?t=msg&goto=366174&rid=20681#msg_ 366174 Here ya go.
Re: [Release] New HUD [Update2 read first Post] [message #366184 is a reply to message #364542] Tue, 06 January 2009 13:00 Go to previous messageGo to next message
Sir Kane
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Please repeat it again, just for me.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: [Release] New HUD [Update2 read first Post] [message #366217 is a reply to message #364542] Tue, 06 January 2009 15:53 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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With a small amount of editing ( very little ) i've made this hud work with renguard. The issue was the mapnames.ini files, so with a little editing the data gets loaded from hud.ini Smile
Just do a little editing in void ReadMapINI()


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[Updated on: Tue, 06 January 2009 15:55]

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Re: [Release] New HUD [Update2 read first Post] [message #366221 is a reply to message #366217] Tue, 06 January 2009 16:15 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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Care to upload so others could possibly use this hud and RG?

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: [Release] New HUD [Update2 read first Post] [message #366222 is a reply to message #364542] Tue, 06 January 2009 16:24 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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http://www.n00bstories.com/image.fetch.php?id=1108499545

Big Ups Big Ups


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[Updated on: Wed, 07 January 2009 11:19]

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Re: [Release] New HUD [Update2 read first Post] [message #366235 is a reply to message #364542] Tue, 06 January 2009 18:09 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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delete me-------

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[Updated on: Tue, 06 January 2009 19:12]

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Re: [Release] New HUD [Update2 read first Post] [message #366618 is a reply to message #364542] Fri, 09 January 2009 02:05 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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yes hud.ini works with RG, and Im gonna try what andy said, then again, the minimaps aren't really important in renegade anyways.

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: [Release] New HUD [Update2 read first Post] [message #366622 is a reply to message #364542] Fri, 09 January 2009 02:39 Go to previous messageGo to next message
Nod Guy is currently offline  Nod Guy
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Everything works with RG except the overlays. When i put them in RenGuard had a spazzem.

http://img109.imageshack.us/img109/3097/bleh1ls2.png
Re: [Release] New HUD [Update2 read first Post] [message #366648 is a reply to message #364542] Fri, 09 January 2009 10:30 Go to previous messageGo to next message
marcin205 is currently offline  marcin205
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can you add critical health blink with some symbol somewhere^^

Re: [Release] New HUD [Update2 read first Post] [message #366649 is a reply to message #366648] Fri, 09 January 2009 10:36 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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marcin205 wrote on Fri, 09 January 2009 17:30

can you add critical health blink with some symbol somewhere^^


Thats what he did.


CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: [Release] New HUD [Update2 read first Post] [message #366687 is a reply to message #364542] Fri, 09 January 2009 14:47 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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I will be releasing a package later this weekend. I just want to do a bit more testing + cleanup a couple things. It will also include the deathlink hud.ini configuration as well as my custon configuration of those settings. Source and all necessary files are included within it:

This is from the readme file:


Quote:

===========================

Features:

===========================

This HUD release is compatible with renguard.

This HUD is resolution independent

This HUD displays the current map instead of the radar, displays health, shield and ammo bars. Mine count for clients team is also displayed

Faded notifcations are displayed when ammo or health has changed




===========================

Credits

===========================

The HUD includes map images which were released by Canadacdn on renegadeforums.com

The HUD includes fixes, textures, and colors which were released by DeathLink6.0 on renegadeforums.com

The HUD includes faded health and ammo notifications which were released by Saberhawk on renegadeforums.com


I give full credit to the above people for their work



===========================

What I actually did

===========================

The HUD includes changes by me to how loading of map settings are done.
Map settings are now found and loaded from within hud.ini with sections of [mapname]

This removes the need for individual <mapname>.ini files and allows it to be compatible with renguard.
The method of <mapname>.ini files are still compatible with this HUD.

If the section for [mapname] is not found, shaders.dll will attempt to load <mapname>.ini
If <mapname>.ini is not found, the default texture for the map is found in hud.ini as << ScrollingMapTexture= >>


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[Updated on: Fri, 09 January 2009 14:48]

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Re: [Release] New HUD [Update2 read first Post] [message #366695 is a reply to message #364542] Fri, 09 January 2009 15:10 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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cool
Re: [Release] New HUD [Update2 read first Post] [message #366721 is a reply to message #364542] Fri, 09 January 2009 18:24 Go to previous messageGo to next message
DutchNeon is currently offline  DutchNeon
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Too bad you didn't add building bars and 'All C4 count' to the HUD. I already got a version of shaders.dll which has the C4 count for all three types of C4, but not building bars.

I understand the decision and i slightly expected it already, that releasers wouldn't include those features Razz

[Updated on: Fri, 09 January 2009 18:25]

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Re: [Release] New HUD [Update2 read first Post] [message #366722 is a reply to message #366721] Fri, 09 January 2009 18:31 Go to previous messageGo to next message
marcin205 is currently offline  marcin205
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lol

[Updated on: Fri, 09 January 2009 18:31]

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Re: [Release] New HUD [Update2 read first Post] [message #366723 is a reply to message #366721] Fri, 09 January 2009 19:02 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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DutchNeon wrote on Fri, 09 January 2009 19:24

Too bad you didn't add building bars and 'All C4 count' to the HUD. I already got a version of shaders.dll which has the C4 count for all three types of C4, but not building bars.

I understand the decision and i slightly expected it already, that releasers wouldn't include those features Razz

I could easily add my building bars with this release, however to much controversy. If there seemed to be a more acceptance for it I'll release the new rewritten code I have it the works.



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[Updated on: Fri, 09 January 2009 19:04]

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Re: [Release] New HUD [Update2 read first Post] [message #366733 is a reply to message #364542] Fri, 09 January 2009 22:46 Go to previous messageGo to previous message
R315r4z0r is currently offline  R315r4z0r
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I agree, don't include them.
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