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Home » Renegade Discussions » Tactics and Strategies » Nod vs. GDI (Vehicles)
Re: Nod vs. GDI (Vehicles) [message #343242 is a reply to message #343090] Mon, 28 July 2008 07:33 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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JoeBro wrote on Sun, 27 July 2008 15:40


1. Do you think the Apache is better or the Orca?

Depends on the map. In a generally open map like walls flying, I prefer the orca, due to its superior range and slightly smaller body. On a map like city flying, where you can hide behind things and such, I prefer the apache. No HUGE differences, but yeah.

JoeBro wrote on Sun, 27 July 2008 15:40

2. Do you think the Buggy is better or the Humm-Vee?

Well, they both suck ass, really. But, for early game harvester attacks (Which is their only purpose really), I'd have to go for the buggy. It's faster, and can take a few vital seconds less than the humvee to get to the GDI harvester. Plus, if any of the GDI team manages to attack me, I can run back to the base quicker. Also, thanks to its lower cost, it's easier to get it than the humvee. While both are pretty much entirely useless, atleast the buggy can have one use earlier on. And, if Nod is lucky, the AGT is down, allowing you to possibly speed in with a few buggies. If you went in an APC, it'd probably be destroyed or be taken anyways. Atleast with a buggy, you have higher speed and smaller size to quickly rush an enemy base. Granted, this only worked about once for me, and it was in a smaller game, so it's really only a tactic for small games, but yeah.

JoeBro wrote on Sun, 27 July 2008 15:40

3. Do you think the Light Tank is better or the Medium Tank?


Light tank, but mostly it's personal preference there. Medium tank works fine aswell, but I mostly like the light tank due to its speed. A good tank driver can dodge more tank shells than the slow medium tank, giving the enemy no points atall. Plus, as stated before, its turret is farther back, making it easier to pop out of corners and such. And it looks awesome.


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[Updated on: Mon, 28 July 2008 07:35]

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Re: Nod vs. GDI (Vehicles) [message #343246 is a reply to message #343241] Mon, 28 July 2008 08:33 Go to previous messageGo to next message
Starbuzzz
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Orca is the best machine. More agile and maneuverable. Can pitch it's nose farther up and farther down giving you great leverage in dogfights while you fire your chainguns. Down factor is the noise as you can precisely tell where an Orca is and what direction it's going depending on the sound. The chaingun rounds travel farther and also have yellow tracer resulting in longer range of fire and better firing visibility respectively.

Apache lacks these but is a more solid machine and gives you more precision control. It is better able to sneak up on any enemy unit due to it's dark color scheme and quiet rotors. It's chaingun range is limited but I heard somewhere it's missiles travel slightly farther than that of the Orca missiles (not sure).

Apache is most dominant in City_Flying as the dark color scheme and quiet rotors give you the stealthy edge. You can easily sneak up on Havocs and other infantry and pounce quickly and quietly on enemy vehicles. The Apache is my machine of choice on City_Flying.

On Walls_Flying, the entire scenario changes as the Apache color scheme works against it and it is the Orca that blends in more. Also, the noise factor takes a backseat as both bases are right against each other. But it is the Orca's awesome superior agility and manueverability that counts on this map as this map is great for rushes of any kind. You can use the strafe moves very effectively with Orca as you attack buildings and the excellent agility gives you a distinct advantage when dealing with defending infantry. Orca is the best machine on this map and hence my machine of choice on Walls_Flying.

I will take this opportunity to boast. Pwnage pics of me on City_Flying:

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_1.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_2.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_3.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_5.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_7.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_8.png

And getting accused of cheating by a mod lolololololololololol

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_4.png

And the ending lol but I shotgunned a Hotwire to the face and stole the Orca! pawky FTW!

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_6.png

Reneflying FTW...Very Happy



http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg

[Updated on: Mon, 28 July 2008 08:38]

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Re: Nod vs. GDI (Vehicles) [message #343247 is a reply to message #343246] Mon, 28 July 2008 08:47 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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And you feel the need to hide your nick is because? You have something to hide....

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: Nod vs. GDI (Vehicles) [message #343255 is a reply to message #343090] Mon, 28 July 2008 09:33 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
mandai scared him!

[Updated on: Mon, 28 July 2008 09:33]

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Re: Nod vs. GDI (Vehicles) [message #343266 is a reply to message #343247] Mon, 28 July 2008 10:05 Go to previous messageGo to next message
Starbuzzz
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Caveman wrote on Mon, 28 July 2008 23:47

And you feel the need to hide your nick is because? You have something to hide....


privacy Sarcasm

------------------

On topic:

Also in the Orca, when you exit, you pop out the left side. In the Apache, you exit out the right side. Very important to know if you are going for a building...positioning your aircraft so you are nearest the door. Of course, you watch for mines.

It's very funny to chase a Apache back to it's base and the pilot falls from the building when he exits to repair it lololololololol.....!!


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg

[Updated on: Mon, 28 July 2008 10:21]

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Re: Nod vs. GDI (Vehicles) [message #343275 is a reply to message #343090] Mon, 28 July 2008 11:01 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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1. I would have to save the orca all the way much more maneuverable than an apache.

2. Doesn't really matter they both do the same thing.

3. I prefer the Med tank tbh armor over maneuverability in this case.


[Updated on: Mon, 28 July 2008 11:02]

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Re: Nod vs. GDI (Vehicles) [message #343276 is a reply to message #343090] Mon, 28 July 2008 11:04 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
Brrrrrrrrrrrrr 48 SFPS with only 17 players in-game.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Nod vs. GDI (Vehicles) [message #343281 is a reply to message #343090] Mon, 28 July 2008 11:11 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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http://i287.photobucket.com/albums/ll130/pawkyfox2008/4.png

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Nod vs. GDI (Vehicles) [message #343314 is a reply to message #343281] Mon, 28 July 2008 12:41 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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and you're trying to show what? ^^^^^

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: Nod vs. GDI (Vehicles) [message #343315 is a reply to message #343247] Mon, 28 July 2008 12:42 Go to previous messageGo to next message
JoeBro is currently offline  JoeBro
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Caveman wrote on Mon, 28 July 2008 10:47

And you feel the need to hide your nick is because? You have something to hide....

privacy Sarcasm Blush


http://i287.photobucket.com/albums/ll130/pawkyfox2008/JoeBroSiggy.png
Re: Nod vs. GDI (Vehicles) [message #343318 is a reply to message #343246] Mon, 28 July 2008 12:46 Go to previous messageGo to next message
JoeBro is currently offline  JoeBro
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pawkyfox wrote on Mon, 28 July 2008 16:33

Orca is the best machine. More agile and maneuverable. Can pitch it's nose farther up and farther down giving you great leverage in dogfights while you fire your chainguns. Down factor is the noise as you can precisely tell where an Orca is and what direction it's going depending on the sound. The chaingun rounds travel farther and also have yellow tracer resulting in longer range of fire and better firing visibility respectively.

Apache lacks these but is a more solid machine and gives you more precision control. It is better able to sneak up on any enemy unit due to it's dark color scheme and quiet rotors. It's chaingun range is limited but I heard somewhere it's missiles travel slightly farther than that of the Orca missiles (not sure).

Apache is most dominant in City_Flying as the dark color scheme and quiet rotors give you the stealthy edge. You can easily sneak up on Havocs and other infantry and pounce quickly and quietly on enemy vehicles. The Apache is my machine of choice on City_Flying.

On Walls_Flying, the entire scenario changes as the Apache color scheme works against it and it is the Orca that blends in more. Also, the noise factor takes a backseat as both bases are right against each other. But it is the Orca's awesome superior agility and manueverability that counts on this map as this map is great for rushes of any kind. You can use the strafe moves very effectively with Orca as you attack buildings and the excellent agility gives you a distinct advantage when dealing with defending infantry. Orca is the best machine on this map and hence my machine of choice on Walls_Flying.

I will take this opportunity to boast. Pwnage pics of me on City_Flying:

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_1.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_2.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_3.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_5.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_7.png

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_8.png

And getting accused of cheating by a mod lolololololololololol

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_4.png

And the ending lol but I shotgunned a Hotwire to the face and stole the Orca! pawky FTW!

http://i287.photobucket.com/albums/ll130/pawkyfox2008/th_6.png

Reneflying FTW...Very Happy



very good in-depth review! Big Grin you told me a lot of info i never knew! Big Grin Big Grin Big Grin lol

P.S. What's your name on Renegade online? What server do you play on most of the time?


http://i287.photobucket.com/albums/ll130/pawkyfox2008/JoeBroSiggy.png
Re: Nod vs. GDI (Vehicles) [message #343319 is a reply to message #343314] Mon, 28 July 2008 12:49 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Caveman wrote on Mon, 28 July 2008 14:41

and you're trying to show what? ^^^^^

Read chat, har.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Nod vs. GDI (Vehicles) [message #343372 is a reply to message #343319] Mon, 28 July 2008 17:10 Go to previous messageGo to next message
Starbuzzz
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sadukar09 wrote on Mon, 28 July 2008 14:49

Caveman wrote on Mon, 28 July 2008 14:41

and you're trying to show what? ^^^^^

Read chat, har.


Yeah dummy mod accusing me of hax...I feel proud when accused of hax cuz I don't. lolololololol...


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: Nod vs. GDI (Vehicles) [message #343381 is a reply to message #343090] Mon, 28 July 2008 17:40 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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Colonel
I laugh when someone accuses me of hacking... because I can imagine how bad they must be if they think I'm too good to be true. 'Ol shakeyhands, that's me... Actually, I'm pretty sure I have been forcerg'd, once. Got booted, too, because RG was being a dick about working the day it happened. Funny stuff.

Anyhow, I'd just like to note that of the three vehicles listed, only the Light and Medium tanks can actually support an argument. Range trumps stealthiness for the aircraft, because you should be looking all around yourself anyway, and vehicles are pretty hard to miss unless they're across the map and invisible. Hummers and Buggies are both early rushers that suck donkeys by mid-game. APCs are an obvious GDI win for size, and nobody cares about Transport Helos because there's nothing to argue about. IMHO, the most interesting discussions were always MRLS vs. Arty and STank vs. Mammoth (Flamer having no real "rival").


"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
Re: Nod vs. GDI (Vehicles) [message #343439 is a reply to message #343381] Tue, 29 July 2008 06:16 Go to previous messageGo to next message
JoeBro is currently offline  JoeBro
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NukeIt15 wrote on Mon, 28 July 2008 19:40

IMHO, the most interesting discussions were always MRLS vs. Arty and STank vs. Mammoth (Flamer having no real "rival").


let's have a discussion on that then.

Which one is better in your opinion:
1. MRLS or Arty?
2. STank or Mamoth?


http://i287.photobucket.com/albums/ll130/pawkyfox2008/JoeBroSiggy.png
Re: Nod vs. GDI (Vehicles) [message #343462 is a reply to message #343090] Tue, 29 July 2008 07:56 Go to previous messageGo to next message
djlaptop is currently offline  djlaptop
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GDI has superior firepower, plain and simple. If it's a contest of brute force, GDI wins.

Nod however, has stealth, maneuverability and ergonomics on its vehicles. It's much higher "tech."

Brawn vs. Brains. Big Grin


http://i38.tinypic.com/2hcltp1.gif
Re: Nod vs. GDI (Vehicles) [message #343601 is a reply to message #343090] Tue, 29 July 2008 15:32 Go to previous messageGo to next message
F1r3st0rm is currently offline  F1r3st0rm
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coveman why u hide ur nick ;[
Re: Nod vs. GDI (Vehicles) [message #365553 is a reply to message #343601] Wed, 31 December 2008 11:16 Go to previous message
OrcaVTOL is currently offline  OrcaVTOL
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1. Orca is better, looks cooler and better range and smaller, as for the noise, that doesn't make a lot of difference, hopefully you hear the Apache or Orca before they kill you

2. I prefer the Humm-vee, better health for 50 credits which will take 30 seconds to get so you'll live longer.

3. As for the tanks, I typically don't buy them because I like to be fast and small, but I'd go with the Light, faster smaller and the conviently located turrent, the light may have less firepower but who cares when the enemy hits only 25% of the time because only a 1/3 of your body is seen?


Orca = Death Sentence

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