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Re: [Release] New HUD with modified shaders.dll [message #364562 is a reply to message #364561] Tue, 23 December 2008 14:50 Go to previous messageGo to previous message
Craziac is currently offline  Craziac
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DutchNeon wrote on Tue, 23 December 2008 15:50

Short fix (worked for me):

While using the normal shaders.dll, turn 'Shaders enabled' off in the 'BHS.dll options', close the game, replace the modified shaders.dll back in your data map, and see if it works Razz



Lol, works for me too. Guess I'll just do that. Very Happy On a side note though, there are several memory leaks in the changes you made. Sarcasm


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[Updated on: Tue, 23 December 2008 14:53]

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