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Beta gunmodles / need texturing help [message #362630] Thu, 11 December 2008 08:45 Go to next message
Reaver11 is currently offline  Reaver11
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I have started remaking all sorts of stuff from beta pictures. At the moment I'm remodeling guns. I don't have any difficulties modeling the models. (of course hints and tips are welcome)

I will explain you what I'm doing atm.

http://i56.photobucket.com/albums/g161/BrianOcho/gallery_3_44_133162.jpg

Above here you see an old version of the 500 sniper. I know this one has already been remade. (by jamierg the download is on gamemaps) Only that one missed some essential details plus the texture is horrible. My modeling skills are ok but my texturing / uvw unwrap skills are horrible. (atm I fail to unwrap a cube but im learning xD)

http://i56.photobucket.com/albums/g161/BrianOcho/Beta500sniper.jpg

After measuring with a measurethingy and pencil I started modeling it. The rifle you saw on the renderd most above screen I remade it in renx. The basic shape was easy only now I need to improve the model as it is very low on polys. It doesnt look that bad ingame though. (These ingame screenies are from an older version atm)[Dont look at the gunhands I didnt work on those yet]

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot1141.png

Also I want to patch up the sniper rifles old scope only I dont know anything about it this is the latest one (I dont really know anything about making alpha channeled textures) ->

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot1138.png

Below here is the beta chemsprayer I was working on as for the modeling goes the most is finished. (I still need to combine parts to make one big mesh)

http://i56.photobucket.com/albums/g161/BrianOcho/betachemsprayer.jpg

This is the progress on the beta rocketlauncher. I have just started with modeling it. This one is going to be shoulder mounted. (The old rocketlauncher had some kind of bracket that was going of the shoulder)

http://i56.photobucket.com/albums/g161/BrianOcho/betarocketlauncher.jpg

To make a long story short.
I need someone to help me out on texturing the models.
Also atm I suck at making uvw unwraps.

If you have any ideas of giving some of the models more polys to make it look less cube shaped please send them Smile

Also if you have any good pictures of the side of beta guns please post them. (At the moment I only have the ones from cnc source gallery, Silenced pistol, m203, m16, sniperrifle, chemsprayer)

After the guns are rigged I will use them in my nitro mod.
BUT! I will also release them so you can use them as skin replacement.

Only problem is I really need help with these Satisfied
Re: Beta gunmodles / need texturing help [message #362642 is a reply to message #362630] Thu, 11 December 2008 09:50 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Hey reaver, i can do UWV unwrap in 3ds max. But im not good in making textures.

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

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Re: Beta gunmodles / need texturing help [message #362645 is a reply to message #362630] Thu, 11 December 2008 09:58 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Ok then we are at least a step further in finishing these models Smile

We would still require a texture artist though. (Plus I have more beta stuff that is unfinished and basically need proper texturing)

This is a boned version of the orca lift truck only the skin is at the moment ugly.

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot1041.png

Btw if any has some good picture of the sniper rifle below. (especially side and front(Preferably in a horizontal direction)

http://i56.photobucket.com/albums/g161/BrianOcho/sniperrifle.jpg
Re: Beta gunmodles / need texturing help [message #362647 is a reply to message #362645] Thu, 11 December 2008 10:01 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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if my cousin had the textures, he would actualy make it.
Re: Beta gunmodles / need texturing help [message #362650 is a reply to message #362630] Thu, 11 December 2008 10:03 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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there is an older beta version on game-maps.net (i'm sure u know)
http://ren.game-maps.net/index.php?action=file&id=1114
Re: Beta gunmodles / need texturing help [message #362651 is a reply to message #362630] Thu, 11 December 2008 10:06 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Reaver11 wrote on Thu, 11 December 2008 09:45



Above here you see an old version of the 500 sniper. I know this one has already been remade. (by jamierg the download is on gamemaps) Only that one missed some essential details plus the texture is horrible.


I know Error Listen

You can even find the old forum post about that sniper try searching for beta, sniper and jamierg
Re: Beta gunmodles / need texturing help [message #363117 is a reply to message #362630] Sun, 14 December 2008 07:14 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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After the uv unwrap we can give it a basic texture only there is really a texture artist required to get these models finished.

I will give you guys a glimps of the silenced pistol that im recreating. (it has no trigger yet and it is flat, I have just boosted the initial beta design)

http://i56.photobucket.com/albums/g161/BrianOcho/gallery_3_44_42505.jpg

http://i56.photobucket.com/albums/g161/BrianOcho/silencedpistol.jpg
Re: Beta gunmodles / need texturing help [message #363128 is a reply to message #362630] Sun, 14 December 2008 10:26 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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could you remake the pistol that is in all cinematics?
Re: Beta gunmodles / need texturing help [message #363131 is a reply to message #362630] Sun, 14 December 2008 11:02 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Sure the positif part of it is I have the skin of that pistol Razz

So it should be easy to measure and remake. Can you supply me with a good side picture? (A picture like the renders I have posted from Taz)

[Updated on: Sun, 14 December 2008 11:02]

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Re: Beta gunmodles / need texturing help [message #363137 is a reply to message #362630] Sun, 14 December 2008 11:41 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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i'll try it tommorow
Re: Beta gunmodles / need texturing help [message #363138 is a reply to message #362630] Sun, 14 December 2008 11:44 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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That pistol is awfully high poly compared to the image.

It looks like you have more than 20 sides to the rounded edge on top and on the silencer...

I count approximately 39 polys in the concept, you got 622!
Re: Beta gunmodles / need texturing help [message #363142 is a reply to message #362630] Sun, 14 December 2008 12:36 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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try using a berreta skin (it's simmilar)
Re: Beta gunmodles / need texturing help [message #363164 is a reply to message #363138] Sun, 14 December 2008 15:02 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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R315r4z0r wrote on Sun, 14 December 2008 12:44

That pistol is awfully high poly compared to the image.

It looks like you have more than 20 sides to the rounded edge on top and on the silencer...

I count approximately 39 polys in the concept, you got 622!



True that renderd pistol has way less polys. Keep in mind it was made in the old days. I don't want an exact copy of that pistol just something that is the same but then higher poly count.

The silencer has 18 sides and one height seg.

On these next screenies I have upgraded the looks of the pistol even better. Only thing is that it might no resemble that original pistol. (if I enhance it too much)

I have just done the texturing quick and dirty by using standard uvw maps. (I haven't really saved on polys as you can see)

http://i56.photobucket.com/albums/g161/BrianOcho/silencedpistoltry.jpg

(The renegade 500 sniper has 1500 polys so I'm still good)

http://i56.photobucket.com/albums/g161/BrianOcho/betapistol.jpg

[Updated on: Sun, 14 December 2008 15:04]

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Re: Beta gunmodles / need texturing help [message #363196 is a reply to message #363164] Sun, 14 December 2008 18:02 Go to previous messageGo to next message
samous is currently offline  samous
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thats actually prety cool, not that i'm suprised http://www.renegadeforums.com/images/message_icons/icon12.gif

Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Beta gunmodles / need texturing help [message #363307 is a reply to message #362630] Tue, 16 December 2008 02:18 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Yesterday I was experimenting with texturing. I have to admit this sniperrifle is done due to standard uvwmap but I wanted to look if by cutting the textures out of the renederer (in the first post) if the texture would still look ok. (And not to blured or pixellated etc)

Here is the result ->

http://i56.photobucket.com/albums/g161/BrianOcho/betasniper500tryout.jpg

So mayby in a few days this sniperrifle might be finished. (after uvw unwrap etc).

Then I will release it as a replacement for the 500 sniper and if you sit tight there might be more beta stuff releases.
Re: Beta gunmodles / need texturing help [message #363329 is a reply to message #362630] Tue, 16 December 2008 08:21 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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kewl!
Re: Beta gunmodles / need texturing help [message #363397 is a reply to message #362630] Tue, 16 December 2008 18:22 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Well I haven't set al the texture correctly plus I have to do a lot of pixel messing to get it correct but here is another wip of the sniper rifle.

http://i56.photobucket.com/albums/g161/BrianOcho/sniperrifleprogress.jpg

After the texturing I have to do proper rigging of the weapon and then you guys can use it ingame Razz
Re: Beta gunmodles / need texturing help [message #363404 is a reply to message #363397] Tue, 16 December 2008 18:35 Go to previous messageGo to next message
samous is currently offline  samous
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look great! Thumbs Up Thumbs Up Thumbs Up i would use it if i didn't already have a good skin, sry.

Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Beta gunmodles / need texturing help [message #363503 is a reply to message #362630] Wed, 17 December 2008 07:53 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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SWEET Big Ups (too bad the texture sux, (the original one)
Re: Beta gunmodles / need texturing help [message #366041 is a reply to message #362630] Mon, 05 January 2009 10:56 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Bump,

http://i38.tinypic.com/2ebd314.jpg

http://i33.tinypic.com/xfrv6d.jpg

http://i41.tinypic.com/z5ouw.jpg

[Updated on: Mon, 05 January 2009 10:59]

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Re: Beta gunmodles / need texturing help [message #366046 is a reply to message #366041] Mon, 05 January 2009 13:08 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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WOOT!
Re: Beta gunmodles / need texturing help [message #366057 is a reply to message #362630] Mon, 05 January 2009 13:48 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Shocked Shocked
Re: Beta gunmodles / need texturing help [message #366066 is a reply to message #366057] Mon, 05 January 2009 14:31 Go to previous messageGo to next message
Vancer2 is currently offline  Vancer2
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Recruit

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Re: Beta gunmodles / need texturing help [message #366068 is a reply to message #362630] Mon, 05 January 2009 14:39 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Fucking nice Smile

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: Beta gunmodles / need texturing help [message #366121 is a reply to message #362630] Tue, 06 January 2009 02:09 Go to previous messageGo to previous message
iHavoc is currently offline  iHavoc
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download link Very Happy

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