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Re: For the millions of command and conquer fans around the world [message #361741 is a reply to message #361659] |
Sun, 07 December 2008 04:59 |
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2 things here:
1.Will this hud be limited to specific display resolutions like other HUDs that have been released here?
and 2.Will the source code changes (to shaderhud.cpp for example) be made available (as required by the license)?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: For the millions of command and conquer fans around the world [message #361749 is a reply to message #361659] |
Sun, 07 December 2008 05:41 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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u6795 wrote on Sat, 06 December 2008 14:01 | Pretty cool but before I watched the trailer it got me a little excited for something more
Still, really badass. Good work and stuff.
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Sorry, I realise now what everyone thought it was going to be. Whoops.
MacKinsey wrote on Sat, 06 December 2008 16:02 | I like it, except the Weapon Icon next to the soldier (or vehicle)
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It'll be configurable
pawky wrote on Sat, 06 December 2008 16:28 | Will there be a overhead view of the map in the radar?
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For the standard westwood maps, yes. For anyother map? Probably not. There is a tiny, infact miniscule chance that it will for non-standard maps, but I wouldn't hold my breath on that.
madrackz wrote on Sat, 06 December 2008 19:31 | What did Campa do? lol i never had a Problemm with ShaderHud.
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He was kind enough to collaberate on a crash bug inside shadershud that will crash the client when you entered a vehicle in certain conditions. Since then he has asked to help out on the project entirely, and between us we'll be adding more features than any other released HUD.
Power to the people!
Goztow wrote on Sun, 07 December 2008 07:11 | It's nice to see that things get released .
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It's the only reason I'm doing it. I personally won't be using it, I have always prefered renegade how it is. The only skin I use is one that removes the green from the scope that black-cell allow. Other then that, I have no modification to renegade other then 3.4.4.
Niko wrote on Sun, 07 December 2008 07:12 |
jonwil wrote on Sun, 07 December 2008 05:59 | 2 things here:
1.Will this hud be limited to specific display resolutions like other HUDs that have been released here?
and 2.Will the source code changes (to shaderhud.cpp for example) be made available (as required by the license)?
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i cant use new shaders.dll
i got this error, so you will help reborn to fix that problem?
(p.s. im sure half of peoples who will downloded hud and .dll, cant use them also)
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It'll get sorted, stop worrying.
Sir Kane wrote on Sun, 07 December 2008 07:17 | Not sure what I'm looking for in this.
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The video is just displaying the textures, and proving the fixes in crash bugs and other bugs.
[Updated on: Sun, 07 December 2008 05:47] Report message to a moderator
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Re: For the millions of command and conquer fans around the world [message #361751 is a reply to message #361749] |
Sun, 07 December 2008 05:58 |
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Scrin
Messages: 1310 Registered: January 2007 Location: Cold City
Karma: 0
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General (1 Star) |
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reborn wrote on Sun, 07 December 2008 04:41 |
It'll get sorted, stop worrying.
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it was impossible, because for you and for cAmpa's client all works perfectly, since you dont know the problem, you cant fix it (testing the whole shaders code will take ages)
well, anyway, thank you for awesome job mate, if you need new texture or something, send me PM
its time for me to put Ren CD into trash can...
In Memmory of Patriarch Alexy II of Russia (23.02.1929--05.12.2008)
In Memory of First President of Russia (01.02.1931--23.04.2007)
Scrin's C&C Tiberian Sun Universe
YouTube Channel (C&C Renegade Stuff)
[Updated on: Sun, 07 December 2008 06:00] Report message to a moderator
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Re: For the millions of command and conquer fans around the world [message #361752 is a reply to message #361659] |
Sun, 07 December 2008 06:01 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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I'm pretty sure I know what the problem is, I think you stole parts of the client scripts.dll from the reborn internal beta and are using it for your renegade client, thinking that you have some type of beta 4.0 scripts.dll running. This is what is most liekly causing the conflict.
Stop worrying, it'll get fixed.
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