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Names.. [message #360734] Sun, 30 November 2008 11:44 Go to next message
LiL KiLLa is currently offline  LiL KiLLa
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Registered: October 2008
Location: Hamburg/Germany
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Colonel
can someone tell me which .w3d files I need,
to edit the shoteffects of all vehicles and the gunner??


[and the shoteffect from AGT Razz]


http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.

[Updated on: Sun, 30 November 2008 11:46]

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Re: Names.. [message #361099 is a reply to message #360734] Tue, 02 December 2008 12:27 Go to previous messageGo to next message
LiL KiLLa is currently offline  LiL KiLLa
Messages: 600
Registered: October 2008
Location: Hamburg/Germany
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Colonel
ty

http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.
Re: Names.. [message #361108 is a reply to message #360734] Tue, 02 December 2008 14:03 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Registered: April 2007
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Colonel
What do you want to edit exactly?

I think you mean the flashes of light? (Muzzleflashes)

The skinfile for the flashes is located just in your always. If I am correct, those muzzle flashes are located inside the vehicle w3d. Which would mean you would have to edit all the vehicles.
Re: Names.. [message #361109 is a reply to message #360734] Tue, 02 December 2008 14:08 Go to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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General (2 Stars)
Open up LE and check out the presets. It'll take some searching, but that's the best way to find out model names of things. Texture names for said model are found by viewing the .w3d model with W3D viewer.

You'll naturally need XCC Mixer or some other .mix extracting program to search always.dat.


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