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Re: A LOD problem [message #360235 is a reply to message #360185] |
Thu, 27 November 2008 14:31 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Cabal8616 wrote on Thu, 27 November 2008 08:57 | It'd be nice if there was an option to disable LOD. Most people by now can handle it, anyways...
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It'd be nice if there wasn't. Things like VIS and LOD are definately needed to keep a good gameplay experience.
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Re: A LOD problem [message #360238 is a reply to message #360025] |
Thu, 27 November 2008 15:16 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
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General (4 Stars) |
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Ya that happens to me all the tome inc mammy and MRL (the mrl would have the part that shoots rocket down inside of it kinda)
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Re: A LOD problem [message #360612 is a reply to message #360235] |
Sat, 29 November 2008 17:14 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
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General (1 Star) PLECOS MASTER |
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Saberhawk wrote on Thu, 27 November 2008 22:31 |
Cabal8616 wrote on Thu, 27 November 2008 08:57 | It'd be nice if there was an option to disable LOD. Most people by now can handle it, anyways...
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It'd be nice if there wasn't. Things like VIS and LOD are definately needed to keep a good gameplay experience.
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I disagree. We're talking about an option to disable them here. Most Ren models are low poly enough even at their highest LOD that most computers these days should have no problems with them.
[Updated on: Sat, 29 November 2008 17:14] Report message to a moderator
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Re: A LOD problem [message #360632 is a reply to message #360612] |
Sat, 29 November 2008 19:19 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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Canadacdn wrote on Sat, 29 November 2008 18:14 |
Most Ren models are low poly enough even at their highest LOD that most computers these days should have no problems with them.
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I disagree.
GunKataGaming.net
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Re: A LOD problem [message #360666 is a reply to message #360634] |
Sun, 30 November 2008 00:15 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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madrackz wrote on Sun, 30 November 2008 03:24 | just wondering, the game (Just Cause) has fucking much Trees and it works PERFECT on my computer, but the same maps in renegade would eat my computer even if renegade has bad graphics WTF? can anyone explain this?
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The reason is the mappers don't hook up LOD...
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Re: A LOD problem [message #360818 is a reply to message #360674] |
Sun, 30 November 2008 20:49 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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ErroR wrote on Sun, 30 November 2008 03:57 | I see some things when my ren is newly installed which i don't after some time. like the lod it don't happen before, never, and some light maps, field tun is a bit dark with lights, but now after some time it's just a monotone ligth why do these things change anyways?
FUCK! MY PUNCTUATION SUCKS
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Renegade resets the lighing mode to Vertex Lighting and the texture filter mode to Bilinear whenever it crashes. You might have crashed, so you need to reset the settings.
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Re: A LOD problem [message #361193 is a reply to message #361189] |
Wed, 03 December 2008 08:51 |
Genesis2001
Messages: 1397 Registered: August 2006
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General (1 Star) |
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ErroR wrote on Wed, 03 December 2008 07:40 | The same happens in LE the only difference is the first and third person.
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Since when is GDI recruiting old men? xD (lol@soldier face) ^_^
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Re: A LOD problem [message #362230 is a reply to message #362208] |
Tue, 09 December 2008 14:33 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
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General (4 Stars) |
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ErroR wrote on Tue, 09 December 2008 12:12 | ok i found a way to fix it,
Go to regedit>Westwood>Renegade>System settings
change dimanic_LOD_Buget and static_LOD_buget to a high number.. like 50000000
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Ill do this if someone says its safe
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Re: A LOD problem [message #362380 is a reply to message #360025] |
Wed, 10 December 2008 04:50 |
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ErroR
Messages: 2984 Registered: March 2008 Location: Moldova
Karma: 0
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General (2 Stars) |
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if u don't think so just export the keys or remember the numbers. (make back up)
@madrackz i don't really know but it works if u set it to 0 it will only use the model's LOD, if a high number it won't use LOD
[Updated on: Wed, 10 December 2008 04:51] Report message to a moderator
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