Westwood texturing [message #359865] |
Tue, 25 November 2008 13:06 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Di3HardNL
Messages: 1273 Registered: December 2006 Location: Netherlands
Karma: 0
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General (1 Star) |
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I am not sure what method they used to make the textures alpha blending. I need to know because I am redoing a map. (its not C&C volcano anymore but now Walls)
First i am redoing all the groundtextures after that i focus on the buildings.
So i do it like on the screenshot in my attachment.
1 mesh with 2 passes in material
Pass 2 the basic texture is the metal with lines you can see in my ss
Pass 1 the texture i want to paint with is Snow.
So the parts i paint black with Vertexpaint are going to be snow.
Did westwood did it like this to? Because this method is very time consuming, hopefully there is an easier way.
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