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Westwood texturing [message #359865] Tue, 25 November 2008 13:06 Go to next message
Di3HardNL is currently offline  Di3HardNL
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Registered: December 2006
Location: Netherlands
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General (1 Star)
I am not sure what method they used to make the textures alpha blending. I need to know because I am redoing a map. (its not C&C volcano anymore but now Walls)

First i am redoing all the groundtextures after that i focus on the buildings.

So i do it like on the screenshot in my attachment.

1 mesh with 2 passes in material
Pass 2 the basic texture is the metal with lines you can see in my ss
Pass 1 the texture i want to paint with is Snow.

So the parts i paint black with Vertexpaint are going to be snow.

Did westwood did it like this to? Because this method is very time consuming, hopefully there is an easier way.


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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Re: Westwood texturing [message #359876 is a reply to message #359865] Tue, 25 November 2008 14:15 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Registered: August 2007
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General (3 Stars)
Permabanned for trying and failing DDoS
I always wanted to learn that too, but the Vertex Paint texture didnt show up Sad Big Ups
Re: Westwood texturing [message #359889 is a reply to message #359865] Tue, 25 November 2008 15:15 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
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General (3 Stars)
try switching passes the vertex paint is on

http://s18.postimage.org/jc6qbn4k9/bricks3.png
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