[RenX] Annoying Holes in Terrain [message #359521] |
Sun, 23 November 2008 12:32 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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Sometimes when I make terrain in RenX, and export to w3d, I see these annoying holes in the terrain that aren't there in RenX. It's like one of the mesh's faces just disappeared. When I tried remaking the face (incase it wasn't there) RenX told me that face already existed.
This happened twice. The first time it really was a hole and I fell through. The other time it still was solid.
Anyone else have this happen to them, and knows how to fix it?
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: [RenX] Annoying Holes in Terrain [message #359567 is a reply to message #359521] |
Sun, 23 November 2008 14:46 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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OK I'll try that, I'll bump this if it doesn't work
Thanks guys
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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