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Re: Renegade Models [message #358311 is a reply to message #358310] |
Wed, 12 November 2008 14:05 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
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General (1 Star) PLECOS MASTER |
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That's the LOD models, they are supposed to be there.
In case you didn't know, LOD is for "Level of Detail" which alternates the model between the different lower-poly models of the same vehicle depending on how far you are from the vehicle in order to improve performance. However, Renegade is so old now that they really aren't necessary unless the model uses a lot of polygons.
[Updated on: Thu, 13 November 2008 12:07] Report message to a moderator
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Re: Renegade Models [message #358401 is a reply to message #358330] |
Thu, 13 November 2008 08:05 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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Gen_Blacky wrote on Thu, 13 November 2008 01:03 | just delete the low detail lods and keep the the high detail load usually 0, threes a public gmax version of the Humvee. nice Humvee you got there looks skinny tho.
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yup, just import and delete the low poly LOD, pretty simple not?
Moding can be real Fun...
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Re: Renegade Models [message #358409 is a reply to message #358393] |
Thu, 13 November 2008 10:31 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma: 0
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General (1 Star) PLECOS MASTER |
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ErroR wrote on Thu, 13 November 2008 06:38 |
Canadacdn wrote on Wed, 12 November 2008 23:05 | That's the LOD models, they are supposed to be there.
In case you didn't know, LOD is for "Level of Depth" which alternates the model between the different lower-poly models of the same vehicle depending on how far you are from the vehicle in order to improve performance. However, Renegade is so old now that they really aren't necessary unless the model uses a lot of polygons.
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By the way with lods my models change not then they are far but when they're close how do i change that?
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I don't know, I believe it's coded into Renegade and difficult if not impossible to change. You could try making the 0 and 1 LOD identical, that might help.
[Updated on: Thu, 13 November 2008 10:31] Report message to a moderator
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