Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Edit_
Edit_ [message #357923] Mon, 10 November 2008 08:06 Go to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
In ren there is the console command "edit_vehicle" can u guys add a for example:
edit_character(/soldier), edit_weapon(/ammo) just like in level edit.
Re: Edit_ [message #357925 is a reply to message #357923] Mon, 10 November 2008 08:16 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
Messages: 709
Registered: September 2006
Karma: 0
Colonel
Unlikely.

BlackIntel Administrator
Re: Edit_ [message #357926 is a reply to message #357923] Mon, 10 November 2008 08:47 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
I know the effect is largely clientside but I noticed some servers have disabled it mayby standard disable it? So if you really want to then you could turn it on?
Re: Edit_ [message #357927 is a reply to message #357923] Mon, 10 November 2008 09:05 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
Messages: 1261
Registered: July 2007
Karma: 0
General (1 Star)
It would be handy...
Re: Edit_ [message #357940 is a reply to message #357926] Mon, 10 November 2008 11:15 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
Reaver11 wrote on Mon, 10 November 2008 17:47

I know the effect is largely clientside but I noticed some servers have disabled it mayby standard disable it? So if you really want to then you could turn it on?

I noticed it NOT working online.. only when u host or when it's a 1p game
Re: Edit_ [message #357971 is a reply to message #357923] Mon, 10 November 2008 14:01 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

It is disabled already except for when in a 1p lan/singleplayer game.

The reason for this is that it does not work properly in multiplayer games.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Mon, 10 November 2008 14:01]

Report message to a moderator

Re: Edit_ [message #357980 is a reply to message #357923] Mon, 10 November 2008 15:04 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
Messages: 954
Registered: June 2007
Karma: 0
Colonel
it has to be disabled in multiplayer tbh or you can up ur torque to 10000 and go from agt to ob in 5 seconds on under.

If you mess with it in multiplayer you get weird effects where vehicles wheels sorta become lines, this alongside major lag.

Made this a while back - http://uk.youtube.com/watch?v=I2R30tV7SiA


http://img504.imageshack.us/img504/8789/avilj4.jpg

Jamie is a guys name in Europe...
Re: Edit_ [message #357986 is a reply to message #357971] Mon, 10 November 2008 15:47 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
StealthEye wrote on Mon, 10 November 2008 15:01

It is disabled already except for when in a 1p lan/singleplayer game.

The reason for this is that it does not work properly in multiplayer games.


Still if you use the suspension settings and increase them then you can see stuff over mountains which you werent supposed to see. I dont know if it is possible to fire from that place but it can give advantages.

So atm in TT you cannot use the command in multiplayer? (as it should be?)
Re: Edit_ [message #357993 is a reply to message #357923] Mon, 10 November 2008 16:37 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Hmm, I actually thought it had always been that way... *testing* Nope, you can't do it in TT. My assumption is that it is not possible in normal ren either, but since some servers use the gameplay pending "fix" (which works by setting the player limit to 1) the code thinks it's a single player game. Please test this by pressing the L-key and look what the value of "# of players" is.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Edit_ [message #358273 is a reply to message #357986] Wed, 12 November 2008 08:28 Go to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
StealthEye wrote on Mon, 10 November 2008 16:37


Reaver11 wrote on Mon, 10 November 2008 15:47

StealthEye wrote on Mon, 10 November 2008 15:01

It is disabled already except for when in a 1p lan/singleplayer game.

The reason for this is that it does not work properly in multiplayer games.


Still if you use the suspension settings and increase them then you can see stuff over mountains which you werent supposed to see. I dont know if it is possible to fire from that place but it can give advantages.

So atm in TT you cannot use the command in multiplayer? (as it should be?)

Hmm, I actually thought it had always been that way... *testing* Nope, you can't do it in TT. My assumption is that it is not possible in normal ren either, but since some servers use the gameplay pending "fix" (which works by setting the player limit to 1) the code thinks it's a single player game. Please test this by pressing the L-key and look what the value of "# of players" is.

That only happens on the client, host can't replicate it.

StealthEye wrote on Mon, 10 November 2008 14:01

It is disabled already except for when in a 1p lan/singleplayer game.

The reason for this is that it does not work properly in multiplayer games.

Or just to prevent cheating...


Previous Topic: Auto Aim Feature
Next Topic: The_Game()->MVPName
Goto Forum:
  


Current Time: Mon Nov 18 17:15:05 MST 2024

Total time taken to generate the page: 0.00836 seconds