Detecting SBH [message #357308] |
Wed, 05 November 2008 06:45 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Prulez
Messages: 439 Registered: August 2005 Location: The Netherlands
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Commander |
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I don't think this has been asked before, searched for SBH in this forum and didn't come up with this bug. If it has been asked about, my bad, my apologies.
For the ones not knowing this bug, here's a video demonstrating it: Click here
Basically, when you're gdi and have a targetbox in your screen, and you then (accidentally) go with your recticle over an SBH, the targetbox disappears. This allows you to spot SBH's pretty easy if you know how.
Could/Should this bug be fixed?
nikki6ixx wrote on Fri, 08 May 2009 19:47 | Every so often, I get this positive feeling that humanity can somehow, possibly attain pure awesomeness, and enlightenment, and that there is light at the end of the road for us all. However, I only need to go to the latest HUD thread at RenForums to remind me of how dumb I was for thinking such stupid things.
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Re: Detecting SBH [message #357313 is a reply to message #357308] |
Wed, 05 November 2008 07:16 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
candy
Messages: 62 Registered: March 2007
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Recruit |
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fairly easy to do on under or field (maps with a big field and a harvy in the middle of it) if u try to spot stank rushes
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Re: Detecting SBH [message #357330 is a reply to message #357308] |
Wed, 05 November 2008 09:31 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Hitman
Messages: 878 Registered: November 2005 Location: Belgium
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Colonel |
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nice one posting this out in public... i thought my sbh was found to quickly anyways with all those cheats around, nice now people that dont even cheat can pull a nerd on me to
makes me want to play ren
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Re: Detecting SBH [message #357336 is a reply to message #357308] |
Wed, 05 November 2008 10:02 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Genesis2001
Messages: 1397 Registered: August 2006
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General (1 Star) |
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I've known about this for a while. We had an issue with a guy over on St0rm's Server where he claimed to use this method of finding SBH's. We proved it to be true, and thus we have to be extra careful about banning for sbh reveal lol.
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Re: Detecting SBH [message #357353 is a reply to message #357308] |
Wed, 05 November 2008 11:47 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Ghostshaw
Messages: 709 Registered: September 2006
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It wasn't intended, but then again it sort of was and this means its hard to fix. Currently it just looks for physical obstacles between you and the thing hilighted regardless of wether they are visible or not. We would have to make some sort of workaround to get it too work (cause you don't really want lockon through the glass on Islands for example).
I don't think we should consider this a high priority fix(as its still not very pratical). Sort of something someone might look into after hes out of things to do.
BlackIntel Administrator
[Updated on: Wed, 05 November 2008 11:48] Report message to a moderator
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Re: Detecting SBH [message #357360 is a reply to message #357308] |
Wed, 05 November 2008 12:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Genesis2001
Messages: 1397 Registered: August 2006
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General (1 Star) |
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I agree with GhostShaw. It's not very practical to use. :\
It takes time to perform right...So, it's not a high priority bug to fix as only a few know how to use it...effectively
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Re: Detecting SBH [message #357377 is a reply to message #357308] |
Wed, 05 November 2008 12:50 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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I was kidding, but, yeah, I'd figure it'd require some time to be reworked. Still, it'd be nice if it would eventually be fixed.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Detecting SBH [message #357556 is a reply to message #357308] |
Thu, 06 November 2008 11:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
nope.avi
Messages: 601 Registered: December 2007 Location: Canada
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Colonel |
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Also target boxes are usually the only thing to fire at with tanks when you can't see through the explosions.
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Re: Detecting SBH [message #357569 is a reply to message #357308] |
Thu, 06 November 2008 13:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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DrasticDR
Messages: 439 Registered: February 2003 Location: UK, England
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removing the target box will screw up the game for me. i find it a lot harder to hit someone who is standing infront of a building or tank because the target box keeps switching.
im hoping the target box will be included in renegade x otherwise i probably wont play it.
[Updated on: Thu, 06 November 2008 13:25] Report message to a moderator
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Re: Detecting SBH [message #357597 is a reply to message #357308] |
Thu, 06 November 2008 17:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
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General (1 Star) |
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Prulez wrote on Wed, 05 November 2008 08:45 | I don't think this has been asked before, searched for SBH in this forum and didn't come up with this bug. If it has been asked about, my bad, my apologies.
For the ones not knowing this bug, here's a video demonstrating it: Click here
Basically, when you're gdi and have a targetbox in your screen, and you then (accidentally) go with your recticle over an SBH, the targetbox disappears. This allows you to spot SBH's pretty easy if you know how.
Could/Should this bug be fixed?
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That's how I use to spot SBH back when LTROUSH CTF was up. Now I'm exposed ;x
![http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg](http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg)
Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
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Re: Detecting SBH [message #357670 is a reply to message #357308] |
Fri, 07 November 2008 10:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Jamie or NuneGa
Messages: 954 Registered: June 2007
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Colonel |
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this bug rarely affects gameplay. and is also very rarely exploited. Unless the stank is staying still which it should never do it will have moved by the time a tank shot reaches it.
![http://img504.imageshack.us/img504/8789/avilj4.jpg](http://img504.imageshack.us/img504/8789/avilj4.jpg)
Jamie is a guys name in Europe...
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Re: Detecting SBH [message #357719 is a reply to message #357308] |
Sat, 08 November 2008 01:50 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Actually, we DO intend to change the target box. We intend to fix some issues where the target text scales but the target box does not properly scale. And possibly also some issues with the reticle not scaling properly in widescreen resolutions. (i.e. being stretched horizontally)
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Detecting SBH [message #357720 is a reply to message #357719] |
Sat, 08 November 2008 01:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Starbuzzz
Messages: 1637 Registered: June 2008
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General (1 Star) |
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jonwil wrote on Sat, 08 November 2008 02:50 | Actually, we DO intend to change the target box. We intend to fix some issues where the target text scales but the target box does not properly scale. And possibly also some issues with the reticle not scaling properly in widescreen resolutions. (i.e. being stretched horizontally)
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I think I am OK with that just so as long as the target box time limit is not altered. Thanks for clarifying it for us.
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