Detecting SBH [message #357308] |
Wed, 05 November 2008 06:45  |
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Prulez
Messages: 439 Registered: August 2005 Location: The Netherlands
Karma: 0
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Commander |
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I don't think this has been asked before, searched for SBH in this forum and didn't come up with this bug. If it has been asked about, my bad, my apologies.
For the ones not knowing this bug, here's a video demonstrating it: Click here
Basically, when you're gdi and have a targetbox in your screen, and you then (accidentally) go with your recticle over an SBH, the targetbox disappears. This allows you to spot SBH's pretty easy if you know how.
Could/Should this bug be fixed?
nikki6ixx wrote on Fri, 08 May 2009 19:47 | Every so often, I get this positive feeling that humanity can somehow, possibly attain pure awesomeness, and enlightenment, and that there is light at the end of the road for us all. However, I only need to go to the latest HUD thread at RenForums to remind me of how dumb I was for thinking such stupid things.
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Re: Detecting SBH [message #357353 is a reply to message #357308] |
Wed, 05 November 2008 11:47   |
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Ghostshaw
Messages: 709 Registered: September 2006
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It wasn't intended, but then again it sort of was and this means its hard to fix. Currently it just looks for physical obstacles between you and the thing hilighted regardless of wether they are visible or not. We would have to make some sort of workaround to get it too work (cause you don't really want lockon through the glass on Islands for example).
I don't think we should consider this a high priority fix(as its still not very pratical). Sort of something someone might look into after hes out of things to do.
[Updated on: Wed, 05 November 2008 11:48] Report message to a moderator
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Re: Detecting SBH [message #357360 is a reply to message #357308] |
Wed, 05 November 2008 12:10   |
Genesis2001
Messages: 1397 Registered: August 2006
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General (1 Star) |
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I agree with GhostShaw. It's not very practical to use. :\
It takes time to perform right...So, it's not a high priority bug to fix as only a few know how to use it...effectively
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Re: Detecting SBH [message #357377 is a reply to message #357308] |
Wed, 05 November 2008 12:50   |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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I was kidding, but, yeah, I'd figure it'd require some time to be reworked. Still, it'd be nice if it would eventually be fixed.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Detecting SBH [message #357569 is a reply to message #357308] |
Thu, 06 November 2008 13:24   |
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DrasticDR
Messages: 439 Registered: February 2003 Location: UK, England
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removing the target box will screw up the game for me. i find it a lot harder to hit someone who is standing infront of a building or tank because the target box keeps switching.
im hoping the target box will be included in renegade x otherwise i probably wont play it.
[Updated on: Thu, 06 November 2008 13:25] Report message to a moderator
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Re: Detecting SBH [message #357597 is a reply to message #357308] |
Thu, 06 November 2008 17:25   |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
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General (1 Star) |
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Prulez wrote on Wed, 05 November 2008 08:45 | I don't think this has been asked before, searched for SBH in this forum and didn't come up with this bug. If it has been asked about, my bad, my apologies.
For the ones not knowing this bug, here's a video demonstrating it: Click here
Basically, when you're gdi and have a targetbox in your screen, and you then (accidentally) go with your recticle over an SBH, the targetbox disappears. This allows you to spot SBH's pretty easy if you know how.
Could/Should this bug be fixed?
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That's how I use to spot SBH back when LTROUSH CTF was up. Now I'm exposed ;x
Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
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Re: Detecting SBH [message #357720 is a reply to message #357719] |
Sat, 08 November 2008 01:53  |
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Starbuzzz
Messages: 1637 Registered: June 2008
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General (1 Star) |
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jonwil wrote on Sat, 08 November 2008 02:50 | Actually, we DO intend to change the target box. We intend to fix some issues where the target text scales but the target box does not properly scale. And possibly also some issues with the reticle not scaling properly in widescreen resolutions. (i.e. being stretched horizontally)
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I think I am OK with that just so as long as the target box time limit is not altered. Thanks for clarifying it for us.
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