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Reversing an animation [message #355170] Mon, 20 October 2008 14:29 Go to next message
R315r4z0r is currently offline  R315r4z0r
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Registered: March 2005
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General (3 Stars)
I'm trying to make flag animation, but every time I try, it always turns out running more realistically backwards than it does when it goes forwards. How can I change it to run the animation backwards? Or can I just fix it in RenX?

I'm using RenX, not 3Dsmax.
Re: Reversing an animation [message #355180 is a reply to message #355170] Mon, 20 October 2008 17:22 Go to previous messageGo to next message
samous is currently offline  samous
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Colonel
depends, if it is 2 animations combined (EX: flaganione and flaganitwo and it is set up like: flaganione.flaganitwo) then you can just reverse the order (flaganitwo.flaganione). If it is one animation, there may be a script like (play animation "<name>" reverse) but idt so. If there isn't, you have to redo it in renx.

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Re: Reversing an animation [message #355238 is a reply to message #355170] Tue, 21 October 2008 06:04 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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i was going to make a flag animation to. how did you do it? could you share the gmax scene of it?

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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Re: Reversing an animation [message #355240 is a reply to message #355170] Tue, 21 October 2008 07:32 Go to previous message
R315r4z0r is currently offline  R315r4z0r
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Registered: March 2005
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General (3 Stars)
There is a tutorial on Renhelp.net.

It's actually very easy to do, just animating it so it looks good is very frustrating.
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