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			| New way of modding [message #355041] | Sun, 19 October 2008 15:10  |  
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					|  _SSnipe_ Messages: 4121
 Registered: May 2007
 Location: Riverside Southern Califo...
 
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 | General (4 Stars) |  |  |  
	| I think you guys should make a new dll file just for modding  reasons. so no one should have to edit scripts.dll to mod for servers so ren can be safer from hackers. |  
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			| Re: New way of modding [message #355116 is a reply to message #355064] | Mon, 20 October 2008 04:55   |  
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					|  nopol10 Messages: 1044
 Registered: February 2005
 Location: Singapore
 
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 | General (1 Star) |  |  |  
	| SSGM allows you to make plugins that are in separate dlls, but they still rely on SSGM in the end. 
 nopol10=Nopol=nopol(GSA)
 
 
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			| Re: New way of modding [message #357280 is a reply to message #355041] | Wed, 05 November 2008 00:41   |  
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				|  |  reborn Messages: 3231
 Registered: September 2004
 Location: uk - london
 
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	| I think he's referring to the release of the aim bot, and where it drew it's inspiration from. 
 
 
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			| Re: New way of modding [message #361518 is a reply to message #355041] | Fri, 05 December 2008 06:48   |  
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				|  |  wittebolx Messages: 332
 Registered: May 2007
 Location: the netherlands
 
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	| | SSnipe wrote on Mon, 20 October 2008 00:10 |  | I think you guys should make a new dll file just for modding  reasons. so no one should have to edit scripts.dll to mod for servers so ren can be safer from hackers.
 
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 thats just BS, that would cause servers like the ones we host being ''out of business'' just make a dll that auto deletes servers who are empty for 2 months...(sarcasm)
 
 http://www.wittebolx.com
 
 
 
 
 [Updated on: Fri, 05 December 2008 06:49] Report message to a moderator |  
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