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C&C Seaside Canyon Released [message #35385] Fri, 01 August 2003 09:27 Go to previous messageGo to next message
NeoSaber is currently offline  NeoSaber
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Sk8rRIMuk

It still goes through the mountain...


Well yeah, but it didn't bother me if it hit the top of the mountain on the way out. I just didn't want it to go through the bottom of the mountain, possibly interfering with some of the tunnels. I could have made it drop from a higher altitude, but I decided to leave it at a somewhat reasonable height. There's only so much puinishment a vehicle can take. Very Happy


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
C&C Seaside Canyon Released [message #35424] Fri, 01 August 2003 14:22 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Sk8rRIMuk


I love this map... kinda hard 2 get into the GDI base w/o using some heavy armour or risking the mine field Confused.


You can park a vehicle behind the trees for a quick repair in the field...the AGT missle will hit the tree and save you some damage.

As hotwire I was able to walk right into the Nod base by hugging the minefield wall...didnt set off any mines and I was right behind the PP....if I had a beacon it would be bad for Nod Smile
C&C Seaside Canyon Released [message #35453] Fri, 01 August 2003 15:33 Go to previous messageGo to next message
brent3000 is currently offline  brent3000
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Blazer

Sk8rRIMuk


I love this map... kinda hard 2 get into the GDI base w/o using some heavy armour or risking the mine field Confused.


You can park a vehicle behind the trees for a quick repair in the field...the AGT missle will hit the tree and save you some damage.

As hotwire I was able to walk right into the Nod base by hugging the minefield wall...didnt set off any mines and I was right behind the PP....if I had a beacon it would be bad for Nod Smile

why dident you have a becon i alwas go with a becon and a flame gun and a bike Very Happy
C&C Seaside Canyon Released [message #35465] Fri, 01 August 2003 15:54 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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Blazer

Sk8rRIMuk


I love this map... kinda hard 2 get into the GDI base w/o using some heavy armour or risking the mine field Confused.


You can park a vehicle behind the trees for a quick repair in the field...the AGT missle will hit the tree and save you some damage.

As hotwire I was able to walk right into the Nod base by hugging the minefield wall...didnt set off any mines and I was right behind the PP....if I had a beacon it would be bad for Nod Smile


I did that with my recon and I made it throught the minefield to the PP as a NOD Tech on my 3rd attempt Very Happy


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
C&C Seaside Canyon Released [message #35472] Fri, 01 August 2003 16:00 Go to previous message
brent3000 is currently offline  brent3000
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Sk8rRIMuk

Blazer

Sk8rRIMuk


I love this map... kinda hard 2 get into the GDI base w/o using some heavy armour or risking the mine field Confused.


You can park a vehicle behind the trees for a quick repair in the field...the AGT missle will hit the tree and save you some damage.

As hotwire I was able to walk right into the Nod base by hugging the minefield wall...didnt set off any mines and I was right behind the PP....if I had a beacon it would be bad for Nod Smile


I did that with my recon and I made it throught the minefield to the PP as a NOD Tech on my 3rd attempt Very Happy

i kicked GDI's ass with a recon bike a flame gun and a lot of mines Very Happy
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