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Re: f_gm to w_ [message #353580 is a reply to message #353001] Tue, 07 October 2008 07:26 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Aperantly IT"S DAMN EASY TO DO so here is the roket launcher (i'm having some trouble with gunner's hand positions (and i deleated the top handle) madrakz migh as well share the rifle so i don't have to convert it Wink Screenies in .rar

[Updated on: Thu, 09 October 2008 08:14]

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Re: f_gm to w_ [message #353582 is a reply to message #353001] Tue, 07 October 2008 08:37 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Boo, i prefer my guns Razz just learned uvw unwrap

http://i35.tinypic.com/f21le0.jpg
Re: f_gm to w_ [message #353600 is a reply to message #353582] Tue, 07 October 2008 11:41 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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madrackz wrote on Tue, 07 October 2008 10:37

Boo, i prefer my guns Razz just learned uvw unwrap

http://i35.tinypic.com/f21le0.jpg


That pistol's fucking huge! Scale it down a bit!
Re: f_gm to w_ [message #353602 is a reply to message #353600] Tue, 07 October 2008 11:42 Go to previous messageGo to next message
u6795 is currently offline  u6795
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Canadacdn wrote on Tue, 07 October 2008 14:41

madrackz wrote on Tue, 07 October 2008 10:37

Boo, i prefer my guns Razz just learned uvw unwrap

http://i35.tinypic.com/f21le0.jpg


That pistol's fucking huge! Scale it down a bit!

It's clearly a DESERT EAGLE ASSAULT RIFLE.


yeah
Re: f_gm to w_ [message #353623 is a reply to message #353001] Tue, 07 October 2008 14:14 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
it WAS just big to see how the pistol looks ingame Razz

damn that the renegade engine doesnt support chrom effects :S

[Updated on: Tue, 07 October 2008 14:15]

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Re: f_gm to w_ [message #353711 is a reply to message #353001] Wed, 08 October 2008 10:40 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Ok i haz more forget the old roket launcher i had problem with colors here are some more i converted (without color problems)
Pic,pistol,ramjet,proxy mines,laser rifle,sniper rifle,(sydney),roket launcher (new), auto rifle. (they all use their f_gm skins which are already are in game so none needed)
Have fun Razz
i will release more later

[Updated on: Thu, 09 October 2008 08:14]

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Re: f_gm to w_ [message #353770 is a reply to message #353001] Wed, 08 October 2008 17:25 Go to previous messageGo to next message
samous is currently offline  samous
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I'm sry, but are these new guns, or just better textured guns.
_______(guns with diferent textures)(Retexture of the defalt texture)


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: f_gm to w_ [message #353817 is a reply to message #353001] Thu, 09 October 2008 04:41 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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These are the same but better models/textures (Converted from first person to 3rd)
Re: f_gm to w_ [message #353831 is a reply to message #353001] Thu, 09 October 2008 08:14 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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One more release Razz includes ALL the weapons *except(chaingun &laser chain gun) i can't convert chain gun, laser chain gun cuz they rotate and i dunno how to animate them to work in game. Also volt auto rifle's electricity is not animated. Includes the _b (back model) of the flechete (only the flechete for now)

[Updated on: Fri, 17 October 2008 10:08]

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Re: f_gm to w_ [message #354046 is a reply to message #353001] Sat, 11 October 2008 09:26 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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I have a problem with remote and timed c4s i cna't aim at them (no square) what settings should i use in gmax?
Re: f_gm to w_ [message #354317 is a reply to message #353001] Tue, 14 October 2008 03:05 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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The front of the f_gm_rifl is open.
You have to close it and put a front thing in it.
Re: f_gm to w_ [message #354329 is a reply to message #353001] Tue, 14 October 2008 07:03 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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yah i noticed that but i can't make it fit well Huh
Re: f_gm to w_ [message #354330 is a reply to message #353623] Tue, 14 October 2008 07:53 Go to previous messageGo to next message
saberhawk
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madrackz wrote on Tue, 07 October 2008 16:14

damn that the renegade engine doesnt support chrom effects :S


LIES. All of it. LIES AND MORE LIES Wink
Re: f_gm to w_ [message #354342 is a reply to message #354329] Tue, 14 October 2008 09:37 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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ErroR wrote on Tue, 14 October 2008 09:03

yah i noticed that but i can't make it fit well Huh


Send me the gmax file and I will see what I can do

@ Saberhawk: Can TT mayby use these guns?

[Updated on: Tue, 14 October 2008 09:38]

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Re: f_gm to w_ [message #354402 is a reply to message #353831] Tue, 14 October 2008 19:22 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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ErroR wrote on Thu, 09 October 2008 10:14

One more release Razz includes ALL the weapons *except(chaingun &laser chain gun) i can't convert chain gun, laser chain gun cuz they rotate and i dunno how to animate them to work in game. Also volt auto rifle's electricity is not animated. Includes the _b (back model) of the flechete (only the flechete for now)


Third person weapons are not animated when you fire them. Ever. Also, the Volt Auto Rifle's electricity is not animated, it's simply a scrolling texture.
Re: f_gm to w_ [message #354436 is a reply to message #353001] Wed, 15 October 2008 05:32 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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and i have no idea how to make it still have a scrolling texture.
Re: f_gm to w_ [message #354570 is a reply to message #353623] Wed, 15 October 2008 21:43 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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madrackz wrote on Tue, 07 October 2008 16:14

it WAS just big to see how the pistol looks ingame Razz

damn that the renegade engine doesnt support chrom effects :S


o but it does , bump map it to make it look like chrome

ErroR wrote on Wed, 15 October 2008 07:32

and i have no idea how to make it still have a scrolling texture.


Same mapping type as "UV" except it allows you to make the texture scroll across the map at a speed specified in the arguments box. The Scrolling speed works on 1 unit per second basis. U is for horizontal, positive values move it left while (-) negative values move it right (based on UV mapping coordinates). V is for vertical, positive values move it down while (-) negative values move it up(based on UV mapping coordinates) .

Args:
UPerSec=
VPerSec=

^

got that from how to do folder in public tools look in the public tools folder first, can answer a lot of questions. go under vertex material and change uv to liner offset and use the args to deiced which direction you want


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Wed, 15 October 2008 22:02]

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Re: f_gm to w_ [message #354606 is a reply to message #353001] Thu, 16 October 2008 08:37 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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still doesnt look very good :/
Re: f_gm to w_ [message #354737 is a reply to message #353001] Fri, 17 October 2008 10:21 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Here's one more release this time includes all (except for laser chain and chain, c4's, beacons) and the _b models some edited a bit.
http://files.filefront.com/Newer+wepsrar/;12089139;/fileinfo.html
But i have some problems i will edit the post and post them tommorow.

[Updated on: Sat, 18 October 2008 02:45]

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Re: f_gm to w_ [message #354841 is a reply to message #354737] Sat, 18 October 2008 02:06 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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ErroR wrote on Fri, 17 October 2008 12:21

Here's one more release this time includes all (except for laser chain and chain, c4's, beacons) and the _b models some edited a bit.
http://files.filefront.com/Newer+wepsrar/;12082807;/fileinfo.html
But i have some problems i will edit the post and post them tommorow.

i must say your high detailed weapons is great, but why you put Di3hardNL's gdi/nod tank emitters into your .rar archive?

by the way, you can get laser chaingun in HD without barrel rotating (just check out current third view and you will see what LC havent that abillity)


[Updated on: Sat, 18 October 2008 02:27]

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Re: f_gm to w_ [message #354842 is a reply to message #353001] Sat, 18 October 2008 02:39 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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did i ? oops sorry i forgot about them cuz normally i don't have any other w3ds in data so i packed them all Blush i will edit.
Edit: i edited Razz

[Updated on: Sat, 18 October 2008 02:45]

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Re: f_gm to w_ [message #354844 is a reply to message #354841] Sat, 18 October 2008 02:44 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Scrin


by the way, you can get laser chaingun in HD without barrel rotating (just check out current third view and you will see what LC havent that abillity)

Yes i saw that but i want it too look better Sarcasm oh well i will make it and upload it later today... one more thing the flechete glass is not transparent in gmax it is (the see-threw option) how do i fix that do i have to make a separate texture for the bullets? (i don't think so but it could be an alternative)
Re: f_gm to w_ [message #354847 is a reply to message #354844] Sat, 18 October 2008 03:11 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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ErroR wrote on Sat, 18 October 2008 04:44

Scrin


by the way, you can get laser chaingun in HD without barrel rotating (just check out current third view and you will see what LC havent that abillity)

Yes i saw that but i want it too look better Sarcasm oh well i will make it and upload it later today... one more thing the flechete glass is not transparent in gmax it is (the see-threw option) how do i fix that do i have to make a separate texture for the bullets? (i don't think so but it could be an alternative)

just create standart window effect in Tib Flec's model and use any reflected tga file for window material (just almost in nod chem trooper head-helm transparent glass)


Re: f_gm to w_ [message #355102 is a reply to message #353001] Mon, 20 October 2008 00:44 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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i have a problem with c4's when i throw them my game crashed i don't know why :\ the funny thing is that the proxies work i don't know hwy :S
Re: f_gm to w_ [message #356896 is a reply to message #354737] Sun, 02 November 2008 12:54 Go to previous messageGo to previous message
_SSnipe_ is currently offline  _SSnipe_
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ErroR wrote on Fri, 17 October 2008 10:21

Here's one more release this time includes all (except for laser chain and chain, c4's, beacons) and the _b models some edited a bit.
http://files.filefront.com/Newer+wepsrar/;12089139;/fileinfo.html
But i have some problems i will edit the post and post them tommorow.

Is link dead? I wanna download it.
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