Harvester problem [message #351837] |
Tue, 23 September 2008 04:53 |
RidoYugo
Messages: 16 Registered: August 2006
Karma: 0
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Hello,
I want to remake some multiplayer maps, but the harvester won't work when i've saved the map.
I've made the .lvl file with levelredit.
Then i've edited the map with leveledit and saves it as a .mix
I've loaded in my FDS, only the harvester get out of the WF but then he stand still and do nothing anymore.
How can i fix this?
Thanks!!
Yours,
Ridoyugo
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Re: Harvester problem [message #351838 is a reply to message #351837] |
Tue, 23 September 2008 05:06 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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You gotta manually set where the tib field is (using a script zone) and path find the harvester:
From the WF/AIR to the tib field and from the tib field (and back) to the refinery....but there is probably more to it than that.
This is a signature. Reading this is wasting your time.
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Re: Harvester problem [message #351842 is a reply to message #351838] |
Tue, 23 September 2008 05:46 |
RidoYugo
Messages: 16 Registered: August 2006
Karma: 0
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the paths and the script zone is already there, because i edit a normal map.
And a half year ago i did make maps to and they work fine when i save them as .mix
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Re: Harvester problem [message #351845 is a reply to message #351837] |
Tue, 23 September 2008 06:06 |
RidoYugo
Messages: 16 Registered: August 2006
Karma: 0
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I know the problem now, the paths don't works because levelredit export them wrong.
I've downloaded the .lvl files from game-maps.net and they work fine.
Now i only need C&C_City_Flying.lvl
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Re: Harvester problem [message #351846 is a reply to message #351845] |
Tue, 23 September 2008 06:13 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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RidoYugo wrote on Tue, 23 September 2008 09:06 | I know the problem now, the paths don't works because levelredit export them wrong.
I've downloaded the .lvl files from game-maps.net and they work fine.
Now i only need C&C_City_Flying.lvl
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I'm pretty sure zunnie already put that on game-maps.
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