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No Tiberium Damage [message #350884] Mon, 15 September 2008 02:58 Go to next message
ReLoaDeD is currently offline  ReLoaDeD
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Hey guys how can you make No Tiberium Damage with level edit.

when you walk in a tiberium field then you get damaged...
does someone know how to remove the damage.


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Re: No Tiberium Damage [message #350888 is a reply to message #350884] Mon, 15 September 2008 04:35 Go to previous messageGo to next message
Spyder
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Just change the armor/skin type to: SkinChemSprayer
Re: No Tiberium Damage [message #350896 is a reply to message #350888] Mon, 15 September 2008 06:08 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Turn the tib surface's damage off in surfaceeffects.ini.

Re: No Tiberium Damage [message #350907 is a reply to message #350888] Mon, 15 September 2008 07:48 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Nero wrote on Mon, 15 September 2008 14:35

Just change the armor/skin type to: SkinChemSprayer

it's tiberiu shield i think Rocked Over also u can add mutant skin/armor so tib regens it's health.

[Updated on: Mon, 15 September 2008 07:51]

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Re: No Tiberium Damage [message #350940 is a reply to message #350907] Mon, 15 September 2008 16:04 Go to previous messageGo to next message
futura83
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ErroR wrote on Mon, 15 September 2008 15:48

Nero wrote on Mon, 15 September 2008 14:35

Just change the armor/skin type to: SkinChemSprayer

it's tiberiu shield i think Rocked Over also u can add mutant skin/armor so tib regens it's health.


IIRC that one is fulnerable to fire damage isn't it?


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Re: No Tiberium Damage [message #350942 is a reply to message #350884] Mon, 15 September 2008 16:13 Go to previous messageGo to next message
samous is currently offline  samous
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"it's tiberiu shield i think " actually, the tib shield makes it so when you walk on the tib, it heals you, instead of just not doing damadge.

IDK if this would help, but i use this script manually all the time. it goes like the following in an ini or txt file:

-<time it starts> Attach_Script, <what unit it attaches to>, "M00_MutantHeal_Script_JDG"

the tib shield is just a power-up. if you need the manuall command to create it, it is:

-190 Create_Real_Object, 8, "POW_Tiberium_Shield", 1, "Cargo"

NOTE: power-up is useless with out levil edit effects, all it does is spawn the power-up, but you can't "GRAB" it.

and the chemspray guy armor should work, the chem spray's hp isn't regen when you walk on tib, and the armor doesn't take damadge, so it should work. try that first.


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[Updated on: Mon, 15 September 2008 16:14]

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Re: No Tiberium Damage [message #350971 is a reply to message #350888] Tue, 16 September 2008 02:26 Go to previous message
ReLoaDeD is currently offline  ReLoaDeD
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Nero wrote on Mon, 15 September 2008 06:35

Just change the armor/skin type to: SkinChemSprayer


this worked Thanks Smile


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