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Re: Fixing... Points? [message #349861 is a reply to message #346858] Mon, 08 September 2008 05:25 Go to previous messageGo to next message
jnz is currently offline  jnz
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For the record, the points bug doesn't misbalence anything. It just makes people use silly tactics.
Re: Fixing... Points? [message #349871 is a reply to message #349861] Mon, 08 September 2008 07:32 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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getting points for ABSOLUTELY NO REASON isn't misbalance?

a team who's lost half their base, been pinned in their own base and failed to play offensively at all, while the enemy dictated the entire pace of the game, and yet the defensive team managed to win not by any superior strategy or teamwork but because they spent more time shooting things they didn't damage... isn't misbalance?

GDI not having to even take the field on Field, when Nod does, isn't misbalance?

defensive play being rewarded over offensive play isn't misbalance?


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Re: Fixing... Points? [message #349881 is a reply to message #349871] Mon, 08 September 2008 09:05 Go to previous messageGo to next message
jnz is currently offline  jnz
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Spoony wrote on Mon, 08 September 2008 15:32

getting points for ABSOLUTELY NO REASON isn't misbalance?

a team who's lost half their base, been pinned in their own base and failed to play offensively at all, while the enemy dictated the entire pace of the game, and yet the defensive team managed to win not by any superior strategy or teamwork but because they spent more time shooting things they didn't damage... isn't misbalance?

GDI not having to even take the field on Field, when Nod does, isn't misbalance?

defensive play being rewarded over offensive play isn't misbalance?


Both teams can do it, therefore no team gets an advantage from it.
Re: Fixing... Points? [message #349882 is a reply to message #349881] Mon, 08 September 2008 09:09 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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RoShamBo wrote on Mon, 08 September 2008 11:05

Spoony wrote on Mon, 08 September 2008 15:32


GDI not having to even take the field on Field, when Nod does, isn't misbalance?



Both teams can do it, therefore no team gets an advantage from it.


You should really read from time to time.
Re: Fixing... Points? [message #349894 is a reply to message #349854] Mon, 08 September 2008 09:50 Go to previous messageGo to next message
s0meSkunk is currently offline  s0meSkunk
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Spoony wrote on Mon, 08 September 2008 07:39


it's like evolution vs creationism all over again, it really is.



Hence why it's just politics, all your other condescending remarks aside.

s0meSkunk wrote on Sun, 07 September 2008 21:16

Like how snipe only has just become a teleport to the tunnel BS fest, when you used to have the option to snipe in the field.

I always sniped in the tunnel anyway, but I liked the occasional field snipe...whatever.

Spoony wrote on Mon, 08 September 2008 07:39


you've well and truly lost me here... how has the pointsfix prevented you being able to "snipe in the field"? unless you're describing "sniping" as shooting heavy tanks with a weapon that barely damages them?


I said snipe only. As in, snipers are the only unit allowed in play.
It seems the popular snipe only servers now teleport you instantly to the tunnel, and that's the only place you're allowed to fight.

If you try to go somewhere else, you're either blocked, or teleported back.

It's fine in some ways, for most maps...but then some maps, you just never used to even go to the tunnels, and some players simply always sniped in the field, or liked to use scope.
Now those players are forced to snipe in the tunnels.

I usually sniped in the tunnel anyway, but sometimes I want to loop my enemy, and sometimes if I'm being a beast and managed to fight my way into their base...I'd like to hide in their base and snipe people when they're unaware and leaving their base.

But those things are all against the new snipe only rules.


It also seems like all the CTF servers are gone, except for ones with crazy modifications and stupid stuff.

Inf only servers all seem to have base kill now.

All of Renegade has changed.
It's not for the better in most cases.

But if you didn't get the idea from reading my last post, possibly because of things like "people just say this stuff to feel better when they're wrong" I'm actually seeing your side of the points fix.
I think it means less depth and what not...but I see how it makes sense, and let's you use stanks without worry since the enemy will only get 90 points when they kill them, so who cares what happens?

I don't agree it was cheating, that's an opinion, and not a fact.
Even if it was a glitch, it wasn't cheating. Cheating is a pretty powerful word to me, and this just seems like a case of accepted exploitation, which exploits aren't cheats.
But that's an opinion as well. Can't be proven one way or another.

I know you said it's going to be optional and what not, but if it's forced for the ladder, then I don't see how it's optional at all.


Chuck made a good post.


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[Updated on: Mon, 08 September 2008 09:51]

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Re: Fixing... Points? [message #349896 is a reply to message #349881] Mon, 08 September 2008 09:56 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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RoShamBo wrote on Mon, 08 September 2008 12:05

Both teams can do it, therefore no team gets an advantage from it.

No they can't!

Does Nod have any Mammoth tanks that GDI can take points off of? What about Medium tanks? Because those tanks give different amounts of points off than Stealth tanks and flame tanks.

And I thought I already covered the imbalance in a post a made on the last page.
Re: Fixing... Points? [message #349898 is a reply to message #349896] Mon, 08 September 2008 10:01 Go to previous messageGo to next message
jnz is currently offline  jnz
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R315r4z0r wrote on Mon, 08 September 2008 17:56

RoShamBo wrote on Mon, 08 September 2008 12:05

Both teams can do it, therefore no team gets an advantage from it.

No they can't!

Does Nod have any Mammoth tanks that GDI can take points off of? What about Medium tanks? Because those tanks give different amounts of points off than Stealth tanks and flame tanks.

And I thought I already covered the imbalance in a post a made on the last page.



The mammoth tank costs much more credits. Nod can get more stealth tanks. You can get 2 stealth tanks for 300 more than a mammoth.
Re: Fixing... Points? [message #349904 is a reply to message #349898] Mon, 08 September 2008 10:39 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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So, by your logic, Mammoth tanks should therefore give you twice as much points, correct?

Well that is wrong. I just conducted my own tests and here are my results. I used a ramjet for each team and shot at the following vehicles and recorded their points. (The actual points earned is a decimal, so these points were the approximate numbers I received in game)

Stealth tank = 22 Points
Buggy = 12 Points
Light Tank = 10 Points
Flame Tank = 10 Points

Mammoth tank = 12 Points
Medium tank = 10 Points
Humm-vee = 12 Points.

Now do these results look right to you? I mean, first of all there is the fact that none of these numbers should be in the double digits. But then there is the fact that the points received has no apparent connection to credits spent. You almost get double the amount of points for shooting a stealth tank which is just a few hundred over half the cost of a mammoth tank.
Then there is the humm-vee and the buggy, the humm-vee is more expensive than the buggy and has more armor, and yet it gives the same amount of points off as the buggy.
Re: Fixing... Points? [message #349905 is a reply to message #346858] Mon, 08 September 2008 10:49 Go to previous messageGo to next message
jnz is currently offline  jnz
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A successful stealth rush doesn't give the other team more points.
Re: Fixing... Points? [message #349928 is a reply to message #349905] Mon, 08 September 2008 12:24 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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RoShamBo wrote on Mon, 08 September 2008 12:49

A successful stealth rush doesn't give the other team more points.

And how many times a successful Stealth Tank rush can work on a Barracks whored on by 5+ Hotwires and defended by 5+ Mobiuses and PIC Sydneys?


Quote:

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Quote:

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[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Fixing... Points? [message #349931 is a reply to message #349905] Mon, 08 September 2008 12:26 Go to previous messageGo to next message
u6795 is currently offline  u6795
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RoShamBo wrote on Mon, 08 September 2008 13:49

A successful stealth rush doesn't give the other team more points.

If a stealth rush is truly successful, points shouldn't matter that much as the game would be pretty much in Nod's favor (unless they enormously fuck up, or something.)


yeah
Re: Fixing... Points? [message #349933 is a reply to message #346858] Mon, 08 September 2008 12:27 Go to previous messageGo to next message
jnz is currently offline  jnz
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When I say succesful, I only mean undetected. I don't mean buildings were killed.
Re: Fixing... Points? [message #349940 is a reply to message #349894] Mon, 08 September 2008 12:41 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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s0meSkunk wrote on Mon, 08 September 2008 11:50

Spoony wrote on Mon, 08 September 2008 07:39


it's like evolution vs creationism all over again, it really is.



Hence why it's just politics, all your other condescending remarks aside.

when I compared it to evolution vs creationism, I was talking about the fact one side uses logically-formulated theories backed up by evidence, and the other side just rants and bullies and ignores anything that proves them wrong.

s0meSkunk wrote on Mon, 08 September 2008 11:50

I said snipe only. As in, snipers are the only unit allowed in play.

k, so? these servers are modifying the game in a massive way by disallowing 95% of the game's units and 100% of the game's strategy. why are you complaining about what goes on in there? it isn't even Renegade.

s0meSkunk wrote on Mon, 08 September 2008 11:50

I usually sniped in the tunnel anyway, but sometimes I want to loop my enemy, and sometimes if I'm being a beast and managed to fight my way into their base...I'd like to hide in their base and snipe people when they're unaware and leaving their base.

But those things are all against the new snipe only rules.

they're allowed in RENEGADE servers.

s0meSkunk wrote on Mon, 08 September 2008 11:50

It also seems like all the CTF servers are gone, except for ones with crazy modifications and stupid stuff.

lol... CTF is, by definition, a 'crazy modification'.

s0meSkunk wrote on Mon, 08 September 2008 11:50

Inf only servers all seem to have base kill now.

All of Renegade has changed.

no, Renegade hasn't. AOW (which is what Renegade actually is, where all the units and strategies are allowed - barring a few obvious bugs like ob walk and b2b, obviously) has not changed.

s0meSkunk wrote on Mon, 08 September 2008 11:50

But if you didn't get the idea from reading my last post, possibly because of things like "people just say this stuff to feel better when they're wrong" I'm actually seeing your side of the points fix.
I think it means less depth and what not...but I see how it makes sense, and let's you use stanks without worry since the enemy will only get 90 points when they kill them, so who cares what happens?

uh yes, you do have to "worry" about them because stanks are expensive and flimsy, and if you're all stanks and you get taken out, GDI'll have the field.

all of this is balanced. what is NOT balanced is the ridiculous amount of points havocs and GDI soldiers and APCs and orcas can strip off those stanks for ABSOLUTELY NO REASON.

s0meSkunk wrote on Mon, 08 September 2008 11:50

I know you said it's going to be optional and what not, but if it's forced for the ladder, then I don't see how it's optional at all.

which ladder? the ladder TT revived, the ladder that wouldn't exist without TT?

here's a question: if you want a ladder where the top players can be guys who spend all game shooting stuff they don't damage... why don't you make one?

the key word in that question is "you".


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Re: Fixing... Points? [message #349964 is a reply to message #346858] Mon, 08 September 2008 15:35 Go to previous messageGo to next message
TD is currently offline  TD
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IMO the keyword is RENEGADE

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Re: Fixing... Points? [message #349977 is a reply to message #346858] Mon, 08 September 2008 16:30 Go to previous messageGo to next message
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All of these discussions will seem quite useless if the anti-cheat part of the patch gets bypassed in a week like the last renguard...

lol
Re: Fixing... Points? [message #349982 is a reply to message #346858] Mon, 08 September 2008 17:11 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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What do you mean? If someone starts earning more points then they should be through a cheat, it will be quite obvious in the game..

Re: Fixing... Points? [message #349986 is a reply to message #346858] Mon, 08 September 2008 17:41 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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...

lol
Re: Fixing... Points? [message #350025 is a reply to message #346858] Mon, 08 September 2008 22:08 Go to previous messageGo to next message
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LMAO

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Re: Fixing... Points? [message #350050 is a reply to message #346858] Mon, 08 September 2008 23:38 Go to previous messageGo to next message
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You know, if I can provide you a detailed, point-by-point proof that the original points system was bugged, then shouldn't the anti-points fix people be required to do so as well?

I'm the bawss.
Re: Fixing... Points? [message #350063 is a reply to message #350050] Tue, 09 September 2008 00:48 Go to previous messageGo to next message
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NO, DAMMIT!

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Re: Fixing... Points? [message #350097 is a reply to message #346858] Tue, 09 September 2008 06:48 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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HOW DARE YOU ACTUALLY BRING LOGIC IN HERE, CRIMSON?!

You should be ashamed!


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Re: Fixing... Points? [message #350114 is a reply to message #350050] Tue, 09 September 2008 09:01 Go to previous messageGo to next message
jnz is currently offline  jnz
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Crimson wrote on Tue, 09 September 2008 07:38

You know, if I can provide you a detailed, point-by-point proof that the original points system was bugged, then shouldn't the anti-points fix people be required to do so as well?


No. They don't need proof, they just want to abuse a silly little bug.
Re: Fixing... Points? [message #350117 is a reply to message #346858] Tue, 09 September 2008 09:32 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I thought you were against the points fix?

If so, then you should be saying "we" and not "they."
Whats That
Re: Fixing... Points? [message #350118 is a reply to message #346858] Tue, 09 September 2008 09:33 Go to previous messageGo to next message
jnz is currently offline  jnz
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I don't care about it, I don't use silly tactics for money.
Re: Fixing... Points? [message #350121 is a reply to message #346858] Tue, 09 September 2008 10:15 Go to previous messageGo to previous message
R315r4z0r is currently offline  R315r4z0r
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Well, just an fyi, we aren't talking about money, we are talking about points.

You don't get a lot of money from shooting tanks, you get a lot of points, which throws your team into the lead.
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