Question on level edit start spawn [message #349806] |
Sun, 07 September 2008 17:02 ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
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General (1 Star) |
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Okay, say I wanted to make the spawn for GDI and Nod a Raveshaw and a PIC-Sydney, is it possible to do that in level edit? I see there is a part where it says Spawners and the defaults are of course the soldier presets. But I'm guessing it isn't as easy as it sounds. Will it change the spawners if I do it in level edit (with ssgm) or do I have to use C++ to actually get it that way.
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