Re: Custom Scripts.dll [message #348909 is a reply to message #348907] |
Mon, 01 September 2008 09:06 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma:
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General (1 Star) |
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Caveman wrote on Mon, 01 September 2008 10:51 | Well its not gonna be called scripts.dll so the source code wont need to be made available.
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Wrong. scripts 4.0 will still be called scripts and the source code will still be available.
halo2pac wrote on Mon, 01 September 2008 16:49 | with Scripts.dll 3.4.4 the source is included.
Which allows server developers to create modded servers.
with 4.0 I suspect that there is a lot of code that you don't want the public to have like serial hash hooking.
Will the source be included?
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Any code like that simply doesn't live in the open source side of scripts (ie scripts.dll, shaders.dll)
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