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Re: Reticle Skins Per Weapon [message #345635 is a reply to message #345634] |
Fri, 08 August 2008 11:56 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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StealthEye wrote on Fri, 08 August 2008 11:52 | If it will be included, it will indeed be included in one of the TT dll's.
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he already made it....everyone wnats it...ADD IT!
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Re: Reticle Skins Per Weapon [message #345663 is a reply to message #345635] |
Fri, 08 August 2008 15:12 |
blly
Messages: 67 Registered: August 2007 Location: ONLINE ALL DAY EVERY DAY ...
Karma: 0
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Recruit |
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SSnipe wrote on Fri, 08 August 2008 13:56 |
StealthEye wrote on Fri, 08 August 2008 11:52 | If it will be included, it will indeed be included in one of the TT dll's.
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he already made it....everyone wnats it...ADD IT!
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Re: Reticle Skins Per Weapon [message #345836 is a reply to message #345808] |
Sat, 09 August 2008 22:49 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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Stewie wrote on Sat, 09 August 2008 17:51 |
TruYuri wrote on Fri, 08 August 2008 02:17 | I don't see a reason why it would have a .dll of it's own in the end. It would just clutter things up.
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It ended up having problems when joining servers that were not hosted by the player. (I.E. It worked in Multiplayer Practice, but not in, for example, the BlackIntel servers.)
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So it dont work?
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Re: Reticle Skins Per Weapon [message #346640 is a reply to message #346616] |
Thu, 14 August 2008 00:14 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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ChewML wrote on Thu, 14 August 2008 04:55 | Some may think this is a dumb question, but this is NOT RG compatible right?
And NO, Not running RG is not an option for me.
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When it will be included in TT, RG won't be used anymore. So you'll have to wait.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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