Re: Reticle Skins Per Weapon [message #344435 is a reply to message #343943] |
Fri, 01 August 2008 18:29 |
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Starbuzzz
Messages: 1637 Registered: June 2008
Karma: 0
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General (1 Star) |
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Is there any documentation from the Renegade developmet timeline that suggests that Westwood maybe working on unique reticles for most weapons? Or in their rush to finish off Renegade, they did not have time to do those things????
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Re: Reticle Skins Per Weapon [message #344441 is a reply to message #343411] |
Fri, 01 August 2008 20:11 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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There are a few reticles hidden in always.dat such as a triangular one.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Reticle Skins Per Weapon [message #344531 is a reply to message #344441] |
Sat, 02 August 2008 11:05 |
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Starbuzzz
Messages: 1637 Registered: June 2008
Karma: 0
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General (1 Star) |
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Dthdealer wrote on Fri, 01 August 2008 22:11 | There are a few reticles hidden in always.dat such as a triangular one.
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That explains...I will look and try to find it..
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Re: Reticle Skins Per Weapon [message #345264 is a reply to message #343411] |
Tue, 05 August 2008 23:10 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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WOW stewie that looks fucking awesome and not just saying that cause its my idea lol can i have a copy of that ini file?
my list is just an idea tho not sure if its good but ether way should be able to have skins change each reticle like we can do with the only one we have now ;D
[Updated on: Tue, 05 August 2008 23:14] Report message to a moderator
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Re: Reticle Skins Per Weapon [message #345265 is a reply to message #343411] |
Tue, 05 August 2008 23:32 |
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Craziac
Messages: 157 Registered: September 2007
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Recruit |
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You'd need more than the *.INI file. It requires the additional DLL (+binkw32.dll) I made with StealthEye's help as well.
By the way, the *.INI is FULLY customizable... i.e. each weapon can have its own reticle. Unfortunately, I'm lazy and split Vehicles into small medium & large. Here is part of the *.INI file:
; LARGE TANKS
LargeTank="Reticle_05.dds"
; MEDIUM TANKS
MediumTank="Reticle_14.dds"
; SMALL TANKS
SmallTank="Reticle_07.dds"
; HAND WEAPONS
CNC_Weapon_ChemSprayer_Player="Reticle_14.dds"
Weapon_AutoRifle_Player="Reticle_01.dds"
Weapon_AutoRifle_Player_Nod="Reticle_01.dds"
Weapon_Chaingun_Player="Reticle_13.dds"
Weapon_Chaingun_Player_Nod="Reticle_13.dds"
Weapon_ChemSprayer_Player="Reticle_14.dds"
Weapon_Flamethrower_Player="Reticle_14.dds"
[Updated on: Tue, 05 August 2008 23:36] Report message to a moderator
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Re: Reticle Skins Per Weapon [message #345275 is a reply to message #345274] |
Wed, 06 August 2008 02:11 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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Stewie wrote on Wed, 06 August 2008 00:57 | I'm not part of TT. Seye didn't make the DLL, so he doesn't have the actual source (or even the DLL itself, lol). Of course if he wants the source to put into TT, I would be glad to give it to him.
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i hope you do...
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Re: Reticle Skins Per Weapon [message #345568 is a reply to message #343411] |
Fri, 08 August 2008 00:06 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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As this is basically just a "skin feature", I suppose it could be released before TT.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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