The Tiberium Thread [message #344905] |
Mon, 04 August 2008 11:36 |
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Ludichris1
Messages: 15 Registered: August 2008
Karma: 0
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Recruit |
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I bet you've always wondered:"What character on Nod, is best for destroying vehicles? " You've probably never tested it out to see the results . . . Now you don't have to! ! I have individually tested affordable units to the common player to see how strong they were against light and heavy vehicles. Here were my results :
KEY:
Light vehicles: LV
Heavy vehicles: HV
Chem Warrior: Perfect against LV. Good against HV
Acolyte: Perfect against LV. Good against HV
Initiate: Good against LV. Average against HV
Templar: Good against LV. Average against HV
Flame Thrower: Great against LV. Average against HV
Shotgunner: Perfect against LV. Poor against HV
Rocket Soldier Officer: Perfect against LV. Great against HV
Stealth Black Hand: Good against LV. Good against HV
Black Hand Upgraded: Great against LV. Great against HV
Black Hand Sniper: Perfect against LV. Useless against HV
So there you go. If you're aiming to take out Hummers, MRLS, Buggies or Artys; The Chem Warrior, Acolyte, Flame Thrower, Shotgunner, Rocket Soldier Officer, Black Hand Upgraded, and the Black Hand Sniper are for you! If you're aiming to take out APCs, Stealth Tanks, Flame Tanks, Light Tanks or Medium Tanks; the Chem Warrior, Acolyte, Rocket Soldier Officer, Stealth Black Hand, and Black Hand Upgraded are for you! That's all for today! Peace out . . .
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Re: The Tiberium Thread [message #344951 is a reply to message #344905] |
Mon, 04 August 2008 15:19 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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I "did some research", and came up with these exact numbers. armor.ini;
; ARMOR.INI
;
; This .INI file defines all the armor & warhead types in the game
; New types can be created and defined in this file and tied to
; any unit in the game
;
[Warhead_Types]
0=None
1=Steel
2=Steel_NoBuilding
3=Shrapnel
4=Explosive
5=Explosive_NoBuilding
6=Shell
7=Shell_NoBuilding
8=Flamethrower
9=TiberiumRaw
10=TiberiumBullet
11=TiberiumShrapnel
12=C4
13=Laser
14=Laser_NoBuilding
15=Repair
16=IonCannon
17=Nuke
18=Fire
19=Chem
20=Electric
21=Visceroid
22=Earth
23=RegenHealth
24=BlamoKiller
25=Death
26=Harmless
27=CNC_Flamethrower
28=CNC_Chem
[Warhead_Save_IDs]
None=0
Steel=1
Steel_NoBuilding=2
Shrapnel=3
Explosive=4
Explosive_NoBuilding=5
Shell=6
Shell_NoBuilding=7
Flamethrower=8
TiberiumRaw=9
TiberiumBullet=10
TiberiumShrapnel=11
C4=12
Laser=13
Laser_NoBuilding=14
Repair=15
IonCannon=16
Nuke=17
Fire=18
Chem=19
Electric=20
Visceroid=21
Earth=22
RegenHealth=23
BlamoKiller=24
Death=25
Harmless=26
CNC_Flamethrower=27
CNC_Chem=28
[Armor_Types]
0=None
1=Blamo
2=SkinFlesh
3=SkinFlameThrower
4=SkinChemWarrior
5=SkinMutant
6=SkinVehicleLight
7=SkinVehicleMedium
8=SkinVehicleHeavy
9=SkinStructureLight
10=SkinStructureMedium
11=SkinStructureHeavy
12=SkinMCT
13=ShieldFlameThrower
14=ShieldChemWarrior
15=ShieldKevlar
16=ShieldVehicleLight
17=ShieldVehicleMedium
18=ShieldVehicleHeavy
19=ShieldStructureLight
20=ShieldStructureMedium
21=ShieldStructureHeavy
22=SkinC4
23=CNCVehicleSkin
24=CNCVehicleLight
25=CNCVehicleMedium
26=CNCVehicleHeavy
27=CNCMCTSkin
28=CNCStructureLight
29=CNCStructureMedium
30=CNCStructureHeavy
[Soft_Armor]
0=None
1=SkinFlesh
2=SkinFlameThrower
3=SkinChemWarrior
4=SkinMutant
5=ShieldFlameThrower
6=ShieldChemWarrior
7=ShieldKevlar
[Armor_Save_IDs]
None=0
Blamo=1
SkinFlesh=2
SkinFlameThrower=3
SkinChemWarrior=4
SkinMutant=5
SkinVehicleLight=6
SkinVehicleMedium=7
SkinVehicleHeavy=8
SkinStructureLight=9
SkinStructureMedium=10
SkinStructureHeavy=11
SkinMCT=12
ShieldFlameThrower=13
ShieldChemWarrior=14
ShieldCombatArmor=15 ;Not Used
ShieldEnviro=16 ;Not Used
ShieldKevlar=17
ShieldSpectra=18 ;Not Used
ShieldVehicleLight=19
ShieldVehicleMedium=20
ShieldVehicleHeavy=21
ShieldStructureLight=22
ShieldStructureMedium=23
ShieldStructureHeavy=24
SkinC4=25
CNCVehicleSkin=26
CNCVehicleLight=27
CNCVehicleMedium=28
CNCVehicleHeavy=29
CNCMCTSkin=30
CNCStructureLight=31
CNCStructureMedium=32
CNCStructureHeavy=33
; This section shows the damage scaling for each armor warhead pair
; For each ArmorType, list the non 1.0 multipliers for each WarheadType
[Scale_None]
None=1.0000
Steel=1.0000
Steel_NoBuilding=1.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=1.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_Blamo]
None=0.0000
Steel=0.0000
Steel_NoBuilding=0.0000
Shrapnel=0.0000
Explosive=0.0000
Explosive_NoBuilding=0.0000
Shell=0.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0000
TiberiumRaw=0.0000
TiberiumBullet=0.0000
TiberiumShrapnel=0.0000
C4=0.0000
Laser=0.0000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0000
Nuke=0.0000
Fire=0.0000
Chem=0.0000
Electric=0.0000
Visceroid=0.0000
Earth=0.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=0.0000
Harmless=0.0000
CNC_Flamethrower=0.0000
CNC_Chem=0.0000
[Scale_SkinFlesh]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_SkinFlameThrower]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.7500
Explosive_NoBuilding=0.7500
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=0.1000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=0.1000
Chem=1.0000
Electric=0.1000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=1.0000
[Scale_SkinChemWarrior]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.7500
Explosive_NoBuilding=0.7500
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=0.0000
TiberiumBullet=0.1000
TiberiumShrapnel=0.0500
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=0.1000
[Scale_SkinMutant]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.5000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=1.0000
TiberiumRaw=-4.0000
TiberiumBullet=-2.5000
TiberiumShrapnel=-1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=-4.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=-2.5000
[Scale_SkinVehicleLight]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.5000
[Scale_SkinVehicleMedium]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.5000
[Scale_SkinVehicleHeavy]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.5000
[Scale_SkinStructureLight]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0100
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.2500
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.1000
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0100
CNC_Chem=0.0100
[Scale_SkinStructureMedium]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0100
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.2500
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.1000
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0100
CNC_Chem=0.0100
[Scale_SkinStructureHeavy]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0100
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.2500
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.1000
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0100
CNC_Chem=0.0100
[Scale_SkinMCT]
None=1.0000
Steel=1.0000
Steel_NoBuilding=1.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=1.0000
TiberiumRaw=0.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=100.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_ShieldFlameThrower]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.5000
Explosive_NoBuilding=0.5000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=0.1000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=1.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=0.1000
Chem=1.0000
Electric=0.1000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=1.0000
[Scale_ShieldChemWarrior]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.5000
Explosive_NoBuilding=0.5000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.2500
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=0.5000
[Scale_ShieldCombatArmor]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_ShieldEnviro]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_ShieldKevlar]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_ShieldSpectra]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000
[Scale_ShieldVehicleLight]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.5000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.5000
CNC_Chem=0.5000
[Scale_ShieldVehicleMedium]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.5000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.5000
CNC_Chem=0.5000
[Scale_ShieldVehicleHeavy]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.5000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.5000
CNC_Chem=0.5000
[Scale_ShieldStructureLight]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.1000
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.1000
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0500
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=0.0100
[Scale_ShieldStructureMedium]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.1000
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.1000
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0500
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=0.0100
[Scale_ShieldStructureHeavy]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.1000
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.1000
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0500
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=0.0100
[Scale_SkinC4]
None=1.0000
Steel=0.0000
Steel_NoBuilding=0.0000
Shrapnel=0.0000
Explosive=0.0000
Explosive_NoBuilding=0.0000
Shell=0.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0000
TiberiumRaw=0.0000
TiberiumBullet=0.0000
TiberiumShrapnel=0.0000
C4=0.0000
Laser=0.0000
Laser_NoBuilding=0.0000
Repair=-1.0000
IonCannon=0.0000
Nuke=1.0000
Fire=0.0000
Chem=0.0000
Electric=0.0000
Visceroid=0.0000
Earth=0.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0000
CNC_Chem=0.0000
[Scale_CNCVehicleSkin]
None=1.0000
Steel=0.2000
Steel_NoBuilding=0.2000
Shrapnel=0.1000
Explosive=0.4000
Explosive_NoBuilding=0.4000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.6000
TiberiumShrapnel=0.2500
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.6000
[Scale_CNCVehicleLight]
None=1.0000
Steel=0.2000
Steel_NoBuilding=0.5000
Shrapnel=0.3000
Explosive=0.3000
Explosive_NoBuilding=0.3000
Shell=0.5000
Shell_NoBuilding=0.5000
Flamethrower=0.3500
TiberiumRaw=0.0000
TiberiumBullet=0.6000
TiberiumShrapnel=0.2000
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=0.5000
Fire=1.0000
Chem=0.0500
Electric=1.0000
Visceroid=0.5000
Earth=0.5000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.3500
CNC_Chem=0.6000
[Scale_CNCVehicleMedium]
None=1.0000
Steel=0.2000
Steel_NoBuilding=0.2000
Shrapnel=0.1000
Explosive=0.3000
Explosive_NoBuilding=0.3000
Shell=0.5000
Shell_NoBuilding=0.5000
Flamethrower=0.3500
TiberiumRaw=0.0000
TiberiumBullet=0.6000
TiberiumShrapnel=0.2000
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=0.5000
Fire=1.0000
Chem=0.0500
Electric=1.0000
Visceroid=0.5000
Earth=0.5000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.3500
CNC_Chem=0.6000
[Scale_CNCVehicleHeavy]
None=1.0000
Steel=0.1500
Steel_NoBuilding=0.1500
Shrapnel=0.0250
Explosive=0.3000
Explosive_NoBuilding=0.3000
Shell=0.5000
Shell_NoBuilding=0.5000
Flamethrower=0.1750
TiberiumRaw=0.0000
TiberiumBullet=0.3000
TiberiumShrapnel=0.1000
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=0.5000
Fire=1.0000
Chem=0.0500
Electric=1.0000
Visceroid=0.5000
Earth=0.5000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1750
CNC_Chem=0.3000
[Scale_CNCMCTSkin]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.1000
Shrapnel=0.0100
Explosive=0.1500
Explosive_NoBuilding=0.1500
Shell=0.2500
Shell_NoBuilding=0.2500
Flamethrower=0.0500
TiberiumRaw=0.0000
TiberiumBullet=0.1000
TiberiumShrapnel=0.0500
C4=1.0000
Laser=0.0750
Laser_NoBuilding=1.0000
Repair=0.5000
IonCannon=0.1000
Nuke=1.0000
Fire=0.3500
Chem=1.0000
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0500
CNC_Chem=0.1000
[Scale_CNCStructureLight]
None=1.0000
Steel=0.0050
Steel_NoBuilding=0.0000
Shrapnel=0.0010
Explosive=0.0750
Explosive_NoBuilding=0.0000
Shell=0.1000
Shell_NoBuilding=0.1000
Flamethrower=0.0250
TiberiumRaw=0.0000
TiberiumBullet=0.0500
TiberiumShrapnel=0.0400
C4=0.1000
Laser=0.0500
Laser_NoBuilding=0.0000
Repair=0.2500
IonCannon=0.0500
Nuke=1.0000
Fire=0.3500
Chem=0.0100
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0250
CNC_Chem=0.0500
[Scale_CNCStructureMedium]
None=1.0000
Steel=0.0050
Steel_NoBuilding=0.0000
Shrapnel=0.0010
Explosive=0.0750
Explosive_NoBuilding=0.0000
Shell=0.1000
Shell_NoBuilding=0.1000
Flamethrower=0.0250
TiberiumRaw=0.0000
TiberiumBullet=0.0500
TiberiumShrapnel=0.0400
C4=0.1000
Laser=0.0500
Laser_NoBuilding=0.0000
Repair=0.2500
IonCannon=0.0500
Nuke=1.0000
Fire=0.3500
Chem=0.0100
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0250
CNC_Chem=0.0500
[Scale_CNCStructureHeavy]
None=1.0000
Steel=0.0050
Steel_NoBuilding=0.0000
Shrapnel=0.0010
Explosive=0.0750
Explosive_NoBuilding=0.0000
Shell=0.1000
Shell_NoBuilding=0.1000
Flamethrower=0.0250
TiberiumRaw=0.0000
TiberiumBullet=0.0500
TiberiumShrapnel=0.0400
C4=0.1000
Laser=0.0500
Laser_NoBuilding=0.0000
Repair=0.2500
IonCannon=0.0500
Nuke=1.0000
Fire=0.3500
Chem=0.0100
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0250
CNC_Chem=0.0500
; This shows the shield absorbency for each armor warhead pair
; For each ArmorType, list the non-zero normalized percentage of damage
; that will go the the shield. The remainder goes to the skin health
[Shield_None]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=1.00
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=1.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_Blamo]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=1.00
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=1.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinFlesh]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinFlameThrower]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinChemWarrior]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinMutant]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinVehicleLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinVehicleMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinVehicleHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinStructureLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinStructureMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinStructureHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinMCT]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldFlameThrower]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldChemWarrior]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldCombatArmor]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldEnviro]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldKevlar]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldSpectra]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldVehicleLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldVehicleMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldVehicleHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldStructureLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=0.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldStructureMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=0.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_ShieldStructureHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=0.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_SkinC4]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCVehicleSkin]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCVehicleLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCVehicleMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCVehicleHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCMCTSkin]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCStructureLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCStructureMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
[Shield_CNCStructureHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
; Special_Damage
; For each warhead that can cause a special damage mode, list it
; Special Damage Types: Fire, Chem, Electric
[Special_Damage_Type]
Explosive=Fire
Explosive_NoBuilding=Fire
Flamethrower=Fire
TiberiumRaw=Chem
TiberiumBullet=Chem
TiberiumShrapnel=Chem
C4=Fire
Laser=Fire
Laser_NoBuilding=Fire
IonCannon=Electric
Nuke=Fire
Fire=Fire
Chem=Chem
Electric=Electric
Visceroid=Chem
CNC_Flamethrower=CNC_Fire
CNC_Chem=CNC_Chem
; For each warhead that can cause a special damage mode, list it's probability
; Special Damage Types: Fire, Chem, Electric
[Special_Damage_Probability]
Explosive=0.10
Explosive_NoBuilding=0.10
Flamethrower=0.50
TiberiumRaw=0.50
TiberiumBullet=0.10
TiberiumShrapnel=0.25
C4=0.50
Laser=1.00
Laser_NoBuilding=1.00
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
CNC_Flamethrower=1.00
CNC_Chem=1.00
; Describe each of the Special Damages
[Special_Damage_CNC_Fire]
Warhead=None
Duration=5
Scale=5
; Explosion=Explosion_Flamethrower
[Special_Damage_CNC_Chem]
Warhead=None
Duration=10
Scale=5
; Explosion=Explosion_Flamethrower
[Special_Damage_Fire]
Warhead=None
Duration=2
Scale=5
; Explosion=Explosion_Flamethrower
[Special_Damage_Chem]
Warhead=None
Duration=2
Scale=10
; Explosion=Explosion_Chemsprayer
[Special_Damage_Electric]
Warhead=None
Duration=2
Scale=5
; Explosion=Explosion_Crate_Small
; Skins impervious to catching Special Damages
; If an Armor is impervious, but the Skin is not, the target will 'catch'
[Impervious_Fire]
0=None
1=Blamo
2=SkinFlameThrower
3=SkinVehicleLight
4=SkinVehicleMedium
5=SkinVehicleHeavy
6=SkinStructureLight
7=SkinStructureMedium
8=SkinStructureHeavy
9=SkinMCT
10=ShieldFlameThrower
11=ShieldVehicleLight
12=ShieldVehicleMedium
13=ShieldVehicleHeavy
14=ShieldStructureLight
15=ShieldStructureMedium
16=ShieldStructureHeavy
17=SkinC4
[Impervious_Chem]
0=None
1=Blamo
2=SkinChemWarrior
3=SkinMutant
4=SkinVehicleLight
5=SkinVehicleMedium
6=SkinVehicleHeavy
7=SkinStructureLight
8=SkinStructureMedium
9=SkinStructureHeavy
10=SkinMCT
11=ShieldChemWarrior
12=ShieldVehicleLight
13=ShieldVehicleMedium
14=ShieldVehicleHeavy
15=ShieldStructureLight
16=ShieldStructureMedium
17=ShieldStructureHeavy
18=SkinC4
[Impervious_Electric]
0=None
1=Blamo
2=SkinVehicleLight
3=SkinVehicleMedium
4=SkinVehicleHeavy
5=SkinStructureLight
6=SkinStructureMedium
7=SkinStructureHeavy
8=SkinMCT
9=ShieldVehicleLight
10=ShieldVehicleMedium
11=ShieldVehicleHeavy
12=ShieldStructureLight
13=ShieldStructureMedium
14=ShieldStructureHeavy
15=SkinC4
; Visceroid Triggering
; List probability for each warhead
[Visceroid_Probability]
TiberiumRaw=0.10
TiberiumBullet=0.15
TiberiumShrapnel=0.20
Chem=0.25
Visceroid=1.00
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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Re: The Tiberium Thread [message #344987 is a reply to message #344905] |
Mon, 04 August 2008 16:53 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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In other news, flamethrowers still suck all around and chem sprayers have too little range to be of any use against any vehicle but the harvester. Neither weapon works against anything with actual weaponry because, y'know, they can shoot you before you get up close. Or qite possibly back away until you can't shoot them anymore. Either way, you're SOL using flamethrowers and chem sprayers against vehicles.
Oh, and most pubs don't allow the fnkqrrm stuff.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: The Tiberium Thread [message #345543 is a reply to message #344905] |
Thu, 07 August 2008 20:40 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: The Tiberium Thread [message #345698 is a reply to message #345543] |
Fri, 08 August 2008 21:29 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Cabal8616 wrote on Fri, 08 August 2008 13:40 | Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno.
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It was the 1037 patch. I remember reading articles on renegade 'cheat codes' and how they changed between patches.
The chem-sprayer does the most damage to MCT's per second on average than any other weapon (except C4 and nukes) does.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Fri, 08 August 2008 21:30] Report message to a moderator
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Re: The Tiberium Thread [message #345768 is a reply to message #344905] |
Sat, 09 August 2008 10:02 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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Yes, but it is sodding useless for killing things that shoot back. That people use them and run around spraying before they're in range is annoying, too, because it makes it harder for anyone who's with them to get a clean shot. Better to spend your money on a chaingun or save a bit longer and buy a rocket launcher, unless you're on a map like Volcano where a quick Chem rush can actually make a difference.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: The Tiberium Thread [message #345772 is a reply to message #345015] |
Sat, 09 August 2008 10:37 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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NukeIt15 wrote on Tue, 05 August 2008 03:15 | Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way!
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LOL! That's one of the best comments I have seen on this site in months.... although to be fair, it's not that hard to beat all the spam posts around here.
Oh, and anyone who would even think about using a shotgunner against a mammoth tank or something must be barmy.
[Updated on: Sat, 09 August 2008 10:38] Report message to a moderator
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