Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » The Tiberium Thread
The Tiberium Thread [message #344905] Mon, 04 August 2008 11:36 Go to next message
Ludichris1 is currently offline  Ludichris1
Messages: 15
Registered: August 2008
Karma: 0
Recruit
I bet you've always wondered:"What character on Nod, is best for destroying vehicles? Dont Get It " You've probably never tested it out to see the results . . . Now you don't have to! Big Grin ! I have individually tested affordable units to the common player to see how strong they were against light and heavy vehicles. Here were my results Whats That :
KEY: Rocked Over
Light vehicles: LV
Heavy vehicles: HV

Chem Warrior: Perfect against LV. Good against HV
Acolyte: Perfect against LV. Good against HV
Initiate: Good against LV. Average against HV
Templar: Good against LV. Average against HV
Flame Thrower: Great against LV. Average against HV
Shotgunner: Perfect against LV. Poor against HV
Rocket Soldier Officer: Perfect against LV. Great against HV
Stealth Black Hand: Good against LV. Good against HV
Black Hand Upgraded: Great against LV. Great against HV
Black Hand Sniper: Perfect against LV. Useless against HV

So there you go. Satisfied If you're aiming to take out Hummers, MRLS, Buggies or Artys; The Chem Warrior, Acolyte, Flame Thrower, Shotgunner, Rocket Soldier Officer, Black Hand Upgraded, and the Black Hand Sniper are for you! Big Grin If you're aiming to take out APCs, Stealth Tanks, Flame Tanks, Light Tanks or Medium Tanks; the Chem Warrior, Acolyte, Rocket Soldier Officer, Stealth Black Hand, and Black Hand Upgraded are for you! Big Grin That's all for today! Peace out . . . Thumbs Up
Re: The Tiberium Thread [message #344908 is a reply to message #344905] Mon, 04 August 2008 11:43 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
old
Re: The Tiberium Thread [message #344950 is a reply to message #344905] Mon, 04 August 2008 15:16 Go to previous messageGo to next message
u6795 is currently offline  u6795
Messages: 1261
Registered: March 2006
Location: Maryland
Karma: 0
General (1 Star)
HOLY SHIT THIS INCREDIBLE WISDOM IS BLOWING MY MIND

yeah
Re: The Tiberium Thread [message #344951 is a reply to message #344905] Mon, 04 August 2008 15:19 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

I "did some research", and came up with these exact numbers. Razz
armor.ini


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: The Tiberium Thread [message #344957 is a reply to message #344905] Mon, 04 August 2008 15:40 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
WTfffffffffffff Haa_cks!!!!?!?!?}}}}!

[Updated on: Mon, 04 August 2008 15:41]

Report message to a moderator

Re: The Tiberium Thread [message #344987 is a reply to message #344905] Mon, 04 August 2008 16:53 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
Karma: 0
Colonel
In other news, flamethrowers still suck all around and chem sprayers have too little range to be of any use against any vehicle but the harvester. Neither weapon works against anything with actual weaponry because, y'know, they can shoot you before you get up close. Or qite possibly back away until you can't shoot them anymore. Either way, you're SOL using flamethrowers and chem sprayers against vehicles.

Oh, and most pubs don't allow the fnkqrrm stuff.


"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
Re: The Tiberium Thread [message #344998 is a reply to message #344987] Mon, 04 August 2008 18:07 Go to previous messageGo to next message
JoeBro is currently offline  JoeBro
Messages: 202
Registered: July 2008
Location: Ruth, NC
Karma: 0
Recruit
NukeIt15 wrote on Mon, 04 August 2008 18:53

Oh, and most pubs don't allow the fnkqrrm stuff.

except Atomix Razz


http://i287.photobucket.com/albums/ll130/pawkyfox2008/JoeBroSiggy.png
Re: The Tiberium Thread [message #345000 is a reply to message #344987] Mon, 04 August 2008 18:27 Go to previous messageGo to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
NukeIt15 wrote on Mon, 04 August 2008 18:53

Oh, and most pubs don't allow the fnkqrrm stuff.


Now it is simply "extras"


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: The Tiberium Thread [message #345001 is a reply to message #344905] Mon, 04 August 2008 18:33 Go to previous messageGo to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
It was always just F8 and "extras" ever since the game came out I believe. I don't know who made up the "fnkqrrm" part, because it's always worked without it Thumbs Up

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran
Re: The Tiberium Thread [message #345015 is a reply to message #344905] Mon, 04 August 2008 19:15 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
Karma: 0
Colonel
Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way! Razz

"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
Re: The Tiberium Thread [message #345016 is a reply to message #345015] Mon, 04 August 2008 19:18 Go to previous messageGo to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
I still remember the Doom cheat codes lol...IDKFA - all guns!

IDDQD - God mode FTW lolol


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg

[Updated on: Mon, 04 August 2008 19:19]

Report message to a moderator

Re: The Tiberium Thread [message #345026 is a reply to message #345001] Mon, 04 August 2008 20:36 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
{NE}Fobby{GEN} wrote on Mon, 04 August 2008 21:33

I don't know who made up the "fnkqrrm" part, because it's always worked without it Thumbs Up

I had to enter "Quantifigon" or something similar.

[Updated on: Mon, 04 August 2008 20:36]

Report message to a moderator

Re: The Tiberium Thread [message #345097 is a reply to message #344905] Tue, 05 August 2008 07:59 Go to previous messageGo to next message
JoeBro is currently offline  JoeBro
Messages: 202
Registered: July 2008
Location: Ruth, NC
Karma: 0
Recruit
me too but now i know i don't have to Thumbs Up

http://i287.photobucket.com/albums/ll130/pawkyfox2008/JoeBroSiggy.png
Re: The Tiberium Thread [message #345518 is a reply to message #344905] Thu, 07 August 2008 16:11 Go to previous messageGo to next message
Ludichris1 is currently offline  Ludichris1
Messages: 15
Registered: August 2008
Karma: 0
Recruit
he's still (the chem warrior) a hilarious character to choose when you want fun Big Grin
Re: The Tiberium Thread [message #345530 is a reply to message #345001] Thu, 07 August 2008 18:44 Go to previous messageGo to next message
Ryu is currently offline  Ryu
Messages: 2833
Registered: September 2006
Location: Liverpool, England.
Karma: 0
General (2 Stars)

[NE

Fobby[GEN] wrote on Tue, 05 August 2008 02:33]It was always just F8 and "extras" ever since the game came out I believe. I don't know who made up the "fnkqrrm" part, because it's always worked without it Thumbs Up


I don't know when extras came around but fnkqrrm has always worked for me.

always.



Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: The Tiberium Thread [message #345543 is a reply to message #344905] Thu, 07 August 2008 20:40 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno.

Toggle Spoiler
Re: The Tiberium Thread [message #345698 is a reply to message #345543] Fri, 08 August 2008 21:29 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
Cabal8616 wrote on Fri, 08 August 2008 13:40

Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno.

It was the 1037 patch. I remember reading articles on renegade 'cheat codes' and how they changed between patches.

The chem-sprayer does the most damage to MCT's per second on average than any other weapon (except C4 and nukes) does.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Fri, 08 August 2008 21:30]

Report message to a moderator

Re: The Tiberium Thread [message #345768 is a reply to message #344905] Sat, 09 August 2008 10:02 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
Karma: 0
Colonel
Yes, but it is sodding useless for killing things that shoot back. That people use them and run around spraying before they're in range is annoying, too, because it makes it harder for anyone who's with them to get a clean shot. Better to spend your money on a chaingun or save a bit longer and buy a rocket launcher, unless you're on a map like Volcano where a quick Chem rush can actually make a difference.

"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
Re: The Tiberium Thread [message #345772 is a reply to message #345015] Sat, 09 August 2008 10:37 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma: 0
General (5 Stars)
NukeIt15 wrote on Tue, 05 August 2008 03:15

Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way! Razz



LOL! That's one of the best comments I have seen on this site in months.... although to be fair, it's not that hard to beat all the spam posts around here.


Oh, and anyone who would even think about using a shotgunner against a mammoth tank or something must be barmy.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Sat, 09 August 2008 10:38]

Report message to a moderator

Previous Topic: How do you "activate" mods? (or what you do after you download them)
Next Topic: Starbuzz and AOBfrost
Goto Forum:
  


Current Time: Wed Dec 11 05:58:18 MST 2024

Total time taken to generate the page: 0.01343 seconds