Renegade Level Editor [message #343199] |
Mon, 28 July 2008 00:30 |
AngeLFaN
Messages: 118 Registered: October 2007 Location: Chino
Karma: 0
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Recruit |
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How do you use it I put in a map name "C&C_Complex.mix"
and try loading it and i get this..
A blue screen and it says this.
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Render Object Name Collision: AABOX.BOX
Render Object Name Collision: OBBOX.BOX
Render Object Name Collision: VECTOR.VECTOR
Render Object Name Collision: VECTOR
Render Object Name Collision: AXES
Render Object Name Collision: POINT
DefinitionMgrClass::Find_Typed_Definition () failed due to a NULL DefinitionHash. Commando
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\METER.TGA
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\TA_CEMENT.TG A
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\TA_FRONT.TGA
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\TA_DUMMY.TGA
WARNING: Unable to fog shader in POINTLIGHT with given blending mode.
Render Object Name Collision: POINTLIGHT
Obsolete deform chunk encountered in mesh: .BODYBOX
Obsolete deform chunk encountered in mesh: .CAMERA
Obsolete deform chunk encountered in mesh: .GRID
Obsolete deform chunk encountered in mesh: TRANSBOX.FRONT FACE01
Obsolete deform chunk encountered in mesh: TRANSBOX.BOX01
Obsolete deform chunk encountered in mesh: .DUMMY
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\FullMoon.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\FullMoon.tga
Texture file not found: fullmoon.tga
TimeManager::Update: warning, frame 15 was slow (6987 ms)
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Re: Renegade Level Editor [message #343202 is a reply to message #343200] |
Mon, 28 July 2008 01:05 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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cnc95fan wrote on Mon, 28 July 2008 02:47 | It means that LE cannot find the textures required by that map.
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If you don't know the exact issue that's happening, please don't give advice kthx...
AngeLFaN, you need to download the multiplayer lvl files from ftp://ftp.westwood.com/pub/renegade/tools/Multiplayerlevels.zip and extract them to <leveledit_folder>/<mod_name>/levels (mod_name being what you named the mod when starting up leveledit, probably "C&C_Complex.mix" going by what you said) and then opening C&C_Complex.lvl
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