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Renegade Level Editor [message #343199] Mon, 28 July 2008 00:30 Go to next message
AngeLFaN is currently offline  AngeLFaN
Messages: 118
Registered: October 2007
Location: Chino
Karma: 0
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How do you use it I put in a map name "C&C_Complex.mix"
and try loading it and i get this..
A blue screen and it says this.

Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Render Object Name Collision: AABOX.BOX
Render Object Name Collision: OBBOX.BOX
Render Object Name Collision: VECTOR.VECTOR
Render Object Name Collision: VECTOR
Render Object Name Collision: AXES
Render Object Name Collision: POINT
DefinitionMgrClass::Find_Typed_Definition () failed due to a NULL DefinitionHash. Commando
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\METER.TGA
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\TA_CEMENT.TG A
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\TA_FRONT.TGA
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\EditorCache\TA_DUMMY.TGA
WARNING: Unable to fog shader in POINTLIGHT with given blending mode.
Render Object Name Collision: POINTLIGHT
Obsolete deform chunk encountered in mesh: .BODYBOX
Obsolete deform chunk encountered in mesh: .CAMERA
Obsolete deform chunk encountered in mesh: .GRID
Obsolete deform chunk encountered in mesh: TRANSBOX.FRONT FACE01
Obsolete deform chunk encountered in mesh: TRANSBOX.BOX01
Obsolete deform chunk encountered in mesh: .DUMMY
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Complex.mix\FullMoon.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\FullMoon.tga
Texture file not found: fullmoon.tga
TimeManager::Update: warning, frame 15 was slow (6987 ms)


http://i48.photobucket.com/albums/f243/deveboo13/whudafxup-1.jpg

Re: Renegade Level Editor [message #343200 is a reply to message #343199] Mon, 28 July 2008 00:47 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
Messages: 1261
Registered: July 2007
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General (1 Star)
It means that LE cannot find the textures required by that map.
Re: Renegade Level Editor [message #343202 is a reply to message #343200] Mon, 28 July 2008 01:05 Go to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
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General (1 Star)
cnc95fan wrote on Mon, 28 July 2008 02:47

It means that LE cannot find the textures required by that map.



If you don't know the exact issue that's happening, please don't give advice kthx...

AngeLFaN, you need to download the multiplayer lvl files from ftp://ftp.westwood.com/pub/renegade/tools/Multiplayerlevels.zip and extract them to <leveledit_folder>/<mod_name>/levels (mod_name being what you named the mod when starting up leveledit, probably "C&C_Complex.mix" going by what you said) and then opening C&C_Complex.lvl
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