Home » Renegade Discussions » Tactics and Strategies » Nod vs. GDI (Vehicles)
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Re: Nod vs. GDI (Vehicles) [message #343095 is a reply to message #343091] |
Sun, 27 July 2008 13:55 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
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General (3 Stars) |
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The Orca is better than the Apache as it can turn around and fire directly behind itself, where as the Apache is unable to do so. The Orca's machine gun can also fire twice as far as the Apache's. Another disadvantage for the Apache is that it is larger than the Orca, therefore a bigger target.
As for the Humm-vee/Buggy thing. I like the buggy better because it just simply looks cooler, and I like it's gun. Not to mention is cheaper than the humm-vee.
And for the tanks, I prefer the medium tank to the light tank simply because you have an easier time overpowering your enemy with medium tanks rather than light tanks.
[Updated on: Sun, 27 July 2008 15:09] Report message to a moderator
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Re: Nod vs. GDI (Vehicles) [message #343099 is a reply to message #343090] |
Sun, 27 July 2008 14:28 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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1. IIRC, wasn't there a slight range advantage for the Orca over the Apache? If so, then Orca would be the natural pick, even though it is a bit noisier (as if you couldn't hear the chopper noise anyway). Both are relatively small targets and nimble enough that target profile makes little difference anyway.
2. There's not a whole lot of difference... but in a match between the two, with equal drivers, the Hummer will always win because of the extra armor. Based on that alone, the Hummer comes out on top. It doesn't matter, though, because both vehicles suck horribly and are only good for very early rushes. Seriously, though, the only other vehicle a Hummer or Buggy can take on is a Transport Chopper. That's just sad.
3. Light Tank, hands down. Not only is the Med a much larger target, its turret is also placed close to the center of the vehicle; the driver must expose more than half of the vehicle in order to have a clean shot. The Light is faster, has a much slimmer vertical profile (which is fantastic for hiding behind those low walls while shooting over them), and can corner-fight without exposing most of the chassis. The Med has more armor because it needs more armor; if it had the same 300/300 as the Light, it would get slaughtered even with its extra firepower. Being able to take more hits is nothing compared to being able to avoid being hit. The Light can also change the angle of its weapon without taking it off-target or changing positions just by rotating in place (handy when you've got a crowd of other vehicles interfering with your target acquisition).
The Med does have a slight advantage in some situations however; its ordinarily disadvantageous turret placement allows the driver to switch directions without actually turning the tank around without incurring any other disadvantages (like leaving more of your vehicle exposed).
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: Nod vs. GDI (Vehicles) [message #343106 is a reply to message #343090] |
Sun, 27 July 2008 14:50 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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JoeBro
Messages: 202 Registered: July 2008 Location: Ruth, NC
Karma: 0
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Recruit |
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JoeBro wrote on Sun, 27 July 2008 15:40 | Answer the following questions in your own opinion:
1. Do you think the Apache is better or the Orca?
2. Do you think the Buggy is better or the Humm-Vee?
3. Do you think the Light Tank is better or the Medium Tank?
Note: The following questions are asking for your opinion; there is no absolutely "correct" answer. Thank you!
P.S. My name on Renegade is "WolfWarrior2". Send me a message if you want when you see me.
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This is my opinion:
1. The Apache is quieter than the Orca, but the Orca is a little bit of a smaller target than the Apache. So I'd say they're almost tied. The Orca also looks more Sci-Fi.
2. The Buggy, while faster and cheaper, has weaker armor than the Humm-Vee. For reconnaissance, Buggy all the way, but for protection and defense, Humm-Vee is the way to go. So it really depends on what you like best.
3. The light tank, while faster, more maneuverable, and cheaper, has less armor, and less firepower than the medium tank. Light tanks are good for hit-and-run tactics, while medium tanks are good for head-to-head battles. As a scout and support unit, the light tank wins, but as a heavy attack vehicle, the medium tank is all-powerful.
Thank you for reading!
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Re: Nod vs. GDI (Vehicles) [message #343167 is a reply to message #343090] |
Sun, 27 July 2008 19:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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Quote: | Med : Purely because a hotwire can out-repair a light and therefore should never lose a battle against one.
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Both sides have an advanced engineer class. Neither tank can realistically do more damage-per-second than said advanced engineer class can repair. Saying that there could be a Hotwire about to repair the Med is pointless, because if Nod has its shit together there are Technicians backing up their tanks as well. I'll do you one better- give each driver 1000 credits. Who has the leftover cash to buy that advanced engineer? Arguments based on "what if X player has..." can go on all day, and in the end there still won't be a clear-cut advantage. Either the vehicle stands on its own merits, or it doesn't- what it has behind it in support is irrelevant.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: Nod vs. GDI (Vehicles) [message #343183 is a reply to message #343090] |
Sun, 27 July 2008 22:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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JoeBro wrote on Sun, 27 July 2008 15:40 | Answer the following questions in your own opinion:
1. Do you think the Apache is better or the Orca?
2. Do you think the Buggy is better or the Humm-Vee?
3. Do you think the Light Tank is better or the Medium Tank?
Note: The following questions are asking for your opinion; there is no absolutely "correct" answer. Thank you!
P.S. My name on Renegade is "WolfWarrior2". Send me a message if you want when you see me.
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Thats What I Call Trolling I Believe.
Seriously people how can you fight a war on terrorism with all of your borders wide open!
The Goverment Has Failed All Of You.
Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
[Updated on: Mon, 28 July 2008 00:41] by Moderator Report message to a moderator
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Re: Nod vs. GDI (Vehicles) [message #343188 is a reply to message #343183] |
Sun, 27 July 2008 22:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
Karma: 0
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Colonel |
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thrash300 wrote on Mon, 28 July 2008 01:12 |
Thats What I Call Trolling I Think.
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That is what i call "people being really fuckin stupid."
This account is no longer being active.
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Re: Nod vs. GDI (Vehicles) [message #343195 is a reply to message #343117] |
Mon, 28 July 2008 00:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow
Messages: 9735 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Caveman wrote on Mon, 28 July 2008 00:31 | Orca : Simply because the range is unbelievable, you can kill an apache because it even becomes in range..
Hummer : I use it all the time, the buggy is just too weak to do anything.
Med : Purely because a hotwire can out-repair a light and therefore should never lose a battle against one.
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I prefer the Orca: much bigger range. The heli is more quiet and looks cooler, though.
Depends on the map. On very open maps and not too many players, I prefer buggies over hummers to rush in. But hummers are way more useful to block airstrip, for exemple thanks to their healthpoints.
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Nod vs. GDI (Vehicles) [message #343198 is a reply to message #343195] |
Mon, 28 July 2008 00:26 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow wrote on Mon, 28 July 2008 02:12 |
Caveman wrote on Mon, 28 July 2008 00:31 | Orca : Simply because the range is unbelievable, you can kill an apache because it even becomes in range..
Hummer : I use it all the time, the buggy is just too weak to do anything.
Med : Purely because a hotwire can out-repair a light and therefore should never lose a battle against one.
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I prefer the Orca: much bigger range. The heli is more quiet and looks cooler, though.
Depends on the map. On very open maps and not too many players, I prefer buggies over hummers to rush in. But hummers are way more useful to block airstrip, for exemple thanks to their healthpoints.
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
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Yep Most Of These Questions Varies By The Map You Are Playing For Example, Who Would Want A Mammoth Tank On City_Flying, Or Buying Or A Flame Tank On Walls_Flying Because It Might Get Destroyed By All The Orcas, Thats What Normally Happens I Believe.
Seriously people how can you fight a war on terrorism with all of your borders wide open!
The Goverment Has Failed All Of You.
Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
[Updated on: Mon, 28 July 2008 00:43] by Moderator Report message to a moderator
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Re: Nod vs. GDI (Vehicles) [message #343224 is a reply to message #343195] |
Mon, 28 July 2008 05:18 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Caveman
Messages: 2476 Registered: July 2005 Location: Wales, UK
Karma: 0
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General (2 Stars) |
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Goztow wrote on Mon, 28 July 2008 08:12 |
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
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Are you sure about that Gozy? Every time i've tried to out repair a med attacking my light I lost every time.. I just couldn't repair quick enough.. Unless there is a special way to repair your tank that im not aware off?
CarrierII wrote | BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ
Please don't make me type something like that again, not using puntuation is annoying.
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[Updated on: Mon, 28 July 2008 05:18] Report message to a moderator
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Re: Nod vs. GDI (Vehicles) [message #343228 is a reply to message #343224] |
Mon, 28 July 2008 06:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow
Messages: 9735 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Caveman wrote on Mon, 28 July 2008 14:18 |
Goztow wrote on Mon, 28 July 2008 08:12 |
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
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Are you sure about that Gozy? Every time i've tried to out repair a med attacking my light I lost every time.. I just couldn't repair quick enough.. Unless there is a special way to repair your tank that im not aware off?
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Nope, don't think there's a special way of repairing, I just always had in mind that both tech and hot could outrepair a light / med. Need to test in-game .
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Nod vs. GDI (Vehicles) [message #343229 is a reply to message #343228] |
Mon, 28 July 2008 06:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Caveman
Messages: 2476 Registered: July 2005 Location: Wales, UK
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General (2 Stars) |
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Goztow wrote on Mon, 28 July 2008 14:25 |
Caveman wrote on Mon, 28 July 2008 14:18 |
Goztow wrote on Mon, 28 July 2008 08:12 |
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
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Are you sure about that Gozy? Every time i've tried to out repair a med attacking my light I lost every time.. I just couldn't repair quick enough.. Unless there is a special way to repair your tank that im not aware off?
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Nope, don't think there's a special way of repairing, I just always had in mind that both tech and hot could outrepair a light / med. Need to test in-game .
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The med deals very very slightly more damage than what a unit can repair against another tank.. You will lose but it does take a lot of time.. It would be easier to splash damage the tech repairing then to go out and try and outright beat the light.. But with the light making the damage.. a hotwire can out repair it quite easily...
CarrierII wrote | BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ
Please don't make me type something like that again, not using puntuation is annoying.
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Re: Nod vs. GDI (Vehicles) [message #343230 is a reply to message #343090] |
Mon, 28 July 2008 06:48 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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JoeBro wrote on Sun, 27 July 2008 16:40 | 1. Do you think the Apache is better or the Orca?
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in a straight fight, the orca wins cos of its longer range - but the apache can sneak up on the enemy, the orca can't.
I'd prefer an orca on wallsfly and an apache on cityfly.
JoeBro wrote on Sun, 27 July 2008 16:40 | 2. Do you think the Buggy is better or the Humm-Vee?
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No preference between the two.
JoeBro wrote on Sun, 27 July 2008 16:40 | 3. Do you think the Light Tank is better or the Medium Tank?
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neither.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
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1. the inevitable criticism one receives after doing something awful
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Re: Nod vs. GDI (Vehicles) [message #343231 is a reply to message #343228] |
Mon, 28 July 2008 06:49 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Goztow wrote on Mon, 28 July 2008 09:25 |
Caveman wrote on Mon, 28 July 2008 14:18 |
Goztow wrote on Mon, 28 July 2008 08:12 |
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
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Are you sure about that Gozy? Every time i've tried to out repair a med attacking my light I lost every time.. I just couldn't repair quick enough.. Unless there is a special way to repair your tank that im not aware off?
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Nope, don't think there's a special way of repairing, I just always had in mind that both tech and hot could outrepair a light / med. Need to test in-game .
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tech repairs slightly faster than a light does damage.
tech repairs slightly slower than a med does damage.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Nod vs. GDI (Vehicles) [message #343241 is a reply to message #343231] |
Mon, 28 July 2008 07:31 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
Caveman
Messages: 2476 Registered: July 2005 Location: Wales, UK
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General (2 Stars) |
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Spoony wrote on Mon, 28 July 2008 14:49 |
Goztow wrote on Mon, 28 July 2008 09:25 |
Caveman wrote on Mon, 28 July 2008 14:18 |
Goztow wrote on Mon, 28 July 2008 08:12 |
Actually, a tech can also outrepair a med attacking a light, IIRC, but it works better with a med/hottie as the light does less damage. Lights are great if you keep at a distance. I'm still going to say I prefer the med tank, though, it's very multifunctional.
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Are you sure about that Gozy? Every time i've tried to out repair a med attacking my light I lost every time.. I just couldn't repair quick enough.. Unless there is a special way to repair your tank that im not aware off?
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Nope, don't think there's a special way of repairing, I just always had in mind that both tech and hot could outrepair a light / med. Need to test in-game .
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tech repairs slightly faster than a light does damage.
tech repairs slightly slower than a med does damage.
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As I thought, thanks.
CarrierII wrote | BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ
Please don't make me type something like that again, not using puntuation is annoying.
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