Inserting Reborn weapons into Renegade [message #327704] |
Thu, 24 April 2008 15:50 |
slavik262
Messages: 79 Registered: February 2007
Karma: 0
|
Recruit |
|
|
I want to put a lot of the Reborn weapons in Renegade just for the fun of playing Rene with the Reborn guns. I want the nod GAU-3 to replace the Renegade assault rifle. I extracted w_nodr.w3d, w_nodr_b.w3d, and f_gm_nodr.w3d from the Reborn always.dat (yes I realize I haven't extracted reload animations and such yet, but I just wanted to test with these three). I renamed them w_rifl.w3d, w_rifl_b.w3d, and f_gm_rifl.w3d respectively, and put them in my Renegade data folder along with w_nod_rifle.dds, which I also extracted form Reborn's always.dat.
When I start Renegade, the second the map finishes loading it crashes. Any help?
|
|
|
|
|
|
|
|
Re: Inserting Reborn weapons into Renegade [message #327783 is a reply to message #327781] |
Fri, 25 April 2008 07:26 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
|
General (4 Stars) |
|
|
doomkid21 wrote on Fri, 25 April 2008 07:10 |
Canadacdn wrote on Thu, 24 April 2008 21:08 | You cannot simply rename W3D files. You will have to import them into GMAX and re-export them.
|
Better yet, get a hex editor and replace nodr with rifl
|
where we get this hex editor? and is that all u do cuase iv been trying to do the same thing
|
|
|
|
|
|
Re: Inserting Reborn weapons into Renegade [message #328130 is a reply to message #327704] |
Mon, 28 April 2008 10:16 |
|
IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
|
General (2 Stars) |
|
|
Woo hold on people.
You do not have to rename the files for them to work in Renegade, just locate all the files needed for a weapon and just dump them in /data, things like the rifle, pistol, sniper rifles and a dozen more will work fine.
The Reborn only weapons like the uzi will not work, as the file names don't match up, these "Reborn" only weapons will have to be renamed and whatever else.
I been using Reborn weapons in Renegade for like forever.
[Updated on: Mon, 28 April 2008 10:18] Report message to a moderator
|
|
|
Re: Inserting Reborn weapons into Renegade [message #328134 is a reply to message #328130] |
Mon, 28 April 2008 10:22 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
|
General (4 Stars) |
|
|
IronWarrior wrote on Mon, 28 April 2008 10:16 | Woo hold on people.
You do not have to rename the files for them to work in Renegade, just locate all the files needed for a weapon and just dump them in /data, things like the rifle, pistol, sniper rifles and a dozen more will work fine.
The Reborn only weapons like the uzi will not work, as the file names don't match up, these "Reborn" only weapons will have to be renamed and whatever else.
I been using Reborn weapons in Renegade for like forever.
|
then can u give me and everyone else whos been asking how to do it if only one person could show use steps cause me and like many others dont know how to use gmax or renx or hex editor...so please help
|
|
|
|
|
|
|
|
Re: Inserting Reborn weapons into Renegade [message #328196 is a reply to message #328193] |
Mon, 28 April 2008 23:09 |
|
Samous Mods
Messages: 55 Registered: December 2007 Location: city in occupation
Karma: 0
|
Recruit |
|
|
Karandras wrote on Mon, 28 April 2008 23:40 | Will try this soon, if it works I'll .zip it for people.
|
dont
samous wrote on Thu, 18 September 2008 21:03 | Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.
|
samous wrote on Sat, 04 October 2008 13:50 | Awwww, pity. My join request was denied. I'm still samous. O well...
|
|
|
|
|
|
|
|
|
|
Re: Inserting Reborn weapons into Renegade [message #343209 is a reply to message #327704] |
Mon, 28 July 2008 03:17 |
|
slavik262 wrote on Thu, 24 April 2008 17:50 | I want to put a lot of the Reborn weapons in Renegade just for the fun of playing Rene with the Reborn guns. I want the nod GAU-3 to replace the Renegade assault rifle. I extracted w_nodr.w3d, w_nodr_b.w3d, and f_gm_nodr.w3d from the Reborn always.dat (yes I realize I haven't extracted reload animations and such yet, but I just wanted to test with these three). I renamed them w_rifl.w3d, w_rifl_b.w3d, and f_gm_rifl.w3d respectively, and put them in my Renegade data folder along with w_nod_rifle.dds, which I also extracted form Reborn's always.dat.
When I start Renegade, the second the map finishes loading it crashes. Any help?
|
The Nod rifle uses a custom animation. The GDI rifle use the renegade one.
The Spas-12 use the Renegade animation and so it is possible for that weapon.
|
|
|