Backwards MRLS AA [message #341303] |
Wed, 16 July 2008 20:02 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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On maps with the standard non-turning MRLS it is possible to shoot backwards. Now these shots go higher faster than shooting forwards, and so taking out aircraft hiding behind a hill or above you is easier, especially on C&C_Walls when the Apaches camp the top of "Ayers rock"
MERLIN rockets can also home into moving targets if shot correctly, is there a certain method to get most of the shots homing or is it random?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Backwards MRLS AA [message #341391 is a reply to message #341369] |
Thu, 17 July 2008 05:54 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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CarrierII wrote on Thu, 17 July 2008 12:16 | I thought using right-click to fire increased the chances of the rockets homing?
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Right click only makes missiles shoot out of the left rocket pod. This happens with all missile based vehicles except Mammoth Tank, because it's missiles are secondary. (Stealth Tank, Recon Bike.)
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: Backwards MRLS AA [message #341425 is a reply to message #341303] |
Thu, 17 July 2008 11:49 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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Using MRLS for AA is hit-and-miss anyway. You won't do enough damage fast enough to kill the aircraft before it notices and kills you. It is rare to kill an Apache before it can cross the entire field on Walls or City, so unless you have the support of other effective AA units (in which case the MRLS is somewhat redundant) you're usually signing your own death warrant by trying. APCs are more effective in the AA role, since they have heavy armor and their accuracy is limited only by the driver's skill- but the most effective options are still laser-type weapons (Laser Rifle, LCG, Railgun, PIC) or sniper weapons.
MRLS makes an absolutely lovely base defense vehicle because of its firepower and ability to spread damage all over an area (great for eliminating beacon defenders and killing lighter vehicles, damaging rushers before they get in range, etc), but there are much better units for AA work.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: Backwards MRLS AA [message #341459 is a reply to message #341303] |
Thu, 17 July 2008 15:59 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
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Colonel |
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There is a way to make all 6 rockets of a mrl home to the enemy vehicle, refferred to as the 6-lock.
I can't be assed to explain it here but it all works on how you aim on the enemy vehicle.
Jamie is a guys name in Europe...
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Re: Backwards MRLS AA [message #341465 is a reply to message #341460] |
Thu, 17 July 2008 16:11 |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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Surth wrote on Thu, 17 July 2008 18:00 | Nunega knows his shit!
EXCEPT HIS PASSWORD LOL
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Ok, now THAT was funny, lol.
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: Backwards MRLS AA [message #341524 is a reply to message #341459] |
Thu, 17 July 2008 23:14 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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NuneGa wrote on Fri, 18 July 2008 08:59 | There is a way to make all 6 rockets of a mrl home to the enemy vehicle, refferred to as the 6-lock.
I can't be assed to explain it here but it all works on how you aim on the enemy vehicle.
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Try your best to explain. Do we have to aim at a specific bone? Below the aircraft? What?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Backwards MRLS AA [message #342517 is a reply to message #341960] |
Tue, 22 July 2008 19:00 |
nope.avi
Messages: 601 Registered: December 2007 Location: Canada
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Colonel |
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bisen11 wrote on Sun, 20 July 2008 02:01 | do you know how to get inside the war factory roof? xD
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lol, I was referring to this.
But yeah I'd really like to know as well, I'm sure it'd be a good advantage to have.
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Re: Backwards MRLS AA [message #342532 is a reply to message #341303] |
Tue, 22 July 2008 23:14 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Getting inside the roof of war factory is bug abuse, a bit like wall hopping the refinery to get on the top, except that you can do it on your own. I can't imagine any server allowing it, hence you shouldn't even know how to do it.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Backwards MRLS AA [message #342546 is a reply to message #342532] |
Wed, 23 July 2008 01:44 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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Goztow wrote on Tue, 22 July 2008 23:14 | Getting inside the roof of war factory is bug abuse, a bit like wall hopping the refinery to get on the top, except that you can do it on your own. I can't imagine any server allowing it, hence you shouldn't even know how to do it.
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didnt even know that was possible
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Re: Backwards MRLS AA [message #342615 is a reply to message #341303] |
Wed, 23 July 2008 10:22 |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
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General (3 Stars) |
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Nunega, no acting all cool infront of kids that dont know how to play lmfaoo. The 6 lock thing isnt any kind of a trick, just proves whether or not you know how to aim with an mrl....
My: Videos/Website/Forums
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