Renegade Unleashed 4.8 [message #340711] |
Sun, 13 July 2008 15:37 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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BlazeDragoon
Messages: 141 Registered: April 2004
Karma: 0
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Hey there everyone, just here posting about my mod. Renegade Unleashd is a mod I work on from time to time, and have been messing with the mod for along time now.
The mod keeps all of the original Renegade units, and adds new features and units, only expanding to renegade, rather then changing it all around. The mod features many alternate fire modes, and a lot of new vehicles and infantry. To purchase the most of the new units simply goto the extras menu. I've worked hard to try to keep the renegade feel to the mod, expand a lot to it, and add it's own special feel to the mod.
Small feature List:
54 Infantry Total (including alternates/both teams)
47 Vehicles Total (including alternates/flying/both teams)
New Tiberium Strike Beacon (spawns on maps)
Multi-gunner Mammoth MK2 (1 driver/3gunners)
Deployable Tick Tank (Pressing Y Key)
Many new alternate fire modes (right click)
I have a dedicated server up for the mod. The server has RR, Brenbot, and of course the mod on it. I've used to play my mod awhile back with a good amount of other people(14+ at a time), and I'd honestly like to get some bigger games of my mod going, and for a mod that's not a total conversion with a big team working on it such as Reborn and Renalert that's been a bit difficult, same goes for getting a community. However, I've been working on it and will probley keep at it for a bit. Anyways, I hope the mod provides some of you with some entertainment and I hope to possibly see some of you ingame:).
Download from Game-Maps.net:
http://ren.game-maps.net/index.php?action=file&id=1163
Download from my Mirror:
http://z11.invisionfree.com/BlazeMods2/index.php?showforum=4
Website:
http://www.blazemods.com
Also if you try the mod please leave comments about what you think, good or bad:).
http://www.blazemods.com
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Re: Renegade Unleashed 4.8 [message #340753 is a reply to message #340711] |
Sun, 13 July 2008 20:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Nice, but the Mammoth Mk2 is too small and needs more fire-power, its weapons do hardly any damage.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Renegade Unleashed 4.8 [message #340759 is a reply to message #340753] |
Sun, 13 July 2008 21:29 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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BlazeDragoon
Messages: 141 Registered: April 2004
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Dthdealer wrote on Sun, 13 July 2008 22:41 | Nice, but the Mammoth Mk2 is too small and needs more fire-power, its weapons do hardly any damage.
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Well yea, the reason it's been made smaller, is all renegade maps are used, and I wanted it built in the weapons factory. Any bigger and it wouldn't fit. Also as of for the weapons, fully gunned it might be something to be messed with, but I would agree that it might need a little buffing. Also remember that there are primary and standard fire modes, and the mk2 top missle launchers have just that. One fire is anti-air and the other is anti-armor:).
http://www.blazemods.com
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Re: Renegade Unleashed 4.8 [message #340900 is a reply to message #340711] |
Mon, 14 July 2008 19:05 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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The anti-aircraft flak-gun is a brilliant idea. I'm yet to try it against real aircraft.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Renegade Unleashed 4.8 [message #341120 is a reply to message #340900] |
Tue, 15 July 2008 15:03 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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BlazeDragoon
Messages: 141 Registered: April 2004
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Dthdealer wrote on Mon, 14 July 2008 21:05 | The anti-aircraft flak-gun is a brilliant idea. I'm yet to try it against real aircraft.
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Works pretty well, but as a perk some aircraft don't have aircraft type of armor. Also the the gattling tank has a "flak" warhead and owns air(maybe a little to much;x). I think the flak gun is good but might a slight bit of a learning curve getting used to trying to get the rocket to go the right distance.
http://www.blazemods.com
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