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Random Map Rotation [message #340591] Sun, 13 July 2008 04:28 Go to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
I get kind of bored going through the same rotation over and over so a randomizer would be nice, optional of course.
This might be better handled with a server regulator, just throwing ideas out there Smile
Re: Random Map Rotation [message #340594 is a reply to message #340591] Sun, 13 July 2008 04:43 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9732
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
You could probably already make one server side, as !setnextmap is implemented in most server regulators. At the start of a map, you generate a random number between 1 and 12 and each is bound to a map. If the generated number corresponds to the map you're currently on, you do it again. Then you do !setnextmap "choosen map" and that's that.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Random Map Rotation [message #340607 is a reply to message #340591] Sun, 13 July 2008 05:36 Go to previous message
StealthEye is currently offline  StealthEye
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Registered: May 2006
Location: The Netherlands
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General (2 Stars)

Yes, TT will not make it, but it can be made by a custom scripts.dll or a regulator bot nonetheless. Smile

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