Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » in regard to the points fix
Re: in regard to the points fix [message #339477 is a reply to message #338417] |
Mon, 07 July 2008 08:57 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Quote: | Different point intervals will indicate different vehicles.
| That's not different with points fix.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: in regard to the points fix [message #339487 is a reply to message #339477] |
Mon, 07 July 2008 10:06 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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you can get a rough idea of what's hitting it by what points are going up... quicker they're going up, more points will be awarded, they're now directly proportionate.
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Re: in regard to the points fix [message #339508 is a reply to message #339475] |
Mon, 07 July 2008 12:55 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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NuneGa wrote on Mon, 07 July 2008 17:46 | One reason why I would like point fix to remain server side is when
I hear
'Harvester under attack'
In small games I can look at the enemy teams points and can usually tell what is hitting the harvester, for example if points are going up in 1's really really fast, then it is probably an apache / orca.
Different point intervals will indicate different vehicles.
I know that it is ridiculous to get 500 points for killing a stank with a orca but I don't really care(once I got 2000 points because some guy kept teching his buds stank ).
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So basicaaly you're saying that it is perfectly normal and fair to get 2000 points of a stank, just because you're firing on it with a orca. If you where firing on it with a med, then you would've gotten WAY less points, is that fair?
About as fair as going ingame with 2 accounts and have one donating the other, so you get twice the starting credits, right Nunega?
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: in regard to the points fix [message #339521 is a reply to message #339515] |
Mon, 07 July 2008 14:15 |
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jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
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General (3 Stars) |
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GrimmNL wrote on Mon, 07 July 2008 21:55 | can we just please have a yes or no if installing the point fix will be optional?
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If you meet a good programmer that is willing to do some hacking for you then sure.
[Updated on: Mon, 07 July 2008 14:15] Report message to a moderator
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Re: in regard to the points fix [message #339528 is a reply to message #338417] |
Mon, 07 July 2008 14:47 |
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Ghostshaw
Messages: 709 Registered: September 2006
Karma: 0
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Colonel |
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Depends on the beta testing. If we notice during beta testing that it seriously effects gameplay on say marathon servers then we might make iot configurable (depending on wether or not there might be other (better) solutions).
BlackIntel Administrator
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Re: in regard to the points fix [message #339532 is a reply to message #339528] |
Mon, 07 July 2008 15:02 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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Ghostshaw wrote on Mon, 07 July 2008 17:47 | Depends on the beta testing. If we notice during beta testing that it seriously effects gameplay on say marathon servers then we might make iot configurable (depending on wether or not there might be other (better) solutions).
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Like 1 point = 2 creds?
Homey
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Re: in regard to the points fix [message #339647 is a reply to message #339645] |
Tue, 08 July 2008 03:00 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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Not exactly the code, but it at least gives you an idea...
StealthEye of BlackIntel (emphasis added) | It definitely is a bug, notice how it behaves differently on health than on armor as well. (You don't get many points for shooting health with those weapons). The bug affects all damage on armor with a warhead multiplier of != 1, because it is the warhead multiplier that is missing.
Actually, it calculates points like this:
vehicledamagemultiplier * rawdamage * warheadmultiplier / warheadmultiplier
It should be:
vehicledamagemultiplier * rawdamage * warheadmultiplier
Because the warheadmultiplier is low for ramjets, and rawdamage (see the tables on http://www.blackintel.org/?page=projects/biatch/weaponinfo) is high, the effect of the missing multiplier is highest. Repair guns have a warheadmultiplier of 1, so those are not affected. C4 2 -> will do half of the points it should do. All other weapons are <1, therefore all those will give more points than they were supposed to. Because the multipliers are closer to 1 it will be less visible though.
With the bug fixed, you always get half of the points for repairing than for damaging a vehicle, and you always (regardless of the weapon you used) get the same amount for damaging or killing a vehicle (assuming it was not repaired ofcourse).
Without the bugfix, it mostly depends on the weapon you use to damage something with. More than it matters which thing you are damaging or the amount of damage you actually do.
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BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: in regard to the points fix [message #339681 is a reply to message #338417] |
Tue, 08 July 2008 07:19 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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How very tempted I am to [B][SIZE=50][COLOR=deeppink] this thread. However, I will refrain from doing so.
Instead, let me just ask:
Why is it so hard to agree to allow it to be an option? That means servers who want it, will have it. Servers who don't, won't have it. If you have a favorite server, but it has the option against what you want, then either suck it up, or play another server. Or, if you REALLY want it changed, talk to the server owners via a nicely written essay as to why you want what you want. Be sure to have supporters to back you up that play on the server regulerly.
Otherwise, you're just being a douche trying to mess up a potentially good change for a server, and should go find another server.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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[Updated on: Tue, 08 July 2008 07:19] Report message to a moderator
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Re: in regard to the points fix [message #339703 is a reply to message #339647] |
Tue, 08 July 2008 08:43 |
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Chuck Norris
Messages: 312 Registered: July 2007
Karma: 0
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Recruit |
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StealthEye of BlackIntel (emphasis added) | Actually, it calculates points like this:
vehicledamagemultiplier * rawdamage * warheadmultiplier / warheadmultiplier
It should be:
vehicledamagemultiplier * rawdamage * warheadmultiplier
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Not that I know anything about coding (and I am FOR the pointsfix, for the record), but I have to ask this. If you're a coder, isn't a mistake like that a little hard to make? How do you accidentally do A*B*C/C if your intention was A*B*C? Too bad nobody who was involved with Renegade from Westwood could give any input on this. At the least, it'd stop all the arguing about it.
When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.
Chuck Norris is the reason why Waldo is hiding.
When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down.
Chuck Norris can slam a revolving door.
[Updated on: Tue, 08 July 2008 08:43] Report message to a moderator
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Re: in regard to the points fix [message #339732 is a reply to message #338417] |
Tue, 08 July 2008 10:56 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Copy-paste of an incomplete line. It's very easy to make these kind of mistakes, and they probably didn't notice it because the damage was correct.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: in regard to the points fix [message #339889 is a reply to message #338417] |
Wed, 09 July 2008 01:19 |
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Chuck Norris
Messages: 312 Registered: July 2007
Karma: 0
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Recruit |
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Not that I won't take your guys' word for it, but it does seem to me like it'd be hard to make a mistake like that still.
Goztow, copy and paste makes no sene. That'd make sense for omitting something, but here something was added. The latter seems far less likely to accidentally happen.
Also, surely they would notice when testing that a Ramjet gets those huge points from shooting a tank? I mean, even IF it was intended, I might be forced to say I'm against it (everything about the pointsfix is both LOGICAL and FAIR), but knowing Westwood's intentions would let me decide if it should be madatory. If it was intended, don't make it mandatory. If it was not intended, and this was indeed a mistake, then it should be fixed and made mandatory, and since this is what you guys think, I totally afree with your reluctance to make this an option. There shouldn't be two versions out there anyway.
Anyway, I'm not trying to argue your finds, and I DO believe them, but I just had to get my question answered. It seemed to be like it'd be hard to make a mistake like that if it was done by professionals who likely checked it over, let alone tested it, but we know they were rushed to put the game out afterall (it wasn't even finished), and you guys are coders, so I'll take your word for it. As of now, given what I know, I think the fix should be mandatory.
When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.
Chuck Norris is the reason why Waldo is hiding.
When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down.
Chuck Norris can slam a revolving door.
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Re: in regard to the points fix [message #339897 is a reply to message #339889] |
Wed, 09 July 2008 01:50 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Chuck Norris wrote on Wed, 09 July 2008 03:19 | Not that I won't take your guys' word for it, but it does seem to me like it'd be hard to make a mistake like that still.
Goztow, copy and paste makes no sene. That'd make sense for omitting something, but here something was added. The latter seems far less likely to accidentally happen.
Also, surely they would notice when testing that a Ramjet gets those huge points from shooting a tank? I mean, even IF it was intended, I might be forced to say I'm against it (everything about the pointsfix is both LOGICAL and FAIR), but knowing Westwood's intentions would let me decide if it should be madatory. If it was intended, don't make it mandatory. If it was not intended, and this was indeed a mistake, then it should be fixed and made mandatory, and since this is what you guys think, I totally afree with your reluctance to make this an option. There shouldn't be two versions out there anyway.
Anyway, I'm not trying to argue your finds, and I DO believe them, but I just had to get my question answered. It seemed to be like it'd be hard to make a mistake like that if it was done by professionals who likely checked it over, let alone tested it, but we know they were rushed to put the game out afterall (it wasn't even finished), and you guys are coders, so I'll take your word for it. As of now, given what I know, I think the fix should be mandatory.
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It's copy/paste/adapt. It's very possible that the damage code was directly copied from an RTS game of Westwood's by an intern where it may have included an additional modifying value that was just removed. WW code quality seems generally lax
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