|  | 
	|  | 
	|  | 
	|  | 
	| 
		
			| Re: Sooooo... [message #339920 is a reply to message #338931] | Wed, 09 July 2008 07:25   |  
			| 
				
				
					|  KobraOps Messages: 202
 Registered: January 2007
 
	Karma: 0
 | Recruit |  |  |  
	| With this coding im guessing there isnt a set time it could take someone a day to figure out to fix a bug or acouple weeks. |  
	|  |  | 
	|  | 
	|  | 
	|  | 
	| 
		
			| Re: Sooooo... [message #339942 is a reply to message #338881] | Wed, 09 July 2008 10:15   |  
			| 
				
				
					|  =HT=T-Bird Messages: 712
 Registered: June 2005
 
	Karma: 0
 | Colonel |  |  |  
	| TBH, WW had a good object-oriented design going for the time.  The implementations are butt-ugly though, and some of the interfaces would be respecified using higher-level classes (is there anything good about char* other then the fact that it's a tiny smidgen faster then using std::string? Not really...when char*s show up, sloppy, buggy, and often exploitable code is soon to follow) had Renegade been designed in the context of 1998 Standard C++ as opposed to the pre-standard dialect they were working with at the time.  On top of that, Renegade was rushed to release at about version 0.5.   
 HTT-Bird (IRC)
 HTTBird (WOL)
 Proud HazTeam Lieutenant.
 BlackIntel Coder & Moderator.
 
 If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
 |  
	|  |  | 
	| 
		
			| Re: Sooooo... [message #340006 is a reply to message #338881] | Wed, 09 July 2008 16:47  |  
			| 
				
				
					|  StealthEye Messages: 2518
 Registered: May 2006
 Location: The Netherlands
 
	Karma: 0
 | General (2 Stars) |   
 |  |  
	| Hofstadter's Law It always take longer than you expect, even if you take Hofstadter's Law into account.
 
 That's why we will not make any estimates.
 
 BlackIntel admin/founder/coder
 Please visit http://www.blackintel.org/
 |  
	|  |  |