Re: Recommended Fixes [message #338530 is a reply to message #338395] |
Wed, 02 July 2008 10:12 |
KobraOps
Messages: 202 Registered: January 2007
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Memphis wrote on Tue, 01 July 2008 16:18 |
Chuck Norris wrote on Sat, 28 June 2008 19:19 | Speaking of level fixes, in some levels, you can't damage buildings but still hit them. It happens when you're not at roughly the same height/elevation level as the building you're hitting. Offhand, examples that come to mind are on Mesa, when hitting the barracks or Hand of Nod from the cave bridge, or hitting the Power Plant or Airstrip from the sides. On Walls, there are spots where NOD can't hit the barracks from the top of the cliff with a rocket soldier, but GDI can hit the Hand of Nod that way. Surely these effects weren't intentional if aircraft can hit and damage buildings while not being on the same elevation, so it must be a bug?
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Had to quote this because it has been annoying me for years
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On mesa you can hit wf,bar, and hon you just have to know how to do it :/
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Re: Recommended Fixes [message #338569 is a reply to message #338530] |
Wed, 02 July 2008 13:06 |
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Chuck Norris
Messages: 312 Registered: July 2007
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Perhaps, and I was waiting for someone to say that, but there shouldn't have to be be "knowing how to do it". It should be "I'm hitting a building so it should be getting damaged, period".
Maybe try asking WhiteDragon from Black-Cell? I don't say for sure if he knows what causes it, but I remember an issue was brought up on their forums and he mentioned sometimes buildings won't calculate damage if the warhead is coming from a different elevation, or something like that.
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