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the anti cheat thing [message #337527] Thu, 26 June 2008 03:48 Go to next message
Hitman is currently offline  Hitman
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Colonel
its totally serverside and can not be bypassed right?

dont want a certain german geek to make another cheat that would be compatible with it or some crap...
Re: the anti cheat thing [message #337529 is a reply to message #337527] Thu, 26 June 2008 04:11 Go to previous messageGo to next message
TruYuri is currently offline  TruYuri
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From what I have read, the anti-cheat is built directly into your .exe.
Re: the anti cheat thing [message #337532 is a reply to message #337527] Thu, 26 June 2008 04:36 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
The anti cheat will be partially client side, included in an existing or new Renegade file, and partially server side.

Everything which is possible server side has been done. This was limited by the information that the client sends to the server. If i understood correctly, the client will now send more information to the server, so the server can check for more unusual stuff and block it.

It will be harder to bypass but as long as it's the client that calculates damage and so on, it'll never be possible to guarantee that things can't be bypassed. And calculating everything server side is nearly impossible: it causes way too much lag.

With inverse engineering, people will always be able to bypass protection. You just need to make it hard enough and update regulary to discourage bypassers.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: the anti cheat thing [message #337534 is a reply to message #337527] Thu, 26 June 2008 04:56 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Exactly as Gozy said, and I won't go into details about how it works so that I will not make it easier to bypass. It is still possible though and it will probably happen some day.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: the anti cheat thing [message #337538 is a reply to message #337527] Thu, 26 June 2008 05:12 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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wow, so if some megageek went at it again, another cheat is unleashed and all hope is lost again, sounds cool
Re: the anti cheat thing [message #337541 is a reply to message #337527] Thu, 26 June 2008 05:15 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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It will regardless of anything be harder to bypass then renguard.

BlackIntel Administrator
Re: the anti cheat thing [message #337542 is a reply to message #337527] Thu, 26 June 2008 05:19 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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And hope is not lost again. Because we can provide another update to make the cheat impossible again.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: the anti cheat thing [message #337543 is a reply to message #337527] Thu, 26 June 2008 06:35 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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It's like war. All it really ends up in is "I got a better gun, haw haw", then the other side goes "Well I got a better gun than THAT one, haw haw!". Repeat the last line forever until the other side is dead/gives up.

Toggle Spoiler
Re: the anti cheat thing [message #337545 is a reply to message #337527] Thu, 26 June 2008 07:42 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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anybody know if 0x90 is planning on making any cheats anymore anyways? or was he only for his own *cheat name removed* shit
Re: the anti cheat thing [message #337553 is a reply to message #337527] Thu, 26 June 2008 09:09 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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He seems to be less active lately...

Cabal's war analogy is indeed very accurate. I'm just not planning to be the side that gives up. Razz


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: the anti cheat thing [message #337554 is a reply to message #337527] Thu, 26 June 2008 09:11 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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dank u zeer Tell Me
Re: the anti cheat thing [message #337610 is a reply to message #337527] Thu, 26 June 2008 15:51 Go to previous messageGo to next message
a000clown
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About the compatibility... BIATCH gives false positives on servers with modified values in the objects file, does this new anti-cheat read the values directly from objects.gm or will we see the same problems for modded servers?
Re: the anti cheat thing [message #337639 is a reply to message #337610] Thu, 26 June 2008 19:44 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Clown wrote on Thu, 26 June 2008 15:51

About the compatibility... BIATCH gives false positives on servers with modified values in the objects file, does this new anti-cheat read the values directly from objects.gm or will we see the same problems for modded servers?

Thumbs Up AS I SAID BEFORE! cant edit my own server's objects file damage without getting banned when i use it ingame
Re: the anti cheat thing [message #337647 is a reply to message #337639] Thu, 26 June 2008 20:16 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Is there was some way to having it compare to the server's objects file, instead of an ini or something?
Re: the anti cheat thing [message #337651 is a reply to message #337647] Thu, 26 June 2008 20:55 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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BlueThen wrote on Thu, 26 June 2008 22:16

Is there was some way to having it compare to the server's objects file, instead of an ini or something?


So you can make fly hacks again??!?!?!


Re: the anti cheat thing [message #337652 is a reply to message #337651] Thu, 26 June 2008 20:56 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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trooprm02 wrote on Thu, 26 June 2008 22:55

BlueThen wrote on Thu, 26 June 2008 22:16

Is there was some way to having it compare to the server's objects file, instead of an ini or something?


So you can make fly hacks again??!?!?!

Yea!
Re: the anti cheat thing [message #337653 is a reply to message #337527] Thu, 26 June 2008 20:58 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

Re: the anti cheat thing [message #337656 is a reply to message #337527] Thu, 26 June 2008 21:22 Go to previous messageGo to next message
a000clown
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Why do you always have to spam with your bullshit? Contribute to the discussion or fuck off...
Re: the anti cheat thing [message #337664 is a reply to message #337527] Thu, 26 June 2008 23:19 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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The new anticheat will not use the clients damage values at all.

BlackIntel Administrator
Re: the anti cheat thing [message #337668 is a reply to message #337527] Thu, 26 June 2008 23:45 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
How many times do we need to explain this... BIATCH DOES compare the server damage in objects.aow (or .gm) with the client damage. The whole thing you don't seem to understand is that changing the server damage does not make any changes at the damage done as this is sent by the client. So BIATCH sees the normal client damage entering and sees incorrect values server side, hence bans. It's perfectly logical and it doesn't make any sens to change damage server side as it does not currently work anyway.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: the anti cheat thing [message #337670 is a reply to message #337527] Fri, 27 June 2008 00:16 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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al i know is when i change damage to a gun SERVERSIDE objects file and join my server and tets out that gun i get auto banned
Re: the anti cheat thing [message #337672 is a reply to message #337527] Fri, 27 June 2008 00:29 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
*sigh*

How damage works in Renegade

Client --> damage values --> server

exemple: GDI rifle body shot = 7

client --> 7 --> server

BIATCH checks this:

client --> 7 (GDI rifle) --> server: BIATCH incoming 7 (GDI rifle) = 7 (GDI rifle) in objects.aow

if you change GDI rifle to 15 in your objects.aow

client --> 7 (GDI rifle) --> server: BIATCH incoming 7 (GDI rifle) != 15 (GDI rifle) in objects.aow --> !ban

If this doesn't clear it up, then there's no hope for you.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: the anti cheat thing [message #337721 is a reply to message #337670] Fri, 27 June 2008 11:38 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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SSnipe wrote on Fri, 27 June 2008 09:16

al i know is when i change damage to a gun SERVERSIDE objects file and join my server and tets out that gun i get auto banned

Try changing in on both the client and the server, and it works.

BIATCH works by comparing the damage value send by the client by the damage value in the servers objects file.
Unless you change either of them this works normally. If you change the client one that means usually that you are a cheater. If you change the server one you're a dumb fuck, as that doesn't change ANYTHING EFFECTIVELY. The client still sends the normal damage value, so all damage done will stay the same.

Only way to increase the damage serverside is by changing the armor.ini damagemultiplyer, as that is applied serverside.


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Re: the anti cheat thing [message #337754 is a reply to message #337527] Fri, 27 June 2008 18:39 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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all i know is 4 times i changed damage to my servs objects file and when i join to test it i got banned for damage hacks so did many others
Re: the anti cheat thing [message #337786 is a reply to message #337754] Sat, 28 June 2008 00:17 Go to previous messageGo to previous message
Goztow is currently offline  Goztow
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Goztoe
SSnipe wrote on Sat, 28 June 2008 03:39

all i know is 4 times i changed damage to my servs objects file and when i join to test it i got banned for damage hacks so did many others

You are beyong hope, or else you just ignored all our posts.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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