New Renegade maps with a patch? [message #336445] |
Sat, 21 June 2008 14:35 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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So, while I know that City2 will be a new map, I was thinking, why not a few more? There's plenty of already modeled maps that never officially made it in, but were re-made as fanmaps. Maps like snow, sand, gobi, and etc.
These were interesting maps, so I'd definetly like to see them in as a patch. Perhaps not ALL of them, but a few atleast to spice it up a bit more than just one map.
And, although it may be a stretch, perhaps new game modes eventually like Westwood intended? Capture the Mobius, Sole Survivor, and etc would be interesting to see officially.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: New Renegade maps with a patch? [message #336447 is a reply to message #336445] |
Sat, 21 June 2008 14:36 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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The new patch will introduce an auto download feature. I think it's better to limit the amount of new maps in the original patch and then have people download maps depending on the server they go on, no? It will also allow people still playing on 56k or 256k to download the main patch rapidly!
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: New Renegade maps with a patch? [message #336613 is a reply to message #336487] |
Sun, 22 June 2008 00:11 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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EvilWhiteDragon wrote on Sun, 22 June 2008 09:08 | This will most likely not be done in the patch, as the autodownloader will provide a way to get new maps, and play them. We don't want a huge patch that might fail to pass EA QA
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Compression of the map files is really efficient, and the time it would take to download and decompress a zipped file will be a lot faster than downloading the raw file on average connections.
I think you may be able to persuade the 7-zip team to allow you to use their algorithms if you try.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Sun, 22 June 2008 00:11] Report message to a moderator
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Re: New Renegade maps with a patch? [message #336643 is a reply to message #336639] |
Sun, 22 June 2008 02:14 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Ghostshaw wrote on Sun, 22 June 2008 18:55 | As it is now the map downloading is set up in such a way that the maps don't neccesarily have to be downloaded of the same server as the FDS is running on.
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Peer-to-peer?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: New Renegade maps with a patch? [message #336955 is a reply to message #336948] |
Sun, 22 June 2008 17:43 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Muad Dib15 wrote on Sun, 22 June 2008 19:36 | Please implement this in Reborn since there are so many fan maps. hint hint reborn(the coder)
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...
Protip: That's a scripts 4.0 feature, Reborn (the mod) will definitely be using scripts 4.0
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