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Re: Introducing Tiberian Technologies! [message #336556 is a reply to message #336382] |
Sat, 21 June 2008 18:47 |
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Sir Kane wrote on Sat, 21 June 2008 21:42 |
{SB}Lone0001 wrote on Sat, 21 June 2008 20:12 |
Graphics do not make a game the overall gameplay make a game
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Bullshit.
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And you would be one of the people involved in the people I'm talking about a game is nothing without gameplay.
A game has awesome graphics but innovative or fun gameplay is missing will anyone play it, no(I wouldn't).
A game has fun gameplay but not the best graphics or not the most recent but decent and acceptable(Renegade) will anyone play that? I don't know about you but if it were me sure I would give it a go.
And Renegade is an excellent example of the above statement.
Lone0001.ca
C&C Files
[Updated on: Sat, 21 June 2008 18:48] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336567 is a reply to message #336382] |
Sat, 21 June 2008 19:54 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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General (1 Star) |
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Awesome! Can't wait!
But I have a request. Seeing as the anti-cheats will probably disable any objects.ddb files, can we only have it enabled on Multiplayer games?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Introducing Tiberian Technologies! [message #336577 is a reply to message #336548] |
Sat, 21 June 2008 20:56 |
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Crimson
Messages: 7431 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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luv2pb wrote on Sat, 21 June 2008 18:13 |
Goztow wrote on Sat, 21 June 2008 18:27 |
EvilWhiteDragon wrote on Sun, 22 June 2008 00:02 |
Clown wrote on Sat, 21 June 2008 23:53 |
Goztow wrote on Sat, 21 June 2008 17:41 | luv2pb, I hope that this patch will be backwards compatible with the normal Renegade. What I mean is that both people with and without the patch should be able to join a server but only people with the patch get the new fixes. A bit like RR is now, so I do think it is possible .
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I disagree. I think the best way for this to work is not allowing the player to connect to XWIS without the patch, and for that we need EA to support us officially.
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If all goes well this would be send to EVERYONE playing renegade. Or at the least, all XWIS players.
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What Luv2 and me mean is that during beta stage, you'll have players with and without this patch.
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From what I know from Crim and from reading all this it isn't backwards compatible. So I'm back to my original question. How are you going to get the full support you need from the community for EA to support this?
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We've gone through a few options but I believe we'll be creating a sort of test environment with test servers and schedule events around playing on these other servers so that bugs can be found and worked out. I know I'm not the only one who runs more than one server so one can be temporarily donated to this project and mobilized and motivated testers can run our fixes through the wringer and try to find any bugs that need to be addressed.
I'm the bawss.
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Re: Introducing Tiberian Technologies! [message #336603 is a reply to message #336541] |
Sat, 21 June 2008 23:34 |
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F1r3st0rm
Messages: 395 Registered: July 2007 Location: BS
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Commander |
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[NE | Fobby[GEN] wrote on Sat, 21 June 2008 20:53]Quote: |
We don't intend to split up the community with this patch. That's why I have always been (silently) opposed to certain projects where a team is trying to re-make Renegade in another engine with the futile hope that everyone will abandon the old one.
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No idea how you can back this notion, as I've never said any of this, and as it is clearly an attack on Renegade X.
The reality is, I'm a Renegade person first, UT3 person second. I support TT and look forward with what you guys will be doing with Core Patch 3. Don't forget that I've been in the Renegade community just as long as you have (been playing since the demo), and have worked on more W3D projects than most modders in this community.
Criticize all you want, Renegade X has never ever wanted everyone to abandon W3D. On the contrary, we released some model replacements for C&C Renegade, and have a surprise coming up that will benefit the C&C Renegade community specifically. We are merely an exonerated mod that wants to bring C&C mode to more people who have never even heard of it. You know just as well as I do that no mod and no game will kill Renegade on W3D anytime soon.
Hope you understand.
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Get em fibby
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Re: Introducing Tiberian Technologies! [message #336617 is a reply to message #336382] |
Sun, 22 June 2008 00:19 |
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Tanya A.
Messages: 45 Registered: April 2006
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Recruit |
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I agree strongly with {SB}Lone0001.
The most important elements to a game in my oppinion are storyline & gameplay (not always in that order).
Graphics always come 3th for me, why? Because graphics alone
don't make a good/great game. I agree that nice graphics make
a game sell well and benefit advertisement, but in the end
the quality & lifespan of a game come from a fine balance
between these 3 factors, and graphics doesn't always add as
strongly to the outcome. And in the end what matters most for a
game is how long people will remember it and play it. (which gives an indication to the quality of a game).
I prefer a game with a good balance between storyline & gameplay
anytime over a game with good (even awesome) graphics.
But ofcours that doesn't mean I don't enjoy or praise good
graphics
Look at pong or pacman, how old it that game? And I'm sure it's
still as popular as ever (if not even more, given other games
based on this one). The later one is even getting a movie of
it's own
[Updated on: Sun, 22 June 2008 00:21] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336670 is a reply to message #336382] |
Sun, 22 June 2008 04:48 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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There is one thing I would like to see fixed I dont know if it is possible.
In the time of scripts 3.0 there has been said they would fix the stairs that. Now if you drive a vehicle in a stair it will get stuck. I hope it is fixable
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