Introducing Tiberian Technologies! [message #336382] |
Sat, 21 June 2008 11:37 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Intro
Today is the day the arrow reveals all! In this post, you will learn about the newest (and yet the oldest) development team in Renegade! Your support in this new group is humbly requested as we have learned from our past mistakes and those of others. I now present to you, on behalf of the excellent group I represent, Tiberian Technologies!
Who is Tiberian Technologies?
Tiberian Technologies is a newly formed group, founded in December 2007 by mac and Crimson, who aimed to unite the best Renegade coders, as there are many individual groups trying to achieve similar things. Now, all of the people that created the most widely-used software utilities such as RenGuard, BRenBot, BIATCH, scripts.dll, and Renegade Resurrection are now united into one single group: Tiberian Technologies.
This group is dedicated to eradicate the heretics and restore Renegade to its former glory! Our first step is the creation of a new patch. We hope that with the community's support, we can get this patch sent through to all players as an official game patch. It consists of many bugfixes and an extremely extended version of the old custom scripts.dll, a new map, and a lot of stuff ported over from BlackIntel's projects and Renegade Resurrection.
Patch Info
TT strives to bring Renegade up to the next level. The game we have played and loved for years will be updated to include fixes for many nasty bugs, reduction of lag issues, and even enhanced gameplay with new features.
We've been working for a long time in the shadows to bring you the most important Renegade development in the past 5 years and now we are proud to announce a new patch!
The patch, originally planned as Core Patch 3, contains the following highlights:
- scripts.dll 4.0
- built in Anti Cheat (replaces RenGuard)
- automatic downloading of maps and other content
- better compatibility with programs such as VoiceOverlay for TeamSpeak
- countless engine bugfixes and performance enhancements
- most prominent bugfixes:
- Blue Hell fix!
- Purchase Terminals no longer broken after rejoin
- The pistol now starts out loaded when you spawn
- The repair bays on Glacier Flying and other maps with repair bays now work correctly
- You will no longer be killed on some maps if you are standing right next to the weapons factory and someone buys a vehicle
- Taking a screenshot no longer causes lag
- Using a sniper scope no longer causes lag
- Enhancements:
- Support for using the left and right side buttons on mice with more than 3 buttons
- The weapon back and forward keys will now skip weapons that are out of ammo. You can still access those weapons by pressing the number keys to select the specific weapon
- New feature on vehicles that calculate damage points based on last occupant
- Points Fix - fixes an error in the way points are calculated when attacking vehicles with green health. Against all other targets, points are directly proportionate to damage, but not green-health vehicles due to a coding mistake. This is why, for example, snipers could get illogically high points for attacking heavy vehicles they did very little damage to.
- The selection of where you spawn when you join the game/die/etc is now more random
- New Maps
- "City2" map by Deathlink6.0 will be shipped with the patch
BRenBot and NightRegulator will be updated as necessary to support these changes, and we will work with other bot authors to update theirs as well.
Community Support
These communities have been recognized by TT as the most popular and influential and as such, their leadership has received advance notification of this project and have all agreed to support it and us in any way they can. It will be very important to have these communities and everyone else possible participate in testing this patch in order to convince EA that such a patch should be released officially to all players and made mandatory. This part is essential to the success of the anti-cheat components.
- n00bstories
- Jelly Games
- BlackIntel
- UNRules
- Clanwars.cc
- TheKOSS2
- Atomix Gaming
- MP Gaming
- n00bless
- German Renegade Community (RCS Server)
- Black Cell
- St0rm Gaming
- Renz0r Gaming
- TsuGaming
Members
Tiberian Technologies consists of the brightest minds in the Renegade community, including members of BlackIntel, Blackhand Studios, Black Cell, and a new face or two. The member list in alphabetical order is:
Name Country Position Group Software Titles
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Blazer USA Consultant Blackhand Studios BRenBot
Cat998 Austria Coder BlackIntel BIATCH
Crimson USA Management Blackhand Studios RenGuard
danpaul88 UK Coder Blackhand Studios BRenBot
EvilWhiteDragon Netherlands Consultant BlackIntel BIATCH
Ghostshaw Netherlands Coder BlackIntel BIATCH
inetkngeek USA Coder Blackhand Studios RenGuard, CPs
jonwil Australia Coder Blackhand Studios scripts.dll
mac Germany Management Blackhand Studios BrenBot/RenGuard
Saberhawk USA Coder none scripts.dll
Sir Kane Germany Coder Blackhand Studios Original bhs.dll, ladder server, RenGuard
StealthEye Netherlands Coder BlackIntel BIATCH
Spoony UK QA/Balance none
WhiteDragon USA Coder Black Cell SSGM
v00d00 Canada Coder Blackhand Studios TFD's no cd crack, RenGuard
Yrr Germany Coder none Renegade Resurrection
Future
Only our messiah Kane himself knows what else the future holds for Renegade with this new development team!
[Edit] Credits go to Deathlink6.0 for the TT-Logo!
I'm the bawss.
[Updated on: Fri, 09 September 2011 11:22] by Moderator Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336393 is a reply to message #336387] |
Sat, 21 June 2008 11:55 |
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mac
Messages: 1018 Registered: February 2003
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General (1 Star) Administrator/General |
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Sn1per74* wrote on Sat, 21 June 2008 14:44 |
Sweet... So when's the release date for the patch?
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Release schedule will be announced later. There will be lots of public beta testing (several months with various beta builds). We have to get this patch in its final state as stable as humanily possible.. if the entire community supports it, EA can approve this, as it has been communicated.
Scripts 4.0 has been in the works since early January.. with a full force team. It's just not jonwil working on this, but there's alot of teamwork between roughly 6-8 people every day!
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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[Updated on: Sat, 21 June 2008 12:00] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336395 is a reply to message #336382] |
Sat, 21 June 2008 11:57 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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We don't have a date set in stone yet but we do have a LOT of stuff already done, too. Don't look for this to be done in the next month but we needed to make sure with you guys that we were on the right track with something the community wants and needs.
I'm the bawss.
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Re: Introducing Tiberian Technologies! [message #336412 is a reply to message #336409] |
Sat, 21 June 2008 12:34 |
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nikki6ixx
Messages: 2545 Registered: August 2007
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General (2 Stars) |
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HeavyX101 wrote on Sat, 21 June 2008 14:30 |
What is blue hell anyway?
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You do Renecoding?...
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: Introducing Tiberian Technologies! [message #336415 is a reply to message #336411] |
Sat, 21 June 2008 12:53 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
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Colonel |
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havoc9826 wrote on Sat, 21 June 2008 15:33 |
HeavyX101 wrote on Sat, 21 June 2008 12:30 |
MUDKIPS wrote on Sat, 21 June 2008 15:29 | WHY MUST YOU FIX BLUE HELL, FUNNIEST PART OF ALL RENEGADE
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What is blue hell anyway?
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This is blue hell.
Also, I'm glad to hear that something's finally being done again, but I hope that it doesn't take too long to complete. Overall playercount's already extremely down from last summer, and time is not our friend.
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Oh lol, i got those alot of times, but i didnt know what they were called.
This account is no longer being active.
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Re: Introducing Tiberian Technologies! [message #336417 is a reply to message #336382] |
Sat, 21 June 2008 13:04 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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I asked it at n00bparty and I will ask it again. How the hell our you going to get enough people to download this to get the support you need for EA to auto patch it? The already small player base is going to get split in half.
inb4 SK shit storm.
N00bstories Director Of Operations
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Re: Introducing Tiberian Technologies! [message #336418 is a reply to message #336382] |
Sat, 21 June 2008 13:05 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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There have been talks with Electronic Arts, and they support this, if the community supports it. This is as simple as it can be.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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