Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Renegade X Mini-update
Renegade X Mini-update [message #333186] Tue, 03 June 2008 18:11 Go to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
Renegade X --> Remake of C&C Renegade on the Unreal Engine 3

Hey Renforums.

We at Renegade X have been preparing for a big update which will take place at the end of this month. So we'd just like to keep you all in the loop of what this Renegade-remake mod is up to right now.

After the success of our latest trailer, we've decided to concentrate more on weapons and infantry for the next media update.

Autorifle

Developed by Corbrette, the AR-70 Automatic Rifle code named "Raptor" is the weapon of choice for all front line infantry. It's ability to hold a massive one hundred round clip allows all combat troopers to lay some heavy suppression fire on the enemy's location. Attached on the sides are two heat sink panels which absorbs the heat from the barrel reducing it's chances to warp and jam the gun. Corbrette also equipped the guns with their D.M.S. (Digital Munitions System) to give the user constant feed back on the status of their weapon which let them know when it's time to pull back and reload. It's relatively light weight and sturdy design meant that the gun could last much longer then it's predecessor. As a request from front line infantry the gun was also given a red dot iron sight to increase accuracy. As a stock option of the gun it also included a flash light and a laser pointer for personal choice.


http://img149.imageshack.us/img149/4492/arwip47sr5.jpg
http://img299.imageshack.us/img299/479/arwip50gz4.jpg
http://img149.imageshack.us/img149/844/arwip49em3.jpg

HUD and Reticles

We've decided to redo C&C Renegade's old reticles and HUD, except we gave them our own touch. Check them out.

http://www.totemarts.net/Killa/Hud2.jpg
http://www.totemarts.net/Killa/Reticle.jpg

Renegade X on Battlecast Primetime!

As some of you know, EA has a little thing called "C&C TV". Here, the EA developers talk about community events, future projects such as RA3, and cast a game of C&C3.

Apoc on his Community Corner talked about Renegade X in their latest episode (Battlecast Primetime 10). You can check that out here

Comparison Pics

And finally, a lot of people have asked for comparison shots between C&C Renegade and Renegade X. I have brought the glad tidings that the Renegade X team has fulfilled the request Rocked Over

Behold!

http://img205.imageshack.us/img205/4916/renxcompare02ue6.jpg

http://img169.imageshack.us/img169/9271/renxcompare01jo4.jpg

http://img89.imageshack.us/img89/3220/renxcompare03yg1.jpg

That's all for now. We appreciate your support for the mod; keep up with the updates and you'll be hearing from Renegade X again very soon.

[Admin edit: removed large images and changed to links]


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran

[Updated on: Tue, 03 June 2008 21:18]

Report message to a moderator

Re: Renegade X Mini-update [message #333187 is a reply to message #333186] Tue, 03 June 2008 18:16 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Me likie! Very Happy
Re: Renegade X Mini-update [message #333192 is a reply to message #333186] Tue, 03 June 2008 18:30 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
HOLY SHIT
Re: Renegade X Mini-update [message #333197 is a reply to message #333186] Tue, 03 June 2008 18:46 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
Messages: 2545
Registered: August 2007
Karma: 0
General (2 Stars)
Those... look... AWESOME!

I'd send you dudes all a big kiss on the lips because it's so awesome, but then my postman would use the bear-spray again.


Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: Renegade X Mini-update [message #333204 is a reply to message #333186] Tue, 03 June 2008 19:01 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
Messages: 562
Registered: April 2006
Location: California, USA
Karma: 0
Colonel
Very nice work!

Now for the nitpicking (nothing to do with the mod itself):
- The admin edit on your post failed. The reticle hyperlink is incorrect.
- The Renegade-X website's main page needs the <title> and some other things to be changed from Renegade 2007 to Renegade X.


http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: Renegade X Mini-update [message #333208 is a reply to message #333186] Tue, 03 June 2008 19:11 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
Messages: 822
Registered: March 2003
Location: Toronto
Karma: 0
Colonel
God, I hope that someday I will get a chance to play this mod on the PS3 version of UT3.

"It is time you saw the future, while you still have human eyes"

Cheaters only Cheat themselves!
so
Hasta la vista, baby!
http://gamercards.exophase.com/6390.png
Re: Renegade X Mini-update [message #333209 is a reply to message #333186] Tue, 03 June 2008 19:21 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I can't stand you Fobby and I'm trying not to let that influence my view of this. With that said, great work on most things. The GDI officer looks pretty bad. The rest is a lot better.
Re: Renegade X Mini-update [message #333212 is a reply to message #333186] Tue, 03 June 2008 19:36 Go to previous messageGo to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
Can't stand me? I don't think we've ever actually talked with each other more than two or three times, so I definitely don't know what you mean by that.

Anyway here's a front view of the Officer http://www.moddb.com/mods/8709/renegade-x/images/76485/gdi-officer#imagebox

Thanks again for the compliments guys.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran
Re: Renegade X Mini-update [message #333214 is a reply to message #333186] Tue, 03 June 2008 19:46 Go to previous messageGo to next message
OWA is currently offline  OWA
Messages: 647
Registered: May 2006
Location: W3D Hub
Karma: 0
Colonel

I like what I see. The muzzle of the assault rifle looks very bland though.

Re: Renegade X Mini-update [message #333217 is a reply to message #333186] Tue, 03 June 2008 20:01 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
Messages: 2460
Registered: November 2004
Location: England UK
Karma: 0
General (2 Stars)
Very nice, but the HUD and Reticle image is the same link. Smile
Re: Renegade X Mini-update [message #333218 is a reply to message #333186] Tue, 03 June 2008 20:10 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
Well, there go my non-white pants >=[

Toggle Spoiler
Re: Renegade X Mini-update [message #333228 is a reply to message #333186] Tue, 03 June 2008 21:19 Go to previous messageGo to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
The reticle link was fixed (looks like the admin linked it wrong when editing my post In Love ) so check that out.

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran
Re: Renegade X Mini-update [message #333235 is a reply to message #333186] Tue, 03 June 2008 23:18 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9731
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
Please submit to rencom.

It looks pretty awesome. One thing I noticed on the Field comparison pic: too muck "smoke". One should be able to see all the way across the field in my opinion. Vehicles will already create a lot of smoke when firing, no need to make it one big misty environment IMO.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Renegade X Mini-update [message #333242 is a reply to message #333186] Tue, 03 June 2008 23:54 Go to previous messageGo to next message
ballstein is currently offline  ballstein
Messages: 94
Registered: July 2006
Location: AL/WY
Karma: 0
Recruit
Sexy....

Xboxlive: M32Ballstein
Re: Renegade X Mini-update [message #333256 is a reply to message #333186] Wed, 04 June 2008 03:36 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
Messages: 709
Registered: September 2006
Karma: 0
Colonel
Still no stealth effects :S?

BlackIntel Administrator
Re: Renegade X Mini-update [message #333258 is a reply to message #333186] Wed, 04 June 2008 03:49 Go to previous messageGo to next message
TD is currently offline  TD
Messages: 966
Registered: May 2005
Karma: 0
Colonel
Keep 'em comin'!

http://i38.tinypic.com/6fs2s9.png
Re: Renegade X Mini-update [message #333262 is a reply to message #333186] Wed, 04 June 2008 04:59 Go to previous messageGo to next message
Ryu is currently offline  Ryu
Messages: 2833
Registered: September 2006
Location: Liverpool, England.
Karma: 0
General (2 Stars)

The hud looks a little "TOO MUCH GAUSSIAN BLUR" to me.

Other than that, sex!


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Renegade X Mini-update [message #333287 is a reply to message #333256] Wed, 04 June 2008 08:31 Go to previous messageGo to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
Ghostshaw wrote on Wed, 04 June 2008 06:36

Still no stealth effects :S?


We're saving that for our next media release, along with some other weapons and infantry, and maybe even another map.

Quote:


It looks pretty awesome. One thing I noticed on the Field comparison pic: too muck "smoke". One should be able to see all the way across the field in my opinion. Vehicles will already create a lot of smoke when firing, no need to make it one big misty environment IMO.


There really isn't any smoke in the map. What I think you're alluding to is the darkness. We've played around with the lighting of Field for a long time, and this was the best way to do it without making the map too dark or too light.

Playing the map, it isn't very dark. You can still see vehicles and infantry moving across the map like in Renegade, the only difference is, W3D doesn't do light and shadows very well compared to UE3. Not to mention that vehicles have headlights in our mod, so you'll be able to see them quite easily even in the dark. But you will see in our next ingame video that the lighting of the map is fine.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran

[Updated on: Wed, 04 June 2008 08:33]

Report message to a moderator

Re: Renegade X Mini-update [message #333288 is a reply to message #333262] Wed, 04 June 2008 08:36 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
Messages: 2492
Registered: May 2007
Karma: 2
General (2 Stars)
The blurry texture of the HUD looks great in this re-make. But I would like to see some more solid green stripes or bars (or whatever) in the Health meter. Right now, it looks a bit bland green. Otherwise, all is good.

I actually like the mist/fog.

Question: Despite the mist/fog, we can still be able to target other vehicles on the other side of the map right? Provided we are carrying/driving a vehicle with a weapon with that range?

Besides that, very good job! The textures of the weapon is first class work! I can only imagine how realistic and detail-loaded the other weapons will be.

Good job and convey my regards to the team. Thumbs Up


EDIT: I read above post regarding maps/mist.




buzzsigfinal

[Updated on: Wed, 04 June 2008 08:38]

Report message to a moderator

Re: Renegade X Mini-update [message #333302 is a reply to message #333186] Wed, 04 June 2008 10:31 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
Looks pretty good, but: does it support cloaking yet?
And: you should go with a different HUD.


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Renegade X Mini-update [message #333312 is a reply to message #333302] Wed, 04 June 2008 11:54 Go to previous messageGo to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
Sir Kane wrote on Wed, 04 June 2008 13:31

Looks pretty good, but: does it support cloaking yet?


Yes. The coding regarding stealth is completely finished and working ingame, so right now the cloaking works the same way it does in Renegade.

We've taken some of the suggestions for the HUD in this thread and will be revising the current HUD.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran
Re: Renegade X Mini-update [message #333495 is a reply to message #333312] Thu, 05 June 2008 12:48 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

1 tiny detail, in the 2nd picture you can see that the rifles texure is exactly the same as in the first one, which wouldn't be a problem, if the text would be the usual way instead of when you look at it in the mirror.

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Renegade X Mini-update [message #333509 is a reply to message #333186] Thu, 05 June 2008 15:02 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
Messages: 500
Registered: February 2003
Karma: 0
Colonel
Oh yeah, dont worry. That has already been fixed.

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
Re: Renegade X Mini-update [message #333513 is a reply to message #333209] Thu, 05 June 2008 15:49 Go to previous messageGo to next message
Chuck Norris is currently offline  Chuck Norris
Messages: 312
Registered: July 2007
Karma: 0
Recruit
Aircraftkiller wrote on Tue, 03 June 2008 21:21

The GDI officer looks pretty bad. The rest is a lot better.
That was actually the first thing that came to mind when I saw it too. The model you linked to looks great, but in-game, it looks so bland and washed up.

2 other things.

1. On Mesa, I don't like that the rocks are so Grey like that. I know you're touching the maps up (Hourglass and Field look much better), but the original has mountains that match the ground and it has a better environmental feel. If it was a Brown/Grey mix, and the dirt on the ground was darker and more Brown/less Tan, it would look alot better in my opinion. The rest of the maps seem more dark/apocalyptic, but not that one. There's a night version of Mesa in Renegade (can't remember the name). You should of went for something like that.

2. The HUD seems bland and washed up too for some reason. I can't quite put my hand on it. The opacity of the original looks better too. There's too much Green on the new one.

The rest is superb. The guns, vehicles, levels, textures, everything looks better.


When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.

Chuck Norris is the reason why Waldo is hiding.

When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down.

Chuck Norris can slam a revolving door.
Re: Renegade X Mini-update [message #333515 is a reply to message #333186] Thu, 05 June 2008 16:00 Go to previous messageGo to previous message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
Quote:


1. On Mesa, I don't like that the rocks are so Grey like that. I know you're touching the maps up (Hourglass and Field look much better), but the original has mountains that match the ground and it has a better environmental feel. If it was a Brown/Grey mix, and the dirt on the ground was darker and more Brown/less Tan, it would look alot better in my opinion. The rest of the maps seem more dark/apocalyptic, but not that one. There's a night version of Mesa in Renegade (can't remember the name). You should of went for something like that.


Except the map isn't Mesa - it's Complex.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran
Previous Topic: Farcry
Next Topic: Setting up a phpBB forum
Goto Forum:
  


Current Time: Sun Jul 14 05:07:47 MST 2024

Total time taken to generate the page: 0.01042 seconds