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Re: Renegade Resurrection 1.0.3 [message #333018 is a reply to message #333011] |
Mon, 02 June 2008 10:16 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Yrr wrote on Mon, 02 June 2008 17:58 |
LR01 wrote on Mon, 02 June 2008 17:53 |
Yrr wrote on Sat, 31 May 2008 14:46 |
madrackz wrote on Sat, 31 May 2008 14:41 | What will DirectX9 do for Renegade? and the GUI thing?
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Generally DirectX 9 doesn't change much in the Renegade appearance unless someone uses it's features (Custom Scripts makes Renegade use DX9 for Shaders).
I need to since I'm going to write parts of Resurrection with C# from now on, and the first version of DirectX you can use with managed code like C# is DirectX 9.
If I'm successful with the GUI, I can use it for several things:
- Automatic Content Downloader,
- In-Game RR Configuration
- possibly extending or even replacing the HUD
but that's still in far future unless I got a solid GUI.
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"- Automatic Content Downloader"
don't we all dream of that?
just imagination...
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So, and why do you think that?
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it was a question, but just because you can add you own models to a map and lot's of other stuff
Moding can be real Fun...
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