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Re: Renegade Resurrection 1.0.3 [message #333014 is a reply to message #333013] Mon, 02 June 2008 09:41 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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madrackz wrote on Mon, 02 June 2008 18:38

Just Clients with RR get AutoDownloads right?


sure, unless you show me a bug in the Renegade client so that I can break into systems without RR installed Smile


Re: Renegade Resurrection 1.0.3 [message #333015 is a reply to message #332615] Mon, 02 June 2008 09:49 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
lol that will pwn hard XD
Re: Renegade Resurrection 1.0.3 [message #333018 is a reply to message #333011] Mon, 02 June 2008 10:16 Go to previous message
LR01 is currently offline  LR01
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Yrr wrote on Mon, 02 June 2008 17:58

LR01 wrote on Mon, 02 June 2008 17:53

Yrr wrote on Sat, 31 May 2008 14:46

madrackz wrote on Sat, 31 May 2008 14:41

What will DirectX9 do for Renegade? and the GUI thing?

Generally DirectX 9 doesn't change much in the Renegade appearance unless someone uses it's features (Custom Scripts makes Renegade use DX9 for Shaders).
I need to since I'm going to write parts of Resurrection with C# from now on, and the first version of DirectX you can use with managed code like C# is DirectX 9.

If I'm successful with the GUI, I can use it for several things:
- Automatic Content Downloader,
- In-Game RR Configuration
- possibly extending or even replacing the HUD

but that's still in far future unless I got a solid GUI.


"- Automatic Content Downloader"
don't we all dream of that?
just imagination...



So, and why do you think that?


it was a question, but just because you can add you own models to a map and lot's of other stuff


Moding can be real Fun...
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