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Re: Crash [message #332537 is a reply to message #332470] Fri, 30 May 2008 10:07 Go to previous messageGo to previous message
Yrr is currently offline  Yrr
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Registered: October 2006
Location: Germany
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Ryu wrote on Fri, 30 May 2008 01:17

Yrr wrote on Wed, 28 May 2008 22:10

Because the call stack says that an effective address was loaded at EAX register (someAddress + a fixed offset) and it is quite rare that someAddress accidently has a value causing the addition to be zero Wink


So Yrr, you're trying to say that game.exe is dividing by zero?!

OH GOD WE'RE ALL DOOMED!!



No, game.exe tries to access memory at address 0, but there is no available memory.



CarrierII wrote on Fri, 30 May 2008 10:46

No, it just added an essentially random number to a pointer, then tried to use it (is how I understand it)


?


 
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