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Look! [message #331529] Thu, 22 May 2008 11:05 Go to next message
mrãçķz is currently offline  mrãçķz
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Look Renegade can have Reflective Textures!

Standard Medium Tank (Normall)
Mammoth Tank (Reflective)

That adds more Realistic Effect!!!



index.php?t=getfile&id=6701&private=0

index.php?t=getfile&id=6703&private=0

[Updated on: Thu, 22 May 2008 11:15]

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Re: Look! [message #331530 is a reply to message #331529] Thu, 22 May 2008 11:24 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Care to explain how / release?


Renguard is a wonderful initiative
Toggle Spoiler
Re: Look! [message #331535 is a reply to message #331529] Thu, 22 May 2008 11:37 Go to previous messageGo to next message
F1r3st0rm is currently offline  F1r3st0rm
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Isnt that just new shaders.dll
Re: Look! [message #331536 is a reply to message #331529] Thu, 22 May 2008 11:38 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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not just shaders.dll
Re: Look! [message #331538 is a reply to message #331529] Thu, 22 May 2008 11:51 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Looks like shaders.dll to me.
Re: Look! [message #331539 is a reply to message #331538] Thu, 22 May 2008 11:54 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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IronWarrior wrote on Thu, 22 May 2008 13:51

Looks like shaders.dll to me.

Although with jonwil gone, mine are still messed up.

Okay, I'll humor you. Are these "truly" reflective or do they just look the part? Move the tank around and give us shots of those different angles.


[Updated on: Thu, 22 May 2008 11:55]

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Re: Look! [message #331540 is a reply to message #331529] Thu, 22 May 2008 11:55 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Shaders.dll + Extra Textures
Re: Look! [message #331541 is a reply to message #331529] Thu, 22 May 2008 11:59 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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When im done and all works PERFECT then i will release it, just like roShAmBo and the guy Reborn said "Peoples should release theyr stuff"

and the Reflective is moving im gonna make a short video =D

*EDIT* FUCK i missed the Edit Button

[Updated on: Thu, 22 May 2008 12:01]

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Re: Look! [message #331569 is a reply to message #331529] Thu, 22 May 2008 13:59 Go to previous messageGo to next message
saberhawk
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Having support for per pixel specular lighting does not mean that reflective surfaces are supported. They aren't. This looks like the stock 3.4 era shader applied with a few new normal maps (evidenced by the single light source). Although, it is rather nice to have somebody finally reading the manual and doing nice things using shaders.dll In Love
Re: Look! [message #331570 is a reply to message #331529] Thu, 22 May 2008 14:04 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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I didnt read i just looked at the Source Razz
Re: Look! [message #331572 is a reply to message #331570] Thu, 22 May 2008 14:16 Go to previous messageGo to next message
saberhawk
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Even better. Did you end up doing any code changes?
Re: Look! [message #331579 is a reply to message #331529] Thu, 22 May 2008 15:40 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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just for displaying building health bar, about the "reflects" you need to make new .dds files, edit shader.sdb
Re: Look! [message #331583 is a reply to message #331529] Thu, 22 May 2008 17:19 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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im confussed on what you guys are saying...etherway will my fps drop cause i dont sue shaders lol
Re: Look! [message #331584 is a reply to message #331579] Thu, 22 May 2008 18:01 Go to previous messageGo to next message
saberhawk
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madrackz wrote on Thu, 22 May 2008 17:40

just for displaying building health bar, about the "reflects" you need to make new .dds files, edit shader.sdb

Yeah, make the normal maps and then edit shaders.sdb to add them in (I should know, I wrote the code Big Ups). So you didn't do any changes to the .fx file or the ProgrammableShaderClass, right?
Re: Look! [message #331586 is a reply to message #331583] Thu, 22 May 2008 18:30 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Oh look! More "reflective" stuff! (They're just normal maps...)
index.php?t=getfile&id=6705&private=0
index.php?t=getfile&id=6706&private=0


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Look! [message #331595 is a reply to message #331529] Thu, 22 May 2008 19:53 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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does this effect your fps for bad pc's?
Re: Look! [message #331599 is a reply to message #331595] Thu, 22 May 2008 20:56 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Bad PC? Definitely.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Look! [message #331600 is a reply to message #331599] Thu, 22 May 2008 21:39 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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nopol10 wrote on Thu, 22 May 2008 20:56

Bad PC? Definitely.

crap~!
Re: Look! [message #331622 is a reply to message #331595] Fri, 23 May 2008 03:47 Go to previous messageGo to next message
HeavyX101- Left is currently offline  HeavyX101- Left
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SSnipe wrote on Thu, 22 May 2008 22:53

does this effect your fps for bad pc's?

50-60 fps is normal and not that really bad.


This account is no longer being active.
Re: Look! [message #331639 is a reply to message #331529] Fri, 23 May 2008 07:20 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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See nopol understand it! Razz
anyways what do you mean with normall maps?

[Updated on: Fri, 23 May 2008 07:22]

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Re: Look! [message #331687 is a reply to message #331639] Fri, 23 May 2008 14:41 Go to previous messageGo to next message
saberhawk
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Normal maps == Those purple textures Razz
Re: Look! [message #331725 is a reply to message #331687] Fri, 23 May 2008 20:29 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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hmm nice, did someone gona share that shaders.dll?
Or meybe its dazzle? Blush


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

[Updated on: Fri, 23 May 2008 20:35]

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Re: Look! [message #331735 is a reply to message #331725] Fri, 23 May 2008 23:07 Go to previous messageGo to next message
saberhawk
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E3 Beta M01.mix wrote on Fri, 23 May 2008 22:29

hmm nice, did someone gona share that shaders.dll?
Or meybe its dazzle? Blush


Nobody is going to share that shaders.dll, it's the STOCK one. He just defined a shader for those objects and made the normal maps...
Re: Look! [message #331736 is a reply to message #331529] Fri, 23 May 2008 23:11 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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im sitll lost Thumbs Up
Re: Look! [message #331745 is a reply to message #331736] Sat, 24 May 2008 01:46 Go to previous messageGo to previous message
nopol10 is currently offline  nopol10
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A bit off topic, but maybe Saberhawk should start making some new shaders...

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
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